Élémentaire d'orbe forgé
Fabrication
Forged Orb Elemental
| Spectre | N |
|---|---|
| Tags | Lanceur de sorts, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, unusable_corpse, water_elemental |
Vie
196%
Energy Shield From Life
150%
Ailment Threshold
196%
Résistance
Damage
127%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
CrucibleWaterSpiral
Metadata
WaterSpiral
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
-6,305
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
18,013
Damage
474
Dégâts des sorts
474
Précision
580
Attack Time
1.305
Expérience
14,357
Minion Life
-1,368
Minion Energy Shield
3,907
Minion Damage
379
Ailment Threshold
12,609
Chill
40
Shock
40
Brittle
226
Scorch
40
Sap
110
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 380–569
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
BreachLightningOrbsCrucible
Spell, Damage, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.33 sec.
Inflige 534.9 à 1605 Dégâts de foudre
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 10 secondes
La Durée secondaire de base est de 5 secondes
is area damage [1]
spell maximum action distance +% [50]
Object Type
version 2
extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase"
extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase"
extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase"
StateMachine
{
on_state_broken_out_1 = "AddAttachedObjectToBones( Metadata/Monsters/LeagueCrucible/Lightning/AttachedObjects/whirlpoolmonster_Lightning_attach.ao, jnt_WaterSphere01 );"
}
Life
{
on_death = "DetachAllContainingText( whirlpoolmonster_Lightning_attach );"
on_spawned_dead = "DetachAllContainingText( whirlpoolmonster_Lightning_attach );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueCrucible/Lightning/WaterSpiral"] = {
name = "Forged Orb Elemental",
life = 1.96,
energyShield = 1.5,
fireResist = 0,
coldResist = 0,
lightningResist = 75,
chaosResist = 0,
damage = 1.27,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 6,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedLightning",
"BreachLightningOrbsCrucible",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachLightningOrbsCrucible"] = {
name = "BreachLightningOrbsCrucible",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
"base_secondary_skill_effect_duration",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.5, 1.5, 10000, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.basic_action | Emerge, ChangeToStance2 |
| Life.corpse_usable | false |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.