謊言之舌多文
人形
monster base type attack cast speed +% and damage -% final [33]
Doven Falsetongue
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile |
生命
128%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
128%
抗性
30 30 30 20
傷害
143%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.245 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
ExileTemplar3
Metadata
ExileTemplar3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,235
護甲
43,185
閃避
4,739
能量護盾
3,064
傷害
534
法術傷害
534
命中
290
攻擊間隔
1.245
經驗值
22,561
異常狀態臨界值
8,235
冰緩
26
感電
26
易碎
147
焦灼
26
殘喘
72
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ExileIncinerate
法術, 投射物, 玩家投射物, 傷害, 圖騰技能, 火焰
燒毀
附加傷害效用: 30%
施放時間: 0.2 秒
從手中散發出火焰之柱。當你站在同個地點施放的時間越久,火焰的範圍和傷害都會隨之增加。
技能重複施放 5 次
投射物穿透全部目標
造成 47.77 至 63.69 火焰傷害
增加 40% 投射物速度
造成 100% 更多每階段擊中和段異常狀態傷害
base is projectile [1]
投射物穿透全部目標
造成 47.77 至 63.69 火焰傷害
增加 40% 投射物速度
造成 100% 更多每階段擊中和段異常狀態傷害
base is projectile [1]
MonsterFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放時間: 0.5 秒
冷卻時間: 10 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+6 秒基礎持續時間
被詛咒的敵人有 -30% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
被詛咒的敵人有 -30% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ExilesDescent2/ExileTemplar3"] = { name = "Doven Falsetongue", life = 1.28, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 6, accuracy = 1, weaponType1 = "Sceptre", skillList = { "MonsterFlammability", "ExileIncinerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileIncinerate"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "skill_repeat_count", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 22, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |