黯黑靈魂德瑞
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地區: 腐敗之核
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Doedre, Darksoul
幽魂 | N |
---|---|
地區 | 腐敗之核 |
標籤 | 法術, chaos_affinity, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_story |
生命
1875%
生命轉為護盾
100%
異常狀態臨界值
1875%
抗性
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傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
DoedreSoul
Metadata
DoedreSoul
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
64
生命
0
護甲
20,943
閃避值
4,112
能量護盾
89,400
傷害
610
法術傷害
610
命中
494
攻擊間隔
1.5
經驗值
13,925
Minion Life
0
Minion Energy Shield
20,100
Minion Damage
481
異常狀態臨界值
89,400
冰緩
283
感電
283
易碎
1,599
焦灼
283
殘喘
781
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WandStrikeTrio
法術, 傷害, 範圍, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
造成 532.8 至 651.2 物理傷害
投射物穿透全部目標
發射 2 個額外投射物
同時從你兩側最多 20 個點發射投射物
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreFormWarp
法術, 傷害, 範圍, 範圍法術
暴擊率: 5%
施放時間: 2.5 秒
冷卻時間: 8 秒
造成 528.4 至 792.6 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TriggerDoedreStonePillarVulnerability
可觸發
冷卻時間: 6 秒
active skill area of effect radius +% final [200]
trigger spawners override row [19]
TriggerDoedreStonePillarTemporalChains
可觸發
冷卻時間: 6 秒
active skill area of effect radius +% final [200]
trigger spawners override row [20]
TriggerDoedreStonePillarEnfeeble
可觸發
冷卻時間: 6 秒
active skill area of effect radius +% final [200]
trigger spawners override row [21]
DoedreScreech
法術
施放時間: 9.9 秒
造成 191.7 至 287.5 物理傷害
你的擊中不能暈眩敵人
30% 物理傷害轉化至混沌傷害
is area damage [1]
DoedreUnholySummonZombiesHandCast
法術, 法術可重複, 可觸發
施放時間: 1.25 秒
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } StateMachine { define_shared_state = "visible" on_state_visible_0 = "RemoveCollidability();" on_state_visible_1 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" } StateMachine { define_state = "epk" on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" on_state_visible_0 = "DisableRendering(); SetStateTo( epk, 0 );" on_state_visible_1 = "EnableRendering(); SetStateTo( epk, 1 );" create_state_visible_0 = "DisableRendering(); RemoveCollidability();" create_state_visible_1 = "SetStateTo( epk, 1 ); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSoul"] = { name = "Doedre, Darksoul", life = 18.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TriggerDoedreStonePillarVulnerability", "TriggerDoedreStonePillarTemporalChains", "TriggerDoedreStonePillarEnfeeble", "DoedreUnholySummonZombiesHandCast", "WandStrikeTrio", "DoedreFormWarp", "DoedreScreech", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarVulnerability"] = { name = "TriggerDoedreStonePillarVulnerability", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 19, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarTemporalChains"] = { name = "TriggerDoedreStonePillarTemporalChains", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarEnfeeble"] = { name = "TriggerDoedreStonePillarEnfeeble", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 21, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreUnholySummonZombiesHandCast"] = { name = "DoedreUnholySummonZombiesHandCast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrikeTrio"] = { name = "WandStrikeTrio", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreFormWarp"] = { name = "DoedreFormWarp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreScreech"] = { name = "DoedreScreech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 9.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "cannot_stun", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
黯黑靈魂德瑞
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cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Doedre, Darksoul
幽魂 | N |
---|---|
標籤 | 法術, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
生命
1875%
生命轉為護盾
100%
異常狀態臨界值
1875%
抗性
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傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
DoedreSoul
Metadata
DoedreSoulStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
0
護甲
28,790
閃避值
4,739
能量護盾
114,881
傷害
747
法術傷害
747
命中
580
攻擊間隔
1.5
經驗值
15,383
Minion Life
0
Minion Energy Shield
24,919
Minion Damage
597
異常狀態臨界值
120,625
冰緩
381
感電
381
易碎
2,158
焦灼
381
殘喘
1,054
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WandStrikeTrio
法術, 傷害, 範圍, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
造成 611.4 至 747.3 物理傷害
投射物穿透全部目標
發射 2 個額外投射物
同時從你兩側最多 20 個點發射投射物
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreUnholySummonZombiesHandCast
法術, 法術可重複, 可觸發
施放時間: 1.25 秒
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
SSMStandaloneDoedreSoulCurseTotem
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [535]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSoulStandalone"] = { name = "Doedre, Darksoul", life = 18.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMStandaloneDoedreSoulCurseTotem", "DoedreUnholySummonZombiesHandCast", "WandStrikeTrio", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneDoedreSoulCurseTotem"] = { name = "SSMStandaloneDoedreSoulCurseTotem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 535, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreUnholySummonZombiesHandCast"] = { name = "DoedreUnholySummonZombiesHandCast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrikeTrio"] = { name = "WandStrikeTrio", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
黯黑靈魂德瑞
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cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Doedre, Darksoul
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_story |
生命
1875%
生命轉為護盾
100%
異常狀態臨界值
1875%
抗性
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傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
DoedreSoul
Metadata
DoedreSoul2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
0
護甲
28,790
閃避值
4,739
能量護盾
114,881
傷害
747
法術傷害
747
命中
580
攻擊間隔
1.5
經驗值
15,383
Minion Life
0
Minion Energy Shield
24,919
Minion Damage
597
異常狀態臨界值
120,625
冰緩
381
感電
381
易碎
2,158
焦灼
381
殘喘
1,054
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DoedreBloodProjectileMulti
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 435.2 至 652.7 物理傷害
15% 更少施放速度
發射 2 個額外投射物
base is projectile [1]
projectile minimum range [20]
projectile spread radius [20]
spell maximum action distance +% [-60]
DoedreFormWarp
法術, 傷害, 範圍, 範圍法術
暴擊率: 5%
施放時間: 2.5 秒
冷卻時間: 8 秒
造成 618.2 至 927.3 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TriggerDoedreStonePillarVulnerability
可觸發
冷卻時間: 6 秒
active skill area of effect radius +% final [200]
trigger spawners override row [19]
TriggerDoedreStonePillarTemporalChains
可觸發
冷卻時間: 6 秒
active skill area of effect radius +% final [200]
trigger spawners override row [20]
TriggerDoedreStonePillarEnfeeble
可觸發
冷卻時間: 6 秒
active skill area of effect radius +% final [200]
trigger spawners override row [21]
DoedreUnholySummonZombiesHandCast
法術, 法術可重複, 可觸發
施放時間: 1.25 秒
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } StateMachine { define_shared_state = "visible" on_state_visible_0 = "RemoveCollidability();" on_state_visible_1 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" } StateMachine { define_state = "epk" on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" on_state_visible_0 = "DisableRendering(); SetStateTo( epk, 0 );" on_state_visible_1 = "EnableRendering(); SetStateTo( epk, 1 );" create_state_visible_0 = "DisableRendering(); RemoveCollidability();" create_state_visible_1 = "SetStateTo( epk, 1 ); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSoul2"] = { name = "Doedre, Darksoul", life = 18.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TriggerDoedreStonePillarVulnerability", "TriggerDoedreStonePillarTemporalChains", "TriggerDoedreStonePillarEnfeeble", "DoedreUnholySummonZombiesHandCast", "DoedreBloodProjectileMulti", "DoedreFormWarp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarVulnerability"] = { name = "TriggerDoedreStonePillarVulnerability", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 19, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarTemporalChains"] = { name = "TriggerDoedreStonePillarTemporalChains", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarEnfeeble"] = { name = "TriggerDoedreStonePillarEnfeeble", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 21, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreUnholySummonZombiesHandCast"] = { name = "DoedreUnholySummonZombiesHandCast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBloodProjectileMulti"] = { name = "DoedreBloodProjectileMulti", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_cast_speed_+%_final", "projectile_minimum_range", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreFormWarp"] = { name = "DoedreFormWarp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
暗黑之魂德瑞
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cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Doedre, Darksoul
幽魂 | N |
---|---|
標籤 | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
生命
1875%
生命轉為護盾
100%
異常狀態臨界值
1875%
抗性
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傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
DoedreSoul
Metadata
DoedreSoulAmbush
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
0
護甲
28,790
閃避值
4,739
能量護盾
114,881
傷害
747
法術傷害
747
命中
580
攻擊間隔
1.5
經驗值
15,383
Minion Life
0
Minion Energy Shield
24,919
Minion Damage
597
異常狀態臨界值
120,625
冰緩
381
感電
381
易碎
2,158
焦灼
381
殘喘
1,054
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DoedreUnholySummonZombies
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime { } Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Doedre/DoedreSewer/DoedreSewerSpectral.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/Doedre/basic_teleport/teleport_disappear.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSoulAmbush"] = { name = "Doedre, Darksoul", life = 18.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "DoedreUnholySummonZombies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DoedreUnholySummonZombies"] = { name = "DoedreUnholySummonZombies", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {3, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.