Mago Gélido Gemante
Demoníaco
Velocidade de Movimento aumentada em 30%
Habilidades disparam 4 Projéteis adicionais
Velocidade do Projétil aumentada em 50%
Gemling Frostmage
SpectreN
TagsConjurador, cold_affinity, demon, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood, slashing_weapon, undying
Packs
  • Mago Gélido Gemante, Assistente Frígido
  • Vida
    102%
    Armadura
    +100%
    Ailment Threshold
    102%
    Resistência
    37 37 37 0
    Damage
    44%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    50%
    Model Size
    130%
    Type
    GemlingLegionnaireMarauderNecropolis
    Metadata
    GemlingLegionnaireAltGemColdSpellNecropolis
    Nível
    68
    Vida
    6,562
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    164
    Dano Mágico
    164
    Precisão
    290
    Attack Time
    1.305
    Experiência
    5,128
    Ailment Threshold
    6,562
    Chill
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 131–197
    Chance de Crítico: 5%
    Attack Time: 1.305 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    IceSpearGemling
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    Lança de Gelo da Divisão
    Chance de Crítico: 7%
    Tempo de Conjuração: 0.7 seg
    Lança um fragmento de gelo que se divide ao acertar o terreno ou inimigos. Após se dividir, os projéteis entram na segunda forma, que se move muito mais rápido e atravessa os inimigos.
    Causa 1439 a 2158 de Dano de Gelo
    Modificadores do número de Projéteis ao invés são aplicados ao
    número de alvos para os quais os Projéteis focam sua Divisão
    Projéteis se Partem na direção de 5 alvos
    Projéteis podem se Dividir ao acertar o terreno
    base is projectile [1]
    ExileFrostWall
    Spell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold
    Chance de Crítico: 5%
    Tempo de Conjuração: 0.5 seg
    Recarga: 12 seg
    Causa a de Dano de Gelo
    Duração base é de 4 segundos
    0.4 segundos entre o aparecimento de seções da Parede
    +8 metros ao tamanho da Parede

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemlingLegionnaire/GemlingLegionnaireAltGemColdSpellNecropolis"] = {
        name = "Gemling Frostmage",
        life = 1.02,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.44,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "One Hand Mace",
        skillList = {
            "Melee",
            "IceSpearGemling",
            "ExileFrostWall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceSpearGemling"] = {
        name = "Ice Spear of Splitting",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches a shard of ice that splits on hitting terrain or enemies. After splitting, the projectiles are in second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "projectile_number_to_split",
            "base_is_projectile",
            "modifiers_to_number_of_projectiles_instead_apply_to_splitting",
            "projectiles_can_split_from_terrain",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 7, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExileFrostWall"] = {
        name = "ExileFrostWall",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "wall_expand_delay_ms",
            "wall_maximum_length",
        },
        levels = {
            [1] = {0, 0, 4000, 400, 80, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Velocidade de Movimento aumentada em 30%
    IdMonsterImplicitFastRun5
    FamilyMovementVelocity
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 30 Max: 30 Global
  • Craft Tagsspeed
    Habilidades disparam 4 Projéteis adicionais
    IdMonsterMultipleProjectilesImplicit3
    FamilyMonsterMultipleProjectile
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • number of additional projectiles Min: 4 Max: 4 Global
  • Velocidade do Projétil aumentada em 50%
    IdMonsterFasterProjectilesImplicit1
    FamilyMonsterFasterProjectile
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base projectile speed +% Min: 50 Max: 50 Global
  • Craft Tagsspeed
    Edit

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