焰息者


增加 200% 暈眩門檻
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
stance movement speed +% final [233]
Firebreather
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
生命
200%
護甲
+100%
閃避
+30%
異常狀態臨界值
200%
抗性




傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 10
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralNgamahuDrunk
Metadata
AncestralNgamahuDrunk
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,867
護甲
57,580
閃避值
6,161
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
2,791
Minion Damage
298
異常狀態臨界值
12,867
冰緩
41
感電
41
易碎
230
焦灼
41
殘喘
112
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSAncestralDrunkExplode
法術, 可觸發
施放時間: 1 秒
造成 2187 至 3280 火焰傷害
is area damage [1]
monster damage +% final vs monsters [25000]
monster penalty against minions damage +% final vs player minions [-60]
ABTTAncestralDrunkEnrage
增益, 持續時間, 法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_event_flame_for_ChangeToStance2 = "AddEffectPack( Metadata/Effects/Spells/firebeam_02/firebeam_burning_extreme.epk );" } Life { on_spawned_alive = "EnableRendering();" on_revive = "EnableRendering();" on_death = "RemoveEffectPack( Metadata/Effects/Spells/firebeam_02/firebeam_burning_extreme.epk );" } Functions { exploded = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralNgamahuDrunk"] = { name = "Firebreather", life = 2, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ABTTAncestralDrunkEnrage", "GSAncestralDrunkExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAncestralDrunkEnrage"] = { name = "ABTTAncestralDrunkEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDrunkExplode"] = { name = "GSAncestralDrunkExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_damage_+%_final_vs_monsters", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25000, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
增加 200% 暈眩門檻
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Id | AncestralTrialMonsterBasicFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [233]
Id | StanceAncestralNgamahuDrunkRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
焰息者


增加 200% 暈眩門檻
stance movement speed +% final [233]
Firebreather
幽魂 | Y |
---|---|
標籤 | bludgeoning_weapon, cannot_be_monolith, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
生命
200%
護甲
+100%
閃避
+30%
異常狀態臨界值
200%
抗性




傷害
76%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 10
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
140%
Model Size
100%
類型
AncestralNgamahuDrunkStandalone
Metadata
AncestralNgamahuDrunkStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,867
護甲
57,580
閃避值
6,161
傷害
284
法術傷害
284
命中
580
攻擊間隔
1.5
經驗值
14,357
Minion Life
2,791
Minion Damage
227
異常狀態臨界值
12,867
冰緩
41
感電
41
易碎
230
焦灼
41
殘喘
112
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 227–341
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSAncestralDrunkExplodeStandalone
法術, 可觸發
施放時間: 1 秒
造成 1597 至 2395 火焰傷害
is area damage [1]
ABTTAncestralDrunkEnrage
增益, 持續時間, 法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Actor { basic_action = "ChangeToStance2" } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Actor { on_event_flame_for_ChangeToStance2 = "AddEffectPack( Metadata/Effects/Spells/firebeam_02/firebeam_burning_extreme.epk );" } Life { on_spawned_alive = "EnableRendering();" on_revive = "EnableRendering();" on_death = "RemoveEffectPack( Metadata/Effects/Spells/firebeam_02/firebeam_burning_extreme.epk );" } Functions { exploded = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralNgamahuDrunkStandalone"] = { name = "Firebreather", life = 2, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.76, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ABTTAncestralDrunkEnrage", "GSAncestralDrunkExplodeStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAncestralDrunkEnrage"] = { name = "ABTTAncestralDrunkEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDrunkExplodeStandalone"] = { name = "GSAncestralDrunkExplodeStandalone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
增加 200% 暈眩門檻
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [233]
Id | StanceAncestralNgamahuDrunkRun |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
焰息者

Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.