MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Gorulis, Ladrão de Vitalidade
Bestial
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
50% do Dano Físico Convertido em Dano de Caos
display monster mod nemesis test [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Não Pode ser Empurrado
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gorulis, Will-Thief
Spectre
AreaMapa: Vale Infestado
Tagsanimal_claw_weapon, beast, Conjurador, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_unique_map_boss, physical_affinity, ranged, very_slow_movement
Vida
400%
Ailment Threshold
400%
Resistência
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
130%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
121%
Type
RyslathaMap
Metadata
InsectSpawnerParasiteBossMap
Nível
75
Vida
2,033,081
Armadura
49,865
Evasão
6,029
Damage
839
Dano Mágico
1,252
Precisão
762
Attack Time
1.005
Experiência
129,844
Minion Life
414,976
Minion Damage
687
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
Phys Convert Ele
275%
InsectSpawnerSpitParasiteBossMap
Attack, Projectile, ProjectilesFromUser
Base Damage: 13321999
Chance de Crítico: 5%
Attack Time: 1.5 seg
30% do Dano Físico Convertido para Dano de Caos
33% menos Velocidade de Ataque
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
number of projectiles override [1]
visual hit effect chaos is green [1]
FlamebreathParasiteBossMap
Spell, Damage, Fire, Projectile, Area, AreaSpell
Sopro de Chamas
Tempo de Conjuração: 2.3 seg
Recarga: 10 seg
Duração base é de 4 segundos
30% do Dano Físico Convertido para Dano de Caos
Velocidade de Projéteis reduzida em 20%
active skill area of effect radius +% final [30]
base chaos damage to deal per minute [32109]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum base physical damage [385.3]
spell minimum base physical damage [256.9]
RyslathaSummonEgg
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1.8 seg
Recarga: 8 seg
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaSlide
Attack
Base Damage: 13321999
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 12 seg
Causa 75% menos Dano
Duração base é de 3 segundos
Envenena Inimigos ao Acertar
cannot stun [1]
RyslathaSummonEggTriggered
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"

Actor
{
	basic_action = "Emerge"
}


Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMap"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Gorulis, Will-Thief",
    life = 4,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSpawnerSpitParasiteBossMap",
        "RyslathaSummonEgg",
        "RyslathaSummonEggTriggered",
        "FlamebreathParasiteBossMap",
        "RyslathaSlide",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBossMap"] = {
    name = "InsectSpawnerSpitParasiteBossMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "infest_on_hit_chance_%",
        "infest_on_hit_duration_ms",
        "active_skill_attack_speed_+%_final",
        "number_of_projectiles_override",
        "base_is_projectile",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {30, 100, 4000, -33, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
    name = "RyslathaSummonEgg",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggered"] = {
    name = "RyslathaSummonEggTriggered",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBossMap"] = {
    name = "Flame Breath",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chaos_damage_to_deal_per_minute",
        "projectile_spread_radius",
        "base_projectile_speed_+%",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_area_of_effect_radius_+%_final",
        "projectile_uses_contact_position",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 5, -20, 4000, 4, 30, 30, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSlide"] = {
    name = "RyslathaSlide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_damage_+%_final",
        "global_poison_on_hit",
        "cannot_stun",
    },
    levels = {
        [1] = {3000, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
50% do Dano Físico Convertido em Dano de Caos
FamilyChaosDamageAsPortionOfDamage
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • base physical damage % to convert to chaos 50 50 Global
  • Craft Tagsphysical_damage chaos_damage Dano Físico Caos
    display monster mod nemesis test [0]
    FamilyDaemon
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster mod nemesis test 0 0 Global — Valor não escalável
  • monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Não Pode ser Empurrado
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Gorulis, Ladrão de Vitalidade
    Bestial
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    50% do Dano Físico Convertido em Dano de Caos
    display monster mod nemesis test [0]
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    Não Pode ser Empurrado
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Gorulis, Will-Thief
    Spectre
    Tagsanimal_claw_weapon, beast, Conjurador, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement
    Vida
    400%
    Ailment Threshold
    400%
    Resistência
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    130%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    121%
    Type
    RyslathaMap
    Metadata
    InsectSpawnerParasiteBossMapStandalone_
    Nível
    68
    Vida
    557,385
    Armadura
    28,790
    Evasão
    4,739
    Damage
    553
    Dano Mágico
    826
    Precisão
    580
    Attack Time
    1.005
    Experiência
    112,805
    Minion Life
    120,902
    Minion Damage
    442
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    InsectSpawnerSpitParasiteBossMap
    Attack, Projectile, ProjectilesFromUser
    Base Damage: 8781318
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    30% do Dano Físico Convertido para Dano de Caos
    33% menos Velocidade de Ataque
    base is projectile [1]
    infest on hit chance % [100]
    infest on hit duration ms [4000]
    number of projectiles override [1]
    visual hit effect chaos is green [1]
    FlamebreathParasiteBossMap
    Spell, Damage, Fire, Projectile, Area, AreaSpell
    Sopro de Chamas
    Tempo de Conjuração: 2.3 seg
    Recarga: 10 seg
    Duração base é de 4 segundos
    30% do Dano Físico Convertido para Dano de Caos
    Velocidade de Projéteis reduzida em 20%
    active skill area of effect radius +% final [30]
    base chaos damage to deal per minute [20251]
    ground caustic art variation [4]
    is area damage [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    spell maximum base physical damage [243]
    spell minimum base physical damage [162]
    RyslathaSummonEgg
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1.8 seg
    Recarga: 8 seg
    alternate minion [227]
    monster no drops or experience [1]
    number of monsters to summon [3]
    summon specific monsters radius +% [180]
    summoned monsters are minions [1]
    RyslathaStandaloneBurrow
    Attack, Area
    Base Damage: 8781318
    Chance de Crítico: 5%
    Dano de Ataque: 99.25%
    Attack Time: 1.5 seg
    Recarga: 12 seg
    Causa 0.75% menos Dano de Ataque
    Envenena Inimigos ao Acertar
    cannot stun [1]
    emerge speed +% [300]
    is area damage [1]
    shield charge extra distance [45]
    RyslathaSummonEggTriggeredStandalone
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1 seg
    alternate minion [227]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMapStandalone_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Gorulis, Will-Thief",
        life = 4,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpitParasiteBossMap",
            "RyslathaSummonEgg",
            "RyslathaSummonEggTriggeredStandalone",
            "RyslathaStandaloneBurrow",
            "FlamebreathParasiteBossMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpitParasiteBossMap"] = {
        name = "InsectSpawnerSpitParasiteBossMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_chaos",
            "infest_on_hit_chance_%",
            "infest_on_hit_duration_ms",
            "active_skill_attack_speed_+%_final",
            "number_of_projectiles_override",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {30, 100, 4000, -33, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaSummonEgg"] = {
        name = "RyslathaSummonEgg",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaSummonEggTriggeredStandalone"] = {
        name = "RyslathaSummonEggTriggeredStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RyslathaStandaloneBurrow"] = {
        name = "RyslathaStandaloneBurrow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "emerge_speed_+%",
            "shield_charge_extra_distance",
            "global_poison_on_hit",
            "cannot_stun",
            "is_area_damage",
        },
        levels = {
            [1] = {300, 45, baseMultiplier = 0.9925, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlamebreathParasiteBossMap"] = {
        name = "Flame Breath",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_chaos_damage_to_deal_per_minute",
            "projectile_spread_radius",
            "base_projectile_speed_+%",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_area_of_effect_radius_+%_final",
            "projectile_uses_contact_position",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 5, -20, 4000, 4, 30, 30, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    50% do Dano Físico Convertido em Dano de Caos
    FamilyChaosDamageAsPortionOfDamage
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos 50 50 Global
  • Craft Tagsphysical_damage chaos_damage Dano Físico Caos
    display monster mod nemesis test [0]
    FamilyDaemon
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster mod nemesis test 0 0 Global — Valor não escalável
  • monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Não Pode ser Empurrado
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Gorulis, Ladrão de Vitalidade
    Bestial
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    50% do Dano Físico Convertido em Dano de Caos
    display monster mod nemesis test [0]
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    Não Pode ser Empurrado
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Gorulis, Will-Thief
    Spectre
    Tagsanimal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_attacking, very_slow_movement
    Vida
    400%
    Ailment Threshold
    400%
    Resistência
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    130%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    121%
    Type
    RyslathaMap
    Metadata
    InsectSpawnerParasiteBossMapElder

    Object Type

    version 2
    extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMapElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Gorulis, Will-Thief",
        life = 4,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    50% do Dano Físico Convertido em Dano de Caos
    FamilyChaosDamageAsPortionOfDamage
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos 50 50 Global
  • Craft Tagsphysical_damage chaos_damage Dano Físico Caos
    display monster mod nemesis test [0]
    FamilyDaemon
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster mod nemesis test 0 0 Global — Valor não escalável
  • monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Não Pode ser Empurrado
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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