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ธาตุลูกแก้วหลอมโลหะ
ชีวิตประดิษฐ์
IconEnemyResistanceLightningStrong
Forged Orb Elemental
Spectre
Tagsนักเวท, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental
พลังชีวิต
196%
Energy Shield From Life
150%
Ailment Threshold
196%
ค่าต้านทาน
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
Damage
127%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
CrucibleWaterSpiral
Metadata
WaterSpiral
เลเวล
68
พลังชีวิต
12,609
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
18,013
Damage
474
ความเสียหายเวท
474
ความแม่นยำ
580
Attack Time
1.305
ค่าประสบการณ์
14,357
Minion Life
2,735
Minion Energy Shield
3,907
Minion Damage
379
Ailment Threshold
12,609
Chill
40
Shock
40
Brittle
226
Scorch
40
Sap
110
Phys Convert Ele
240%
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 380569
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
สร้างความเสียหาย โจมตี ลดลง อีก 25%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
BreachLightningOrbsCrucible
Spell, Damage, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.33 วินาที
ระยะเวลาพื้นฐาน 10 วินาที
ระยะเวลารองพื้นฐาน 5 วินาที
cannot stun [1]
is area damage [1]
spell maximum action distance +% [50]
spell maximum base lightning damage [1605]
spell minimum base lightning damage [534.9]

Object Type

version 2
extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase"
extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance2"
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueCrucible/Lightning/WaterSpiral"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    name = "Forged Orb Elemental",
    life = 1.96,
    energyShield = 1.5,
    damage = 1.27,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedLightning",
        "BreachLightningOrbsCrucible",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachLightningOrbsCrucible"] = {
    name = "BreachLightningOrbsCrucible",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "base_secondary_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 10000, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
keyval
Actor.basic_actionEmerge, ChangeToStance2
Life.corpse_usablefalse
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