Ravisseur de cadavres
Bête
Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
base secondary skill effect duration [2000]
spell maximum action distance +% [-55]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
emerge speed +% [0,20]
Corpse Thief
SpectreY
Spectre OverrideMetadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre
AreaProfondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales
Tagsabyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement
Vie
170%
Energy Shield From Life
50%
Évasion
+50%
Ailment Threshold
170%
Résistance
0 40 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
ParasiticSquidAbyss
Metadata
ParasiticSquidAbyss_
Niveau
68
Vie
10,937
Armure
28,790
Évasion
7,109
Bouclier d'énergie
3,064
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.755
Expérience
10,255
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 299–448
Chances de coup critique: 5%
Attack Time: 1.755 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
GraspingTentacles
Spell, Area, Duration, Damage, AreaSpell
Temps d'incantation: 3 sec.
Temps de recharge: 8 sec.
Inflige 71.6 à 107.4 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de secondes
34.641975308642% de Réduction de la Vitesse d'attaque
34.641975308642% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [-28]
cast speed +% from grasping tentacles [-34.641975308641975]
grasping ornament placement radius [16]
number of grasping ornaments [15]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"

Actor
{
	basic_action = "Emerge"
	main_hand_unarmed_type = "One_Hand_Sword"
}

Animated
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.4
}

Life 
{
on_death = "HideMeshSegment( glow_meshShape );" 
on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyss_"] = {
    name = "Corpse Thief",
    life = 1.7,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "GraspingTentacles",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GraspingTentacles"] = {
    name = "GraspingTentacles",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "attack_speed_+%",
        "cast_speed_+%_from_grasping_tentacles",
        "base_movement_velocity_+%",
        "number_of_grasping_ornaments",
        "base_skill_effect_duration",
        "grasping_ornament_placement_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
    },
}
Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
IdSpiritChargeTier1
FamilySpiritCharge
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    IdParasiticSquidGraspingTentaclesStats
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -55 Max: -55 Global
  • base secondary skill effect duration Min: 2000 Max: 2000 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Ravisseur de cadavres
    Bête
    Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    emerge speed +% [0,20]
    base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    emerge speed +% [0,20]
    Corpse Thief
    SpectreY
    AreaZiggourat, Carte
    Tagsabyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slow_movement
    Packs
  • Ziggourat, Carte: Rampant du Puits, Traqueur des profondeurs, Ravisseur de cadavres
  • Vie
    170%
    Energy Shield From Life
    50%
    Évasion
    +50%
    Ailment Threshold
    170%
    Résistance
    0 40 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ParasiticSquidAbyss
    Metadata
    ParasiticSquidAbyssStandalone
    Niveau
    84
    Vie
    60,002
    Armure
    99,834
    Évasion
    12,180
    Bouclier d'énergie
    8,133
    Damage
    953
    Dégâts des sorts
    953
    Précision
    538
    Attack Time
    1.755
    Expérience
    13,250
    Ailment Threshold
    60,002
    Chill
    190
    Shock
    190
    Brittle
    1,073
    Scorch
    190
    Sap
    524
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 763–1144
    Chances de coup critique: 5%
    Attack Time: 1.755 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GraspingTentacles
    Spell, Area, Duration, Damage, AreaSpell
    Temps d'incantation: 3 sec.
    Temps de recharge: 8 sec.
    Inflige 128 à 192.1 Dégâts physiques
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    La Durée de base est de secondes
    40% de Réduction de la Vitesse d'attaque
    40% de Réduction de la Vitesse de déplacement
    active skill area of effect radius +% final [-28]
    cast speed +% from grasping tentacles [-40]
    grasping ornament placement radius [16]
    number of grasping ornaments [15]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssStandalone"] = {
        name = "Corpse Thief",
        life = 1.7,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "GraspingTentacles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraspingTentacles"] = {
        name = "GraspingTentacles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "attack_speed_+%",
            "cast_speed_+%_from_grasping_tentacles",
            "base_movement_velocity_+%",
            "number_of_grasping_ornaments",
            "base_skill_effect_duration",
            "grasping_ornament_placement_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        },
    }
    
    Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    IdSpiritChargeTier1
    FamilySpiritCharge
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    IdParasiticSquidGraspingTentaclesStats
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -55 Max: -55 Global
  • base secondary skill effect duration Min: 2000 Max: 2000 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Ravisseur de cadavres
    Bête
    Corpse Thief
    SpectreY
    Tagsabyssal, beast, Lanceur de sorts, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, melee, not_str, physical_affinity, reptile_beast, slow_movement
    Vie
    170%
    Energy Shield From Life
    50%
    Évasion
    +50%
    Ailment Threshold
    170%
    Résistance
    0 40 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ParasiticSquidAbyss
    Metadata
    ParasiticSquidAbyssSpectre
    Niveau
    68
    Vie
    10,937
    Armure
    28,790
    Évasion
    7,109
    Bouclier d'énergie
    3,064
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.755
    Expérience
    10,255
    Ailment Threshold
    10,937
    Chill
    35
    Shock
    35
    Brittle
    196
    Scorch
    35
    Sap
    96
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.755 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GraspingTentacles
    Spell, Area, Duration, Damage, AreaSpell
    Temps d'incantation: 3 sec.
    Temps de recharge: 8 sec.
    Inflige 71.6 à 107.4 Dégâts physiques
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    La Durée de base est de secondes
    34.641975308642% de Réduction de la Vitesse d'attaque
    34.641975308642% de Réduction de la Vitesse de déplacement
    active skill area of effect radius +% final [-28]
    cast speed +% from grasping tentacles [-34.641975308641975]
    grasping ornament placement radius [16]
    number of grasping ornaments [15]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Skeletons/AbyssCorpseSink"
    
    Actor
    {
    	basic_action = "Emerge"
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    Life 
    {
    on_death = "HideMeshSegment( glow_meshShape );" 
    on_spawned_dead = "HideMeshSegment( glow_meshShape );" 
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre"] = {
        name = "Corpse Thief",
        life = 1.7,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "GraspingTentacles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraspingTentacles"] = {
        name = "GraspingTentacles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "attack_speed_+%",
            "cast_speed_+%_from_grasping_tentacles",
            "base_movement_velocity_+%",
            "number_of_grasping_ornaments",
            "base_skill_effect_duration",
            "grasping_ornament_placement_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        },
    }
    
    Ravisseur de cadavres
    Bête
    Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    emerge speed +% [0,20]
    base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    emerge speed +% [0,20]
    Corpse Thief
    SpectreY
    Spectre OverrideMetadata/Monsters/ParasiticSquid/ParasiticSquidAbyssSpectre
    AreaÉtendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales
    Tagsabyssal, beast, Lanceur de sorts, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, no_pantheon_mod, not_str, physical_affinity, reptile_beast, slow_movement
    Vie
    170%
    Energy Shield From Life
    50%
    Évasion
    +50%
    Ailment Threshold
    170%
    Résistance
    0 40 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ParasiticSquidDelve
    Metadata
    ParasiticSquidAbyssDelve
    Niveau
    68
    Vie
    10,937
    Armure
    28,790
    Évasion
    7,109
    Bouclier d'énergie
    3,064
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.755
    Expérience
    10,255
    Ailment Threshold
    10,937
    Chill
    35
    Shock
    35
    Brittle
    196
    Scorch
    35
    Sap
    96
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.755 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GraspingTentacles
    Spell, Area, Duration, Damage, AreaSpell
    Temps d'incantation: 3 sec.
    Temps de recharge: 8 sec.
    Inflige 71.6 à 107.4 Dégâts physiques
    Vous ne pouvez pas Étourdir les Ennemis au Toucher
    La Durée de base est de secondes
    34.641975308642% de Réduction de la Vitesse d'attaque
    34.641975308642% de Réduction de la Vitesse de déplacement
    active skill area of effect radius +% final [-28]
    cast speed +% from grasping tentacles [-34.641975308641975]
    grasping ornament placement radius [16]
    number of grasping ornaments [15]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    
    Animated
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidAbyssDelve"] = {
        name = "Corpse Thief",
        life = 1.7,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "GraspingTentacles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GraspingTentacles"] = {
        name = "GraspingTentacles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "attack_speed_+%",
            "cast_speed_+%_from_grasping_tentacles",
            "base_movement_velocity_+%",
            "number_of_grasping_ornaments",
            "base_skill_effect_duration",
            "grasping_ornament_placement_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -9, -9, -9, 15, 3, 16, -28, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, -40, -40, 15, 3, 16, -28, levelRequirement = 82, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        },
    }
    
    Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    IdSpiritChargeTier1
    FamilySpiritCharge
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • base secondary skill effect duration [2000]
    spell maximum action distance +% [-55]
    IdParasiticSquidGraspingTentaclesStats
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spell maximum action distance +% Min: -55 Max: -55 Global
  • base secondary skill effect duration Min: 2000 Max: 2000 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Edit

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