Wald der Flammen
Konstrukt
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
SpectreN
Area'Vulkan'-Karte
TagsZauberer, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_
Stufe
71
Leben
826,849
Rüstung
72,946
Ausweichen
5,260
Energieschild
0
Damage
2,037
Zauberschaden
3,041
Genauigkeit
326
Attack Time
1.5075
Erfahrung
120,439
Ailment Threshold
471,304
Chill
1,490
Shock
1,490
Brittle
8,431
Scorch
1,490
Sap
4,117
SummonPuiMapTotemMinion
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [33]
number of monsters to summon [1]

Object Type

version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"

Stats
{
	set_max_frenzy_charges = 3
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/PuiTotem/PuiTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemMapBoss_"] = {
    name = "Forest of Flames",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SummonPuiMapTotemMinion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonPuiMapTotemMinion"] = {
    name = "SummonPuiMapTotemMinion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
    },
    levels = {
        [1] = {1, 33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Wald der Flammen
    Konstrukt
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Forest of Flames
    SpectreN
    TagsZauberer, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour
    Leben
    400%
    Rüstung
    +100%
    Ailment Threshold
    400%
    Widerstand
    40 40 40 25
    Damage
    400%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±0%
    Erfahrung
    200%
    Model Size
    120%
    Type
    MonsterTotemPuiTotemMapBoss
    Metadata
    PuiTotemMapBoss_Standalone
    Stufe
    68
    Leben
    557,385
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    1,702
    Zauberschaden
    2,540
    Genauigkeit
    290
    Attack Time
    1.5075
    Erfahrung
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    SummonPuiMapTotemMinion
    Spell, Multicastable, Triggerable
    Zauberzeit: 1 Sek.
    Abklingzeit: 6 Sek.
    alternate minion [33]
    number of monsters to summon [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PuiTotem/PuiTotem"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	set_max_frenzy_charges = 3
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PuiTotem/PuiTotem"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/PuiTotemMapBoss_Standalone"] = {
        name = "Forest of Flames",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 4,
        damageSpread = 0,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SummonPuiMapTotemMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonPuiMapTotemMinion"] = {
        name = "SummonPuiMapTotemMinion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
        },
        levels = {
            [1] = {1, 33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Wald der Flammen
    Konstrukt
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Forest of Flames
    SpectreN
    Tagsconstruct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
    Leben
    400%
    Rüstung
    +100%
    Ailment Threshold
    400%
    Widerstand
    40 40 40 25
    Damage
    400%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±0%
    Erfahrung
    200%
    Model Size
    120%
    Type
    MonsterTotemPuiTotemMapBoss
    Metadata
    PuiTotemMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/PuiTotemMapBossElder"] = {
        name = "Forest of Flames",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 4,
        damageSpread = 0,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Monster gewähren 100% erhöhte Erfahrung
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global