Bosque de llamas
Constructo
Área: Mapa de Volcán
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
Spectre | N |
---|---|
Area | Mapa de Volcán |
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, non_unique_map_boss, not_dex, not_int, stone_armour |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
400%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Experiencia
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
71
Vida
826,849
Armadura
72,946
Evasión
5,260
Escudo de energía
0
Damage
2,037
Daño de hechizos
3,041
Precisión
326
Attack Time
1.5075
Experiencia
120,439
Ailment Threshold
471,304
Chill
1,490
Shock
1,490
Brittle
8,431
Scorch
1,490
Sap
4,117
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPuiMapTotemMinion
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
alternate minion [33]
number of monsters to summon [1]
number of monsters to summon [1]
Object Type
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" Stats { set_max_frenzy_charges = 3 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBoss_"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "SummonPuiMapTotemMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinion"] = { name = "SummonPuiMapTotemMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Bosque de llamas
Constructo
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, standalone_map_boss, stone_armour |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
400%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Experiencia
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBoss_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
1,702
Daño de hechizos
2,540
Precisión
290
Attack Time
1.5075
Experiencia
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPuiMapTotemMinion
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
alternate minion [33]
number of monsters to summon [1]
number of monsters to summon [1]
Object Type
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_max_frenzy_charges = 3 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotem" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBoss_Standalone"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "SummonPuiMapTotemMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinion"] = { name = "SummonPuiMapTotemMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {1, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Bosque de llamas
Constructo
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Forest of Flames
Spectre | N |
---|---|
Tags | construct, elder_map_boss, immobile, is_unarmed, karui, large_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Vida
400%
Armadura
+100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
400%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Experiencia
200%
Model Size
120%
Type
MonsterTotemPuiTotemMapBoss
Metadata
PuiTotemMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBossElder"] = { name = "Forest of Flames", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |