烈焰之森
創造物地區: 火山炎域
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
| 幽魂 | N |
|---|---|
| 地區 | 火山炎域 |
| 標籤 | 法術, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour |
生命
400%
護甲值
+100%
異常狀態臨界值
400%
抗性
傷害
400%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±0%
經驗值
200%
Model Size
120%
類型
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
71
生命
826,849
護甲值
72,946
閃避值
5,260
傷害
2,037
法術傷害
3,041
命中
652
攻擊間隔
1.5075
經驗值
120,439
召喚物生命
174,669
召喚物傷害
1,644
異常狀態臨界值
471,304
冰緩
1,490
感電
1,490
易碎
8,431
焦灼
1,490
殘喘
4,117
Phys Convert Ele
255%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SummonPuiMapTotemMinion
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 6 秒
alternate minion [33]
number of monsters to summon [1]
Object Type
version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"
Stats
{
set_max_frenzy_charges = 3
set_immune_to_curses = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemMapBoss_"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Forest of Flames",
life = 4,
damage = 4,
damageSpread = 0,
attackTime = 2.25,
attackRange = 6,
accuracy = 1,
skillList = {
"SummonPuiMapTotemMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonPuiMapTotemMinion"] = {
name = "SummonPuiMapTotemMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
},
levels = {
[1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
烈焰之森
創造物增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
| 幽魂 | N |
|---|---|
| 標籤 | 法術, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour |
生命
400%
護甲值
+100%
異常狀態臨界值
400%
抗性
傷害
400%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±0%
經驗值
200%
Model Size
120%
類型
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_Standalone
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
57,580
閃避值
4,739
傷害
1,702
法術傷害
2,540
命中
580
攻擊間隔
1.5075
經驗值
112,805
召喚物生命
120,902
召喚物傷害
1,359
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SummonPuiMapTotemMinion
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 6 秒
alternate minion [33]
number of monsters to summon [1]
Object Type
version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
set_max_frenzy_charges = 3
set_immune_to_curses = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemMapBoss_Standalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Forest of Flames",
life = 4,
damage = 4,
damageSpread = 0,
attackTime = 2.25,
attackRange = 6,
accuracy = 1,
skillList = {
"SummonPuiMapTotemMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonPuiMapTotemMinion"] = {
name = "SummonPuiMapTotemMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
},
levels = {
[1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
烈焰之森
創造物增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
| 幽魂 | N |
|---|---|
| 標籤 | construct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
生命
400%
護甲值
+100%
異常狀態臨界值
400%
抗性
傷害
400%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±0%
經驗值
200%
Model Size
120%
類型
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Forest of Flames",
life = 4,
damage = 4,
damageSpread = 0,
attackTime = 2.25,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.