Wald der Flammen
Konstrukt
Gebiet: 'Vulkan'-Karte
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
Spectre | N |
---|---|
Area | 'Vulkan'-Karte |
Tags | Zauberer, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
728,502
Rüstung
67,428
Ausweichen
5,081
Energieschild
0
Damage
1,919
Zauberschaden
2,865
Genauigkeit
314
Attack Time
1.5075
Erfahrung
117,920
Ailment Threshold
422,531
Chill
1,336
Shock
1,336
Brittle
7,559
Scorch
1,336
Sap
3,691
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPuiMapTotemMinion
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [33]
number of monsters to summon [1]
number of monsters to summon [1]
Object Type
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" Stats { set_max_frenzy_charges = 3 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBoss_"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "SummonPuiMapTotemMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinion"] = { name = "SummonPuiMapTotemMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Wald der Flammen
Konstrukt
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
Spectre | N |
---|---|
Tags | Zauberer, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
1,702
Zauberschaden
2,540
Genauigkeit
290
Attack Time
1.5075
Erfahrung
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPuiMapTotemMinion
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [33]
number of monsters to summon [1]
number of monsters to summon [1]
Object Type
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_max_frenzy_charges = 3 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBoss_Standalone"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "SummonPuiMapTotemMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinion"] = { name = "SummonPuiMapTotemMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Wald der Flammen
Konstrukt
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
Spectre | N |
---|---|
Tags | construct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBossElder"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.