Corpse Thief
สัตว์ร้าย
เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
SpectreY
Spectre OverrideMetadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre
Areaเบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส
Tagsabyssal, beast, นักเวท, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement
พลังชีวิต
170%
Energy Shield From Life
50%
การหลบหลีก
+50%
Ailment Threshold
170%
ค่าต้านทาน
0 40 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyss_
เลเวล
68
พลังชีวิต
10,937
ค่าเกราะ
28,790
การหลบหลีก
7,109
โล่พลังงาน
3,064
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
1.755
ค่าประสบการณ์
10,255
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 1.755 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
GraspingTentacles
Spell, Area, Duration, Damage, AreaSpell
เวลาร่าย: 3 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย กายภาพ 71.6 ถึง 107.4
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน วินาที
ลดความเร็วในการโจมตี 34.641975308642%
ลดความเร็วในการเคลื่อนที่ 34.641975308642%
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"

Actor
{
	basic_action = "Emerge"
	main_hand_unarmed_type = "One_Hand_Sword"
}

Animated
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.4
}

Life 
{
on_death = "HideMeshSegment( glow_meshShape );" 
on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyss_"] = {
    name = "Corpse Thief",
    life = 1.7,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "GraspingTentacles",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraspingTentacles"] = {
    name = "GraspingTentacles",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "attack_speed_+%",
        "cast_speed_+%_from_grasping_tentacles",
        "base_movement_velocity_+%",
        "number_of_grasping_ornaments",
        "base_skill_effect_duration",
        "grasping_ornament_placement_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
    },
}
เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
IdSpiritChargeTier1
FamilySpiritCharge
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    IdParasiticSquidGraspingTentaclesStats
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -55 Max: -55 Global
  • base secondary skill effect duration Min: 2000 Max: 2000 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Corpse Thief
    สัตว์ร้าย
    ด่าน: Ziggurat Map
    เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    emerge speed +% [0,20]
    base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    emerge speed +% [0,20]
    SpectreY
    AreaZiggurat Map
    Tagsabyssal, beast, นักเวท, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement
    Packs
  • Ziggurat Map: Well Creeper, Deep Stalker, Corpse Thief
  • พลังชีวิต
    170%
    Energy Shield From Life
    50%
    การหลบหลีก
    +50%
    Ailment Threshold
    170%
    ค่าต้านทาน
    0 40 0 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    ParasiticSquidAbyss
    Metadata
    ParasiticSquidAbyssStandalone
    เลเวล
    84
    พลังชีวิต
    60,002
    ค่าเกราะ
    99,834
    การหลบหลีก
    12,180
    โล่พลังงาน
    8,133
    Damage
    953
    ความเสียหายเวท
    953
    ความแม่นยำ
    538
    Attack Time
    1.755
    ค่าประสบการณ์
    13,250
    Ailment Threshold
    60,002
    Chill
    190
    Shock
    190
    Brittle
    1,073
    Scorch
    190
    Sap
    524
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 763–1144
    โอกาสคริติคอล: 5%
    Attack Time: 1.755 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GraspingTentacles
    Spell, Area, Duration, Damage, AreaSpell
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 8 วินาที
    สร้างความเสียหาย กายภาพ 128 ถึง 192.1
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    ระยะเวลาพื้นฐาน วินาที
    ลดความเร็วในการโจมตี 40%
    ลดความเร็วในการเคลื่อนที่ 40%
    active skill area of effect radius +% final [-28]
    cast speed +% from grasping tentacles [-40]
    grasping ornament placement radius [16]
    number of grasping ornaments [15]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssStandalone"] = {
        name = "Corpse Thief",
        life = 1.7,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "GraspingTentacles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraspingTentacles"] = {
        name = "GraspingTentacles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "attack_speed_+%",
            "cast_speed_+%_from_grasping_tentacles",
            "base_movement_velocity_+%",
            "number_of_grasping_ornaments",
            "base_skill_effect_duration",
            "grasping_ornament_placement_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        },
    }
    
    เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    IdSpiritChargeTier1
    FamilySpiritCharge
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    IdParasiticSquidGraspingTentaclesStats
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -55 Max: -55 Global
  • base secondary skill effect duration Min: 2000 Max: 2000 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Corpse Thief
    สัตว์ร้าย
    SpectreY
    Tagsabyssal, beast, นักเวท, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, melee, not_str, physical_affinity, reptile_beast, slow_movement
    พลังชีวิต
    170%
    Energy Shield From Life
    50%
    การหลบหลีก
    +50%
    Ailment Threshold
    170%
    ค่าต้านทาน
    0 40 0 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    ParasiticSquidAbyss
    Metadata
    ParasiticSquidAbyssSpectre
    เลเวล
    68
    พลังชีวิต
    10,937
    ค่าเกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    3,064
    Damage
    374
    ความเสียหายเวท
    374
    ความแม่นยำ
    290
    Attack Time
    1.755
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    10,937
    Chill
    35
    Shock
    35
    Brittle
    196
    Scorch
    35
    Sap
    96
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 299–448
    โอกาสคริติคอล: 5%
    Attack Time: 1.755 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GraspingTentacles
    Spell, Area, Duration, Damage, AreaSpell
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 8 วินาที
    สร้างความเสียหาย กายภาพ 71.6 ถึง 107.4
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    ระยะเวลาพื้นฐาน วินาที
    ลดความเร็วในการโจมตี 34.641975308642%
    ลดความเร็วในการเคลื่อนที่ 34.641975308642%
    active skill area of effect radius +% final [-28]
    cast speed +% from grasping tentacles [-34.641975308641975]
    grasping ornament placement radius [16]
    number of grasping ornaments [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"
    
    Actor
    {
    	basic_action = "Emerge"
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    Life 
    {
    on_death = "HideMeshSegment( glow_meshShape );" 
    on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre"] = {
        name = "Corpse Thief",
        life = 1.7,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "GraspingTentacles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraspingTentacles"] = {
        name = "GraspingTentacles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "attack_speed_+%",
            "cast_speed_+%_from_grasping_tentacles",
            "base_movement_velocity_+%",
            "number_of_grasping_ornaments",
            "base_skill_effect_duration",
            "grasping_ornament_placement_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        },
    }
    
    Corpse Thief
    สัตว์ร้าย
    เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    emerge speed +% [0,20]
    base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    emerge speed +% [0,20]
    SpectreY
    Spectre OverrideMetadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre
    Areaอาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส
    Tagsabyssal, beast, นักเวท, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_pantheon_mod, not_str, physical_affinity, reptile_beast, slow_movement
    พลังชีวิต
    170%
    Energy Shield From Life
    50%
    การหลบหลีก
    +50%
    Ailment Threshold
    170%
    ค่าต้านทาน
    0 40 0 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    ParasiticSquidDelve
    Metadata
    ParasiticSquidAbyssDelve
    เลเวล
    68
    พลังชีวิต
    10,937
    ค่าเกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    3,064
    Damage
    374
    ความเสียหายเวท
    374
    ความแม่นยำ
    290
    Attack Time
    1.755
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    10,937
    Chill
    35
    Shock
    35
    Brittle
    196
    Scorch
    35
    Sap
    96
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 299–448
    โอกาสคริติคอล: 5%
    Attack Time: 1.755 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GraspingTentacles
    Spell, Area, Duration, Damage, AreaSpell
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 8 วินาที
    สร้างความเสียหาย กายภาพ 71.6 ถึง 107.4
    การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
    ระยะเวลาพื้นฐาน วินาที
    ลดความเร็วในการโจมตี 34.641975308642%
    ลดความเร็วในการเคลื่อนที่ 34.641975308642%
    active skill area of effect radius +% final [-28]
    cast speed +% from grasping tentacles [-34.641975308641975]
    grasping ornament placement radius [16]
    number of grasping ornaments [15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssDelve"] = {
        name = "Corpse Thief",
        life = 1.7,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "GraspingTentacles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraspingTentacles"] = {
        name = "GraspingTentacles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "attack_speed_+%",
            "cast_speed_+%_from_grasping_tentacles",
            "base_movement_velocity_+%",
            "number_of_grasping_ornaments",
            "base_skill_effect_duration",
            "grasping_ornament_placement_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        },
    }
    
    เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    IdSpiritChargeTier1
    FamilySpiritCharge
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    IdParasiticSquidGraspingTentaclesStats
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -55 Max: -55 Global
  • base secondary skill effect duration Min: 2000 Max: 2000 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Edit

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