意念竊取者葛羅斯
野獸地區: 病疫林谷
50% 物理傷害轉換為混沌傷害
display monster mod nemesis test [0]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
display monster mod nemesis test [0]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gorulis, Will-Thief
| 幽魂 | N |
|---|---|
| 地區 | 病疫林谷 |
| 標籤 | animal_claw_weapon, beast, 法術, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_unique_map_boss, physical_affinity, ranged, very_slow_movement |
生命
400%
異常狀態臨界值
400%
抗性
傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
121%
類型
RyslathaMap
Metadata
InsectSpawnerParasiteBossMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
74
生命
1,793,428
護甲值
46,127
閃避值
5,828
傷害
791
法術傷害
1,181
命中
732
攻擊間隔
1.005
經驗值
127,611
召喚物生命
369,152
召喚物傷害
645
異常狀態臨界值
950,517
冰緩
3,006
感電
3,006
易碎
17,004
焦灼
3,006
殘喘
8,304
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InsectSpawnerSpitParasiteBossMap
攻擊, 投射物, 玩家投射物
基本傷害: 1256–1884
暴擊率: 5%
攻擊間隔: 1.5 秒
30% 物理傷害轉化至混沌傷害
33% 更少攻擊速度
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
number of projectiles override [1]
visual hit effect chaos is green [1]
FlamebreathParasiteBossMap
法術, 傷害, 火焰, 投射物, 範圍, 範圍法術
火焰之息
施放時間: 2.3 秒
冷卻時間: 10 秒
造成 240.6 至 360.9 物理傷害
每秒造成 501.3 基本混沌傷害
+4 秒基礎持續時間
30% 物理傷害轉化至混沌傷害
減少 20% 投射物速度
active skill area of effect radius +% final [30]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
RyslathaSummonEgg
法術, 法術可重複, 可觸發
施放時間: 1.8 秒
冷卻時間: 8 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaSlide
攻擊
基本傷害: 1256–1884
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 12 秒
你的擊中不能暈眩敵人
造成75%更少傷害
+3 秒基礎持續時間
擊中時使敵人中毒
RyslathaSummonEggTriggered
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
Actor
{
basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
Transitionable
{
create_untransitioned = "PlayAnimation( idle_submerged );"
create_transitioned = "EnableTargetable();"
on_transition = "EnableTargetable();"
}
Targetable
{
targetable = false
}
Render
{
preload_buff_visual = "infested"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMap"] = {
name = "Gorulis, Will-Thief",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"InsectSpawnerSpitParasiteBossMap",
"RyslathaSummonEgg",
"RyslathaSummonEggTriggered",
"FlamebreathParasiteBossMap",
"RyslathaSlide",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBossMap"] = {
name = "InsectSpawnerSpitParasiteBossMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"infest_on_hit_chance_%",
"infest_on_hit_duration_ms",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {30, 100, 4000, -33, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
name = "RyslathaSummonEgg",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggered"] = {
name = "RyslathaSummonEggTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBossMap"] = {
name = "Flame Breath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chaos_damage_to_deal_per_minute",
"projectile_spread_radius",
"base_projectile_speed_+%",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"projectile_uses_contact_position",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 5, -20, 4000, 4, 30, 30, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSlide"] = {
name = "RyslathaSlide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_damage_+%_final",
"global_poison_on_hit",
"cannot_stun",
},
levels = {
[1] = {3000, -75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% 物理傷害轉換為混沌傷害
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage 傷害 物理 混沌 |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
意念竊取者葛羅斯
野獸50% 物理傷害轉換為混沌傷害
display monster mod nemesis test [0]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
display monster mod nemesis test [0]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gorulis, Will-Thief
| 幽魂 | N |
|---|---|
| 標籤 | animal_claw_weapon, beast, 法術, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement |
生命
400%
異常狀態臨界值
400%
抗性
傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
121%
類型
RyslathaMap
Metadata
InsectSpawnerParasiteBossMapStandalone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
28,790
閃避值
4,739
傷害
553
法術傷害
826
命中
580
攻擊間隔
1.005
經驗值
112,805
召喚物生命
120,902
召喚物傷害
442
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InsectSpawnerSpitParasiteBossMap
攻擊, 投射物, 玩家投射物
基本傷害: 878–1318
暴擊率: 5%
攻擊間隔: 1.5 秒
30% 物理傷害轉化至混沌傷害
33% 更少攻擊速度
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
number of projectiles override [1]
visual hit effect chaos is green [1]
FlamebreathParasiteBossMap
法術, 傷害, 火焰, 投射物, 範圍, 範圍法術
火焰之息
施放時間: 2.3 秒
冷卻時間: 10 秒
造成 162 至 243 物理傷害
每秒造成 337.5 基本混沌傷害
+4 秒基礎持續時間
30% 物理傷害轉化至混沌傷害
減少 20% 投射物速度
active skill area of effect radius +% final [30]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
RyslathaSummonEgg
法術, 法術可重複, 可觸發
施放時間: 1.8 秒
冷卻時間: 8 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaStandaloneBurrow
攻擊, 範圍
基本傷害: 878–1318
暴擊率: 5%
攻擊傷害: 99.25%
攻擊間隔: 1.5 秒
冷卻時間: 12 秒
你的擊中不能暈眩敵人
造成0.75%更少攻擊傷害
擊中時使敵人中毒
emerge speed +% [300]
is area damage [1]
shield charge extra distance [45]
RyslathaSummonEggTriggeredStandalone
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/InsectSpawner/InsectSpawner" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
extends "Metadata/Monsters/StandaloneMapBoss"
Render
{
preload_buff_visual = "infested"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMapStandalone_"] = {
name = "Gorulis, Will-Thief",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"InsectSpawnerSpitParasiteBossMap",
"RyslathaSummonEgg",
"RyslathaSummonEggTriggeredStandalone",
"RyslathaStandaloneBurrow",
"FlamebreathParasiteBossMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBossMap"] = {
name = "InsectSpawnerSpitParasiteBossMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"infest_on_hit_chance_%",
"infest_on_hit_duration_ms",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {30, 100, 4000, -33, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
name = "RyslathaSummonEgg",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggeredStandalone"] = {
name = "RyslathaSummonEggTriggeredStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaStandaloneBurrow"] = {
name = "RyslathaStandaloneBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"emerge_speed_+%",
"shield_charge_extra_distance",
"global_poison_on_hit",
"cannot_stun",
"is_area_damage",
},
levels = {
[1] = {300, 45, baseMultiplier = 0.9925, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBossMap"] = {
name = "Flame Breath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chaos_damage_to_deal_per_minute",
"projectile_spread_radius",
"base_projectile_speed_+%",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"projectile_uses_contact_position",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 5, -20, 4000, 4, 30, 30, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
50% 物理傷害轉換為混沌傷害
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage 傷害 物理 混沌 |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
意念竊取者葛羅斯
野獸50% 物理傷害轉換為混沌傷害
display monster mod nemesis test [0]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
display monster mod nemesis test [0]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
不能被擊退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gorulis, Will-Thief
| 幽魂 | N |
|---|---|
| 標籤 | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_attacking, very_slow_movement |
生命
400%
異常狀態臨界值
400%
抗性
傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
121%
類型
RyslathaMap
Metadata
InsectSpawnerParasiteBossMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMapElder"] = {
name = "Gorulis, Will-Thief",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
50% 物理傷害轉換為混沌傷害
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage 傷害 物理 混沌 |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | CannotBeKnockedBack |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.