Elemental de orbe forjado
Constructo
Forged Orb Elemental
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental |
Vida
196%
Energy Shield From Life
150%
Ailment Threshold
196%
Resistencia
0 0 75 0
Damage
127%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
Experiencia
140%
Model Size
100%
Type
CrucibleWaterSpiral
Metadata
WaterSpiral
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,609
Armadura
28,790
Evasión
4,739
Escudo de energía
9,191
Damage
474
Daño de hechizos
474
Precisión
290
Attack Time
1.305
Experiencia
14,357
Ailment Threshold
12,609
Chill
40
Shock
40
Brittle
226
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 380–569
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.305 seg
Derriba a tus enemigos con un golpe poderoso.
El 75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
Inflige un 150.3% más de daño
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Inflige un 25% menos de daño de ataque
Inflige un 150.3% más de daño
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachLightningOrbsCrucible
Spell, Damage, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.33 seg
Inflige de 534.9 a 1605 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 10 segundos
La duración secundaria base es de 5 segundos
is area damage [1]
spell maximum action distance +% [50]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 10 segundos
La duración secundaria base es de 5 segundos
is area damage [1]
spell maximum action distance +% [50]
Object Type
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase" extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase" StateMachine { on_state_broken_out_1 = "AddAttachedObjectToBones( Metadata/Monsters/LeagueCrucible/Lightning/AttachedObjects/whirlpoolmonster_Lightning_attach.ao, jnt_WaterSphere01 );" } Life { on_death = "DetachAllContainingText( whirlpoolmonster_Lightning_attach );" on_spawned_dead = "DetachAllContainingText( whirlpoolmonster_Lightning_attach );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueCrucible/Lightning/WaterSpiral"] = { name = "Forged Orb Elemental", life = 1.96, energyShield = 1.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.27, damageSpread = 0.2, attackTime = 1.305, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeedLightning", "BreachLightningOrbsCrucible", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedLightning"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachLightningOrbsCrucible"] = { name = "BreachLightningOrbsCrucible", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "base_secondary_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 10000, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }