Doven Lengua falsa
Humanoide
monster base type attack cast speed +% and damage -% final [33]
Doven Falsetongue
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile |
Vida
128%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
128%
Resistencia
30 30 30 20
Damage
143%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.245 Second
Damage Spread
±20%
Experiencia
220%
Model Size
100%
Type
ExileTemplar3
Metadata
ExileTemplar3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,235
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
534
Daño de hechizos
534
Precisión
290
Attack Time
1.245
Experiencia
22,561
Ailment Threshold
8,235
Chill
26
Shock
26
Brittle
147
Scorch
26
Sap
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Incinerar
Efectividad del daño agregado: 30%
Tiempo de lanzamiento: 0.2 seg
Lanza un torrente de fuego de tu mano. Mientras más tiempo lances este hechizo repetidamente desde la misma ubicación, más grandes serán las llamas y más daño infligirán.
Las Habilidades se Repiten 5 Veces más
Los proyectiles perforan a todos los objetivos
Inflige de 47.77 a 63.69 de daño de fuego
Velocidad de proyectiles aumentada un 40%
100% más de daño con golpes y estados alterados por cada fase
base is projectile [1]
Los proyectiles perforan a todos los objetivos
Inflige de 47.77 a 63.69 de daño de fuego
Velocidad de proyectiles aumentada un 40%
100% más de daño con golpes y estados alterados por cada fase
base is projectile [1]
MonsterFlammability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Inflamabilidad
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 10 seg
Maldice a todos los objetivos en un área para disminuir su resistencia al fuego y otorgarles una probabilidad de ser quemados cuando reciben un golpe.
La duración base es de 6 segundos
Los enemigos malditos tienen -30% a la resistencia al fuego
Los golpes contra los enemigos malditos tienen +25% de probabilidad de quemar
active skill area of effect radius +% final [9]
Los enemigos malditos tienen -30% a la resistencia al fuego
Los golpes contra los enemigos malditos tienen +25% de probabilidad de quemar
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ExilesDescent2/ExileTemplar3"] = { name = "Doven Falsetongue", life = 1.28, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 6, accuracy = 1, weaponType1 = "Sceptre", skillList = { "MonsterFlammability", "ExileIncinerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileIncinerate"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "skill_repeat_count", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 22, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
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Family | MonsterSpeedAndDamageFixup |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |