謊言之舌多文
人形
monster base type attack cast speed +% and damage -% final [33]
Doven Falsetongue
幽魂N
標籤bludgeoning_weapon, 法術, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile
生命
128%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
128%
抗性
30 30 30 20
傷害
143%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.245 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
ExileTemplar3
Metadata
ExileTemplar3
等級
68
生命
8,235
護甲
28,790
閃避
4,739
能量護盾
0
傷害
534
法術傷害
534
命中
0
攻擊間隔
1.245
經驗值
22,561
異常狀態臨界值
8,235
冰緩
26
感電
26
易碎
147
焦灼
26
殘喘
72
ExileIncinerate
法術, 投射物, 玩家投射物, 傷害, 圖騰技能, 火焰
燒毀
附加傷害效用: 30%
施放時間: 0.2 秒
從手中散發出火焰之柱。當你站在同個地點施放的時間越久,火焰的範圍和傷害都會隨之增加。
技能重複施放 5
投射物穿透全部目標
造成 47.7763.69 火焰傷害
增加 40% 投射物速度
造成 100% 更多每階段擊中和段異常狀態傷害
base is projectile [1]
MonsterFlammability
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
易燃
施放時間: 0.5 秒
冷卻時間: 10 秒
對目標區域降下詛咒,使受到詛咒敵人的火焰抗性降低,並在被擊中時時有機率被點燃。
+6 秒基礎持續時間
被詛咒的敵人有 -30% 的火焰抗性
對被詛咒敵人的擊中 +25% 機率造成點燃
active skill area of effect radius +% final [9]

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ExilesDescent2/ExileTemplar3"] = {
    name = "Doven Falsetongue",
    life = 1.28,
    energyShield = 0.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Sceptre",
    skillList = {
        "MonsterFlammability",
        "ExileIncinerate",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_resistance_%",
        "base_skill_effect_duration",
        "chance_to_be_ignited_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
        [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1},  cost = { }, },
        [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
        [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileIncinerate"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flamethrower_damage_+%_per_stage_final",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 10, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 22, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 56, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
        [7] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [8] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        [9] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [10] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
        [11] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
        [12] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
        [13] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        [14] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
        [15] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
        [16] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
        [17] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 78, statInterpolation = {3, 3},  cost = { }, },
        [18] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        [19] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
        [20] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
        [21] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
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