โดเวน ฟอล์ซทัง
มนุษย์
monster base type attack cast speed +% and damage -% final [33]
Doven Falsetongue
SpectreN
Tagsbludgeoning_weapon, นักเวท, cursing_monster, fire_affinity, has_one_handed_melee, has_sceptre, human, humanoid, mail_armour, medium_height, medium_movement, not_dex, red_blood, rogue_exile
พลังชีวิต
128%
Energy Shield From Life
50%
ค่าเกราะ
+50%
Ailment Threshold
128%
ค่าต้านทาน
30 30 30 20
Damage
143%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
220%
Model Size
100%
Type
ExileTemplar3
Metadata
ExileTemplar3
เลเวล
68
พลังชีวิต
8,235
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
3,064
Damage
534
ความเสียหายเวท
534
ความแม่นยำ
290
Attack Time
1.245
ค่าประสบการณ์
22,561
Ailment Threshold
8,235
Chill
26
Shock
26
Brittle
147
Scorch
26
Sap
72
ExileIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
เผาให้สิ้น (Incinerate)
ประสิทธิภาพการเสริมความเสียหาย: 30%
เวลาร่าย: 0.2 วินาที
สร้างเปลวไฟพุ่งออกมาจากมือของคุณ ยิ่งคุณร่ายเวทซ้ำๆ จากตำแหน่งเดียวกัน เปลวไฟก็จะมีขนาดใหญ่ขึ้นและสร้างความเสียหายมากขึ้น
สกิล เกิดซ้ำ เพิ่มเติม 5 ครั้ง
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย ไฟ 47.77 ถึง 63.69
เพิ่มความเร็วกระสุน 40%
เพิ่มความเสียหาย ปะทะและเจ็บป่วย อีก 100% ต่อจำนวนสเตจ
base is projectile [1]
MonsterFlammability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
ไวไฟ (Flammability)
เวลาร่าย: 0.5 วินาที
คูลดาวน์: 10 วินาที
สาปทุกเป้าหมายในพื้นที่ ทำให้พวกมันมีค่าต้านทาน ไฟ น้อยลง และทำให้พวกมันมีโอกาสติดสถานะ ลุกไหม้ เมื่อถูกปะทะ
ระยะเวลาพื้นฐาน 6 วินาที
ศัตรูที่ถูกสาป มีค่าต้านทาน ไฟ -30%
การปะทะ ศัตรูที่ถูกสาป มีโอกาสสร้างสถานะ ลุกไหม้ +25%
active skill area of effect radius +% final [9]

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ExilesDescent2/ExileTemplar3"] = {
    name = "Doven Falsetongue",
    life = 1.28,
    energyShield = 0.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Sceptre",
    skillList = {
        "MonsterFlammability",
        "ExileIncinerate",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_resistance_%",
        "base_skill_effect_duration",
        "chance_to_be_ignited_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
        [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1},  cost = { }, },
        [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
        [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileIncinerate"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "flamethrower_damage_+%_per_stage_final",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 10, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 22, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 56, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
        [7] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [8] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        [9] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        [10] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
        [11] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
        [12] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
        [13] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        [14] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
        [15] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
        [16] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
        [17] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 78, statInterpolation = {3, 3},  cost = { }, },
        [18] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
        [19] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
        [20] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
        [21] = {0.89999997615814, 1.2000000476837, 100, 5, 40, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed