烈焰之森
构造体
区域: 火山炎域
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
幽魂 | N |
---|---|
地区 | 火山炎域 |
标签 | 施法, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour |
生命
400%
护甲
+100%
异常状态临界值
400%
抗性
40 40 40 25
伤害
400%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.25 秒
伤害分布
±0%
经验值
200%
Model Size
120%
类型
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
70
生命
728,502
护甲
67,428
闪避值
5,081
能量护盾
0
伤害
1,919
法术伤害
2,865
命中
314
攻击间隔
1.5075
经验值
117,920
异常状态临界值
422,531
冰缓
1,336
Shock
1,336
Brittle
7,559
Scorch
1,336
Sap
3,691
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPuiMapTotemMinion
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 6 秒
alternate minion [33]
number of monsters to summon [1]
number of monsters to summon [1]
Object Type
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" Stats { set_max_frenzy_charges = 3 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBoss_"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "SummonPuiMapTotemMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinion"] = { name = "SummonPuiMapTotemMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
烈焰之森
构造体
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
幽魂 | N |
---|---|
标签 | 施法, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour |
生命
400%
护甲
+100%
异常状态临界值
400%
抗性
40 40 40 25
伤害
400%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.25 秒
伤害分布
±0%
经验值
200%
Model Size
120%
类型
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
557,385
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
1,702
法术伤害
2,540
命中
290
攻击间隔
1.5075
经验值
112,805
异常状态临界值
351,153
冰缓
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPuiMapTotemMinion
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 6 秒
alternate minion [33]
number of monsters to summon [1]
number of monsters to summon [1]
Object Type
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_max_frenzy_charges = 3 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBoss_Standalone"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "SummonPuiMapTotemMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinion"] = { name = "SummonPuiMapTotemMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
烈焰之森
构造体
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
幽魂 | N |
---|---|
标签 | construct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
生命
400%
护甲
+100%
异常状态临界值
400%
抗性
40 40 40 25
伤害
400%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.25 秒
伤害分布
±0%
经验值
200%
Model Size
120%
类型
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBossElder"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.