鍛造球元素
創造物
Forged Orb Elemental
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental |
生命
196%
生命轉為護盾
150%
異常狀態臨界值
196%
抗性
0 0 75 0
傷害
127%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
140%
Model Size
100%
類型
CrucibleWaterSpiral
Metadata
WaterSpiral
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,609
護甲
28,790
閃避
4,739
能量護盾
9,191
傷害
474
法術傷害
474
命中
290
攻擊間隔
1.305
經驗值
14,357
異常狀態臨界值
12,609
冰緩
40
感電
40
易碎
226
焦灼
40
殘喘
110
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedLightning
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 380–569
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachLightningOrbsCrucible
法術, 傷害, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
造成 534.9 至 1605 閃電傷害
你的擊中不能暈眩敵人
+10 秒基礎持續時間
基礎額外效果持續時間 5 秒
is area damage [1]
spell maximum action distance +% [50]
你的擊中不能暈眩敵人
+10 秒基礎持續時間
基礎額外效果持續時間 5 秒
is area damage [1]
spell maximum action distance +% [50]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase" StateMachine { on_state_broken_out_1 = "AddAttachedObjectToBones( Metadata/Monsters/LeagueCrucible/Lightning/AttachedObjects/whirlpoolmonster_Lightning_attach.ao, jnt_WaterSphere01 );" } Life { on_death = "DetachAllContainingText( whirlpoolmonster_Lightning_attach );" on_spawned_dead = "DetachAllContainingText( whirlpoolmonster_Lightning_attach );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Lightning/WaterSpiral"] = { name = "Forged Orb Elemental", life = 1.96, energyShield = 1.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.27, damageSpread = 0.2, attackTime = 1.305, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeedLightning", "BreachLightningOrbsCrucible", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedLightning"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachLightningOrbsCrucible"] = { name = "BreachLightningOrbsCrucible", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 10000, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }