古靈冰霜法師
惡魔
增加 30% 移動速度
技能發射 4 個額外投射物
增加 50% 投射物速度
技能發射 4 個額外投射物
增加 50% 投射物速度
Gemling Frostmage
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying |
Packs |
生命
102%
護甲
+100%
異常狀態臨界值
102%
抗性
37
37
37
0
傷害
44%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
50%
Model Size
130%
類型
GemlingLegionnaireMarauderNecropolis
Metadata
GemlingLegionnaireAltGemColdSpellNecropolis
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,562
護甲
28,790
閃避
4,739
能量護盾
0
傷害
164
法術傷害
164
命中
0
攻擊間隔
1.305
經驗值
5,128
異常狀態臨界值
6,562
冰緩
21
感電
21
易碎
117
焦灼
21
殘喘
57
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 131–197
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
IceSpearGemling
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可齊射
冰矛.分裂
暴擊率: 7%
施放時間: 0.7 秒
發射在撞擊地面或敵人時會分裂的冰之碎片。在分裂後投射物轉化為第二型態,此階段碎片飛行速度更快且能穿透敵人。
造成 1439 至 2158 冰冷傷害
投射物數量詞綴套用至
投射物裂化目標數量
投射物對 5 個目標裂化
投射物可以在擊地形時裂化
base is projectile [1]
投射物數量詞綴套用至
投射物裂化目標數量
投射物對 5 個目標裂化
投射物可以在擊地形時裂化
base is projectile [1]
ExileFrostWall
法術, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷
暴擊率: 5%
施放時間: 0.5 秒
冷卻時間: 12 秒
造成 至 冰冷傷害
+4 秒基礎持續時間
牆出現延遲 0.4 秒
牆壁長度 +8 米
+4 秒基礎持續時間
牆出現延遲 0.4 秒
牆壁長度 +8 米
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemlingLegionnaire/GemlingLegionnaireAltGemColdSpellNecropolis"] = { name = "Gemling Frostmage", life = 1.02, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.44, damageSpread = 0.2, attackTime = 1.305, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "IceSpearGemling", "ExileFrostWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceSpearGemling"] = { name = "Ice Spear of Splitting", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a shard of ice that splits on hitting terrain or enemies. After splitting, the projectiles are in second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_number_to_split", "base_is_projectile", "modifiers_to_number_of_projectiles_instead_apply_to_splitting", "projectiles_can_split_from_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 7, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFrostWall"] = { name = "ExileFrostWall", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "wall_expand_delay_ms", "wall_maximum_length", }, levels = { [1] = {0, 0, 4000, 400, 80, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
增加 30% 移動速度
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
技能發射 4 個額外投射物
Id | MonsterMultipleProjectilesImplicit3 |
---|---|
Family | MonsterMultipleProjectile |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 50% 投射物速度
Id | MonsterFasterProjectilesImplicit1 |
---|---|
Family | MonsterFasterProjectile |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.