Wald der Flammen
KonstruktGebiet: 'Vulkan'-Karte
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
| Spectre | N |
|---|---|
| Area | 'Vulkan'-Karte |
| Tags | Zauberer, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
69
Leben
649,329
Rüstung
62,316
Ausweichwert
4,907
Damage
1,808
Zauberschaden
2,698
Genauigkeit
602
Attack Time
1.5075
Erfahrung
115,357
Minion Life
139,626
Minion Damage
1,448
Ailment Threshold
383,104
Chill
1,211
Shock
1,211
Brittle
6,853
Scorch
1,211
Sap
3,347
Phys Convert Ele
245%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPuiMapTotemMinion
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [33]
number of monsters to summon [1]
Object Type
version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"
Stats
{
set_max_frenzy_charges = 3
set_immune_to_curses = 0
}Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemMapBoss_"] = {
name = "Forest of Flames",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 4,
damageSpread = 0,
attackTime = 2.25,
attackRange = 6,
accuracy = 1,
skillList = {
"SummonPuiMapTotemMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonPuiMapTotemMinion"] = {
name = "SummonPuiMapTotemMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
},
levels = {
[1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Wald der Flammen
Konstrukt15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
| Spectre | N |
|---|---|
| Tags | Zauberer, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
57,580
Ausweichwert
4,739
Damage
1,702
Zauberschaden
2,540
Genauigkeit
580
Attack Time
1.5075
Erfahrung
112,805
Minion Life
120,902
Minion Damage
1,359
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPuiMapTotemMinion
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [33]
number of monsters to summon [1]
Object Type
version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
set_max_frenzy_charges = 3
set_immune_to_curses = 0
}Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemMapBoss_Standalone"] = {
name = "Forest of Flames",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 4,
damageSpread = 0,
attackTime = 2.25,
attackRange = 6,
accuracy = 1,
skillList = {
"SummonPuiMapTotemMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonPuiMapTotemMinion"] = {
name = "SummonPuiMapTotemMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
},
levels = {
[1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Wald der Flammen
Konstrukt15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
| Spectre | N |
|---|---|
| Tags | construct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemMapBossElder"] = {
name = "Forest of Flames",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 4,
damageSpread = 0,
attackTime = 2.25,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.