鍛造球元素
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Forged Orb Elemental
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental |
生命
196%
生命轉為護盾
150%
異常狀態臨界值
196%
抗性
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傷害
127%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
140%
Model Size
100%
類型
CrucibleWaterSpiral
Metadata
WaterSpiral
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
12,609
護甲
28,790
閃避
4,739
能量護盾
0
傷害
474
法術傷害
474
命中
0
攻擊間隔
1.305
經驗值
14,357
異常狀態臨界值
12,609
冰緩
40
感電
40
易碎
226
焦灼
40
殘喘
110
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedLightning
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 380–569
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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BreachLightningOrbsCrucible
法術, 傷害, 可觸發
暴擊率: 5%
施放時間: 1.33 秒
造成 534.9 至 1605 閃電傷害
你的擊中不能暈眩敵人
+10 秒基礎持續時間
基礎額外效果持續時間 5 秒
is area damage [1]
spell maximum action distance +% [50]
你的擊中不能暈眩敵人
+10 秒基礎持續時間
基礎額外效果持續時間 5 秒
is area damage [1]
spell maximum action distance +% [50]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase" StateMachine { on_state_broken_out_1 = "AddAttachedObjectToBones( Metadata/Monsters/LeagueCrucible/Lightning/AttachedObjects/whirlpoolmonster_Lightning_attach.ao, jnt_WaterSphere01 );" } Life { on_death = "DetachAllContainingText( whirlpoolmonster_Lightning_attach );" on_spawned_dead = "DetachAllContainingText( whirlpoolmonster_Lightning_attach );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Lightning/WaterSpiral"] = { name = "Forged Orb Elemental", life = 1.96, energyShield = 1.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.27, damageSpread = 0.2, attackTime = 1.305, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeedLightning", "BreachLightningOrbsCrucible", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedLightning"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachLightningOrbsCrucible"] = { name = "BreachLightningOrbsCrucible", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 10000, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.