Escupefuego
Humanoide
Umbral de aturdimiento aumentado un 200%
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
stance movement speed +% final [233]
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
stance movement speed +% final [233]
Firebreather
Spectre | N |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Vida
200%
Armadura
+100%
Evasión
+30%
Ailment Threshold
200%
Resistencia
75 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AncestralNgamahuDrunk
Metadata
AncestralNgamahuDrunk
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
6,161
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 299–448
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAncestralDrunkExplode
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 2187 a 3280 de daño de fuego
is area damage [1]
monster damage +% final vs monsters [25000]
monster penalty against minions damage +% final vs player minions [-60]
is area damage [1]
monster damage +% final vs monsters [25000]
monster penalty against minions damage +% final vs player minions [-60]
ABTTAncestralDrunkEnrage
Buff, Duration, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_event_flame_for_ChangeToStance2 = "AddEffectPack( Metadata/Effects/Spells/firebeam_02/firebeam_burning_extreme.epk );" } Life { on_spawned_alive = "EnableRendering();" on_revive = "EnableRendering();" on_death = "RemoveEffectPack( Metadata/Effects/Spells/firebeam_02/firebeam_burning_extreme.epk );" } Functions { exploded = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralNgamahuDrunk"] = { name = "Firebreather", life = 2, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ABTTAncestralDrunkEnrage", "GSAncestralDrunkExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAncestralDrunkEnrage"] = { name = "ABTTAncestralDrunkEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDrunkExplode"] = { name = "GSAncestralDrunkExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_damage_+%_final_vs_monsters", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25000, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Umbral de aturdimiento aumentado un 200%
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Id | AncestralTrialMonsterBasicFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [233]
Id | StanceAncestralNgamahuDrunkRun |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Escupefuego
Humanoide
Umbral de aturdimiento aumentado un 200%
stance movement speed +% final [233]
stance movement speed +% final [233]
Firebreather
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, cannot_be_monolith, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
Vida
200%
Armadura
+100%
Evasión
+30%
Ailment Threshold
200%
Resistencia
75 0 0 0
Damage
76%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
140%
Model Size
100%
Type
AncestralNgamahuDrunkStandalone
Metadata
AncestralNgamahuDrunkStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
6,161
Escudo de energía
0
Damage
284
Daño de hechizos
284
Precisión
290
Attack Time
1.5
Experiencia
14,357
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 227–341
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSAncestralDrunkExplodeStandalone
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 1597 a 2395 de daño de fuego
is area damage [1]
is area damage [1]
ABTTAncestralDrunkEnrage
Buff, Duration, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Actor { basic_action = "ChangeToStance2" } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Actor { on_event_flame_for_ChangeToStance2 = "AddEffectPack( Metadata/Effects/Spells/firebeam_02/firebeam_burning_extreme.epk );" } Life { on_spawned_alive = "EnableRendering();" on_revive = "EnableRendering();" on_death = "RemoveEffectPack( Metadata/Effects/Spells/firebeam_02/firebeam_burning_extreme.epk );" } Functions { exploded = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralNgamahuDrunkStandalone"] = { name = "Firebreather", life = 2, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.76, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "ABTTAncestralDrunkEnrage", "GSAncestralDrunkExplodeStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAncestralDrunkEnrage"] = { name = "ABTTAncestralDrunkEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDrunkExplodeStandalone"] = { name = "GSAncestralDrunkExplodeStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Umbral de aturdimiento aumentado un 200%
Id | AncestralTrailMonsterStunThresholdNgamahu |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [233]
Id | StanceAncestralNgamahuDrunkRun |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Escupefuego
Favor: 600
Especialidad: Se inmola
Pasiva tribal: Resistente al aturdimiento
Mártir de fuego
Cuando está cerca de los enemigos, se inmola para infligir daño de fuego en un área
Pasiva tribal: Resistente al aturdimiento
Mártir de fuego
Cuando está cerca de los enemigos, se inmola para infligir daño de fuego en un área
Firebreather