의지를 훔치는 고룰리스
야수
물리 피해의 50%를 카오스 피해로 전환
display monster mod nemesis test [0]
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
밀려날 수 없음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gorulis, Will-Thief
SpectreN
Area감염된 계곡 지도
Tagsanimal_claw_weapon, beast, 시전, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, nature_boss, non_unique_map_boss, physical_affinity, ranged, very_slow_movement
생명력
400%
Ailment Threshold
400%
저항
40 40 40 25
Damage
130%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
121%
Type
RyslathaMap
Metadata
InsectSpawnerParasiteBossMap
레벨
75
생명력
2,033,081
방어도
49,865
회피
6,029
에너지 보호막
0
Damage
839
주문 피해
1,252
정확도
381
Attack Time
1.005
경험치
129,844
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
InsectSpawnerSpitParasiteBossMap
Attack, Projectile, ProjectilesFromUser
Base Damage: 1332–1999
치명타 확률: 5%
Attack Time: 1.5 초
물리 피해의 30%를 카오스 피해로 전환
공격 속도 33% 감폭
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
number of projectiles override [1]
visual hit effect chaos is green [1]
FlamebreathParasiteBossMap
Spell, Damage, Fire, Projectile, Area, AreaSpell
화염 숨결
시전 속도: 2.3 초
재사용 대기시간: 10 초
256.9~385.3 물리 피해
1초마다 535.2의 기본 카오스 피해를 줌
기본 지속시간 4
물리 피해의 30%를 카오스 피해로 전환
투사체 속도 20% 감소
active skill area of effect radius +% final [30]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
RyslathaSummonEgg
Spell, Multicastable, Triggerable
시전 속도: 1.8 초
재사용 대기시간: 8 초
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaSlide
Attack
Base Damage: 1332–1999
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 12 초
플레이어가 명중 시 적을 기절시킬 수 없음
주는 피해 75% 감폭
기본 지속시간 3
명중 시 적 중독 유발
RyslathaSummonEggTriggered
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"

Actor
{
	basic_action = "Emerge"
}


Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"

Transitionable
{
	create_untransitioned = "PlayAnimation( idle_submerged );"
	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}

Targetable
{
	targetable = false
}

Render
{
	preload_buff_visual = "infested"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMap"] = {
    name = "Gorulis, Will-Thief",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSpawnerSpitParasiteBossMap",
        "RyslathaSummonEgg",
        "RyslathaSummonEggTriggered",
        "FlamebreathParasiteBossMap",
        "RyslathaSlide",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBossMap"] = {
    name = "InsectSpawnerSpitParasiteBossMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "infest_on_hit_chance_%",
        "infest_on_hit_duration_ms",
        "active_skill_attack_speed_+%_final",
        "number_of_projectiles_override",
        "base_is_projectile",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {30, 100, 4000, -33, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
    name = "RyslathaSummonEgg",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggered"] = {
    name = "RyslathaSummonEggTriggered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBossMap"] = {
    name = "Flame Breath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chaos_damage_to_deal_per_minute",
        "projectile_spread_radius",
        "base_projectile_speed_+%",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_area_of_effect_radius_+%_final",
        "projectile_uses_contact_position",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 5, -20, 4000, 4, 30, 30, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSlide"] = {
    name = "RyslathaSlide",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_damage_+%_final",
        "global_poison_on_hit",
        "cannot_stun",
    },
    levels = {
        [1] = {3000, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
물리 피해의 50%를 카오스 피해로 전환
IdMonsterConvertToChaos1
FamilyChaosDamageAsPortionOfDamage
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    display monster mod nemesis test [0]
    IdRyslathaSpawnEggsDaemon
    FamilyDaemon
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 밀려날 수 없음
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 의지를 훔치는 고룰리스
    야수
    물리 피해의 50%를 카오스 피해로 전환
    display monster mod nemesis test [0]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    밀려날 수 없음
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Gorulis, Will-Thief
    SpectreN
    Tagsanimal_claw_weapon, beast, 시전, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement
    생명력
    400%
    Ailment Threshold
    400%
    저항
    40 40 40 25
    Damage
    130%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    121%
    Type
    RyslathaMap
    Metadata
    InsectSpawnerParasiteBossMapStandalone_
    레벨
    68
    생명력
    557,385
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    0
    Damage
    553
    주문 피해
    826
    정확도
    290
    Attack Time
    1.005
    경험치
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    InsectSpawnerSpitParasiteBossMap
    Attack, Projectile, ProjectilesFromUser
    Base Damage: 878–1318
    치명타 확률: 5%
    Attack Time: 1.5 초
    물리 피해의 30%를 카오스 피해로 전환
    공격 속도 33% 감폭
    base is projectile [1]
    infest on hit chance % [100]
    infest on hit duration ms [4000]
    number of projectiles override [1]
    visual hit effect chaos is green [1]
    FlamebreathParasiteBossMap
    Spell, Damage, Fire, Projectile, Area, AreaSpell
    화염 숨결
    시전 속도: 2.3 초
    재사용 대기시간: 10 초
    176.6~264.9 물리 피해
    1초마다 367.9의 기본 카오스 피해를 줌
    기본 지속시간 4
    물리 피해의 30%를 카오스 피해로 전환
    투사체 속도 20% 감소
    active skill area of effect radius +% final [30]
    ground caustic art variation [4]
    is area damage [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    RyslathaSummonEgg
    Spell, Multicastable, Triggerable
    시전 속도: 1.8 초
    재사용 대기시간: 8 초
    alternate minion [227]
    monster no drops or experience [1]
    number of monsters to summon [3]
    summon specific monsters radius +% [180]
    summoned monsters are minions [1]
    RyslathaStandaloneBurrow
    Attack, Area
    Base Damage: 878–1318
    치명타 확률: 5%
    공격 피해: 99.25%
    Attack Time: 1.5 초
    재사용 대기시간: 12 초
    플레이어가 명중 시 적을 기절시킬 수 없음
    주는 공격 피해 0.75% 감폭
    명중 시 적 중독 유발
    emerge speed +% [300]
    is area damage [1]
    shield charge extra distance [45]
    RyslathaSummonEggTriggeredStandalone
    Spell, Multicastable, Triggerable
    시전 속도: 1 초
    alternate minion [227]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	preload_buff_visual = "infested"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMapStandalone_"] = {
        name = "Gorulis, Will-Thief",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpitParasiteBossMap",
            "RyslathaSummonEgg",
            "RyslathaSummonEggTriggeredStandalone",
            "RyslathaStandaloneBurrow",
            "FlamebreathParasiteBossMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpitParasiteBossMap"] = {
        name = "InsectSpawnerSpitParasiteBossMap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_chaos",
            "infest_on_hit_chance_%",
            "infest_on_hit_duration_ms",
            "active_skill_attack_speed_+%_final",
            "number_of_projectiles_override",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {30, 100, 4000, -33, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaSummonEgg"] = {
        name = "RyslathaSummonEgg",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaSummonEggTriggeredStandalone"] = {
        name = "RyslathaSummonEggTriggeredStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaStandaloneBurrow"] = {
        name = "RyslathaStandaloneBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "emerge_speed_+%",
            "shield_charge_extra_distance",
            "global_poison_on_hit",
            "cannot_stun",
            "is_area_damage",
        },
        levels = {
            [1] = {300, 45, baseMultiplier = 0.9925, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlamebreathParasiteBossMap"] = {
        name = "Flame Breath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chaos_damage_to_deal_per_minute",
            "projectile_spread_radius",
            "base_projectile_speed_+%",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_area_of_effect_radius_+%_final",
            "projectile_uses_contact_position",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 5, -20, 4000, 4, 30, 30, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    물리 피해의 50%를 카오스 피해로 전환
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    display monster mod nemesis test [0]
    IdRyslathaSpawnEggsDaemon
    FamilyDaemon
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 밀려날 수 없음
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 의지를 훔치는 고룰리스
    야수
    물리 피해의 50%를 카오스 피해로 전환
    display monster mod nemesis test [0]
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    밀려날 수 없음
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Gorulis, Will-Thief
    SpectreN
    Tagsanimal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_attacking, very_slow_movement
    생명력
    400%
    Ailment Threshold
    400%
    저항
    40 40 40 25
    Damage
    130%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    121%
    Type
    RyslathaMap
    Metadata
    InsectSpawnerParasiteBossMapElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMapElder"] = {
        name = "Gorulis, Will-Thief",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    물리 피해의 50%를 카오스 피해로 전환
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    display monster mod nemesis test [0]
    IdRyslathaSpawnEggsDaemon
    FamilyDaemon
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • display monster mod nemesis test Min: 0 Max: 0 Global
  • 몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 밀려날 수 없음
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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