Довен Лживый язык
Гуманоид
monster base type attack cast speed +% and damage -% final [33]
Doven Falsetongue
SpectreN
Tagsbludgeoning_weapon, Чародейский, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile
Здоровье
128%
Energy Shield From Life
50%
Броня
+50%
Ailment Threshold
128%
Сопротивление
30 30 30 20
Damage
143%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.245 Second
Damage Spread
±20%
Опыт
220%
Model Size
100%
Type
ExileTemplar3
Metadata
ExileTemplar3
Уровень
68
Здоровье
8,235
Броня
43,185
Уклонение
4,739
Энергетический щит
3,064
Damage
534
Урон от чар
534
Точность
290
Attack Time
1.245
Опыт
22,561
Ailment Threshold
8,235
Chill
26
Shock
26
Brittle
147
Scorch
26
Sap
72
ExileIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Испепеление
Эффективность добавленного урона: 30%
Время применения: 0.2 сек.
Герой выпускает из ладони поток огня. Чем дольше герой остается на месте и раз за разом использует это умение, тем сильнее и разрушительней потоки огня.
Умения повторяются ещё 5 раз(-а)
Снаряды пронзают все цели
Наносит от 47.77 до 63.69 урона от огня
40% повышение скорости снаряда
На 100% больше урона от ударов и состояний за каждую стадию
base is projectile [1]
MonsterFlammability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Горючесть
Время применения: 0.5 сек.
Перезарядка: 10 сек.
Герой проклинает всех врагов в области, cнижая их сопротивление огню и повышая шанс поджечь их при ударе.
Базовая длительность - 6 секунд(-ы)
Проклятые враги имеют -30% к сопротивлению огню
Удары по проклятым врагам имеют +25% шанс наложить поджог
active skill area of effect radius +% final [9]

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ExilesDescent2/ExileTemplar3"] = {
    name = "Doven Falsetongue",
    life = 1.28,
    energyShield = 0.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Sceptre",
    skillList = {
        "MonsterFlammability",
        "ExileIncinerate",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_resistance_%",
        "base_skill_effect_duration",
        "chance_to_be_ignited_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
        [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1},  cost = { }, },
        [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
        [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileIncinerate"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flamethrower_damage_+%_per_stage_final",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 10, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 22, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 56, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
        [7] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [8] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        [9] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [10] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
        [11] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
        [12] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
        [13] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        [14] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
        [15] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
        [16] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
        [17] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 78, statInterpolation = {3, 3},  cost = { }, },
        [18] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        [19] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
        [20] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
        [21] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed