Doedre, la Sombrâme
Démon
Zone : Le Cœur en décomposition
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
Doedre, Darksoul
Spectre | N |
---|---|
Area | Le Cœur en décomposition |
Tags | Lanceur de sorts, chaos_affinity, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon, unholy_trio_monster_story |
Vie
1875%
Energy Shield From Life
100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
DoedreSoul
Metadata
DoedreSoul
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
64
Vie
89,400
Armure
20,943
Évasion
4,112
Bouclier d'énergie
4,768
Damage
610
Dégâts des sorts
610
Précision
247
Attack Time
1.5
Expérience
13,925
Ailment Threshold
89,400
Chill
283
Shock
283
Brittle
1,599
Scorch
283
Sap
781
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WandStrikeTrio
Spell, Damage, Area, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 532.8 à 651.2 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
Tire 2 Projectiles supplémentaires
Les Projectiles sont également tirés à partir de 20 points de part et d'autre de vous
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
Les Projectiles Transpercent toutes les cibles
Tire 2 Projectiles supplémentaires
Les Projectiles sont également tirés à partir de 20 points de part et d'autre de vous
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreFormWarp
Spell, Damage, Area, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Inflige 528.4 à 792.6 Dégâts physiques
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TriggerDoedreStonePillarVulnerability
Triggerable
Temps de recharge: 6 sec.
active skill area of effect radius +% final [200]
trigger spawners override row [19]
trigger spawners override row [19]
TriggerDoedreStonePillarTemporalChains
Triggerable
Temps de recharge: 6 sec.
active skill area of effect radius +% final [200]
trigger spawners override row [20]
trigger spawners override row [20]
TriggerDoedreStonePillarEnfeeble
Triggerable
Temps de recharge: 6 sec.
active skill area of effect radius +% final [200]
trigger spawners override row [21]
trigger spawners override row [21]
DoedreScreech
Spell
Temps d'incantation: 9.9 sec.
Inflige 191.7 à 287.5 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
30% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
30% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
DoedreUnholySummonZombiesHandCast
Spell, Multicastable, Triggerable
Temps d'incantation: 1.25 sec.
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } StateMachine { define_shared_state = "visible" on_state_visible_0 = "RemoveCollidability();" on_state_visible_1 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" } StateMachine { define_state = "epk" on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" on_state_visible_0 = "DisableRendering(); SetStateTo( epk, 0 );" on_state_visible_1 = "EnableRendering(); SetStateTo( epk, 1 );" create_state_visible_0 = "DisableRendering(); RemoveCollidability();" create_state_visible_1 = "SetStateTo( epk, 1 ); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSoul"] = { name = "Doedre, Darksoul", life = 18.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TriggerDoedreStonePillarVulnerability", "TriggerDoedreStonePillarTemporalChains", "TriggerDoedreStonePillarEnfeeble", "DoedreUnholySummonZombiesHandCast", "WandStrikeTrio", "DoedreFormWarp", "DoedreScreech", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarVulnerability"] = { name = "TriggerDoedreStonePillarVulnerability", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 19, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarTemporalChains"] = { name = "TriggerDoedreStonePillarTemporalChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarEnfeeble"] = { name = "TriggerDoedreStonePillarEnfeeble", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 21, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreUnholySummonZombiesHandCast"] = { name = "DoedreUnholySummonZombiesHandCast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrikeTrio"] = { name = "WandStrikeTrio", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreFormWarp"] = { name = "DoedreFormWarp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreScreech"] = { name = "DoedreScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 9.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "cannot_stun", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Doedre, la Sombrâme
Démon
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
Doedre, Darksoul
Spectre | N |
---|---|
Tags | Lanceur de sorts, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
Vie
1875%
Energy Shield From Life
100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
DoedreSoul
Metadata
DoedreSoulStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
747
Dégâts des sorts
747
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WandStrikeTrio
Spell, Damage, Area, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1.17 sec.
Inflige 611.4 à 747.3 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
Tire 2 Projectiles supplémentaires
Les Projectiles sont également tirés à partir de 20 points de part et d'autre de vous
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
Les Projectiles Transpercent toutes les cibles
Tire 2 Projectiles supplémentaires
Les Projectiles sont également tirés à partir de 20 points de part et d'autre de vous
active skill area of effect radius +% final [-40]
additional projectiles fire parallel y dist [-100]
base is projectile [1]
is area damage [1]
volley additional projectiles fire parallel x dist [100]
DoedreUnholySummonZombiesHandCast
Spell, Multicastable, Triggerable
Temps d'incantation: 1.25 sec.
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
SSMStandaloneDoedreSoulCurseTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1 sec.
alternate minion [535]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSoulStandalone"] = { name = "Doedre, Darksoul", life = 18.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMStandaloneDoedreSoulCurseTotem", "DoedreUnholySummonZombiesHandCast", "WandStrikeTrio", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneDoedreSoulCurseTotem"] = { name = "SSMStandaloneDoedreSoulCurseTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 535, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreUnholySummonZombiesHandCast"] = { name = "DoedreUnholySummonZombiesHandCast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WandStrikeTrio"] = { name = "WandStrikeTrio", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "volley_additional_projectiles_fire_parallel_x_dist", "additional_projectiles_fire_parallel_y_dist", "support_parallel_projectile_number_of_points_per_side", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 2, 100, -100, 20, -40, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Doedre, la Sombrâme
Démon
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned while stunned [1]
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
Doedre, Darksoul
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanceur de sorts, demon, doedre_monster_story, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_height, large_model, medium_movement, not_dex, not_str, physical_affinity, ranged, unholy_trio_monster_story |
Vie
1875%
Energy Shield From Life
100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
DoedreSoul
Metadata
DoedreSoul2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
747
Dégâts des sorts
747
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoedreBloodProjectileMulti
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 435.2 à 652.7 Dégâts physiques
15% de Perte de Vitesse d'incantation
Tire 2 Projectiles supplémentaires
base is projectile [1]
projectile minimum range [20]
projectile spread radius [20]
spell maximum action distance +% [-60]
15% de Perte de Vitesse d'incantation
Tire 2 Projectiles supplémentaires
base is projectile [1]
projectile minimum range [20]
projectile spread radius [20]
spell maximum action distance +% [-60]
DoedreFormWarp
Spell, Damage, Area, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Inflige 618.2 à 927.3 Dégâts physiques
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
TriggerDoedreStonePillarVulnerability
Triggerable
Temps de recharge: 6 sec.
active skill area of effect radius +% final [200]
trigger spawners override row [19]
trigger spawners override row [19]
TriggerDoedreStonePillarTemporalChains
Triggerable
Temps de recharge: 6 sec.
active skill area of effect radius +% final [200]
trigger spawners override row [20]
trigger spawners override row [20]
TriggerDoedreStonePillarEnfeeble
Triggerable
Temps de recharge: 6 sec.
active skill area of effect radius +% final [200]
trigger spawners override row [21]
trigger spawners override row [21]
DoedreUnholySummonZombiesHandCast
Spell, Multicastable, Triggerable
Temps d'incantation: 1.25 sec.
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [5]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } StateMachine { define_shared_state = "visible" on_state_visible_0 = "RemoveCollidability();" on_state_visible_1 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" } StateMachine { define_state = "epk" on_state_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/DoedreSpectral/bodyfx/bodyfx.epk );" on_state_visible_0 = "DisableRendering(); SetStateTo( epk, 0 );" on_state_visible_1 = "EnableRendering(); SetStateTo( epk, 1 );" create_state_visible_0 = "DisableRendering(); RemoveCollidability();" create_state_visible_1 = "SetStateTo( epk, 1 ); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSoul2"] = { name = "Doedre, Darksoul", life = 18.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TriggerDoedreStonePillarVulnerability", "TriggerDoedreStonePillarTemporalChains", "TriggerDoedreStonePillarEnfeeble", "DoedreUnholySummonZombiesHandCast", "DoedreBloodProjectileMulti", "DoedreFormWarp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarVulnerability"] = { name = "TriggerDoedreStonePillarVulnerability", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 19, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarTemporalChains"] = { name = "TriggerDoedreStonePillarTemporalChains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerDoedreStonePillarEnfeeble"] = { name = "TriggerDoedreStonePillarEnfeeble", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "trigger_spawners_override_row", }, levels = { [1] = {200, 21, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreUnholySummonZombiesHandCast"] = { name = "DoedreUnholySummonZombiesHandCast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {5, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreBloodProjectileMulti"] = { name = "DoedreBloodProjectileMulti", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_cast_speed_+%_final", "projectile_minimum_range", "base_is_projectile", }, levels = { [1] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.2000000476837, 1.7999999523163, -60, 20, 2, -15, 20, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoedreFormWarp"] = { name = "DoedreFormWarp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
250% d'Augmentation de l'Expérience octroyée par les Monstres
6000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Doedre, Sombrâme
Démon
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Doedre, Darksoul
Spectre | N |
---|---|
Tags | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
Vie
1875%
Energy Shield From Life
100%
Ailment Threshold
1875%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
DoedreSoul
Metadata
DoedreSoulAmbush
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
120,625
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
747
Dégâts des sorts
747
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
120,625
Chill
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoedreUnholySummonZombies
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [256]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime { } Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Doedre/DoedreSewer/DoedreSewerSpectral.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/Doedre/basic_teleport/teleport_disappear.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Doedre/DoedreSoulAmbush"] = { name = "Doedre, Darksoul", life = 18.75, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "DoedreUnholySummonZombies", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DoedreUnholySummonZombies"] = { name = "DoedreUnholySummonZombies", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {3, 256, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |