Gorulis, Gedankendiebin
BestieGebiet: 'Verseuchtes Tal'-Karte
50% des physischen Schadens werden in Chaosschaden umgewandelt
display monster mod nemesis test [0]
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
display monster mod nemesis test [0]
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gorulis, Will-Thief
| Spectre | N |
|---|---|
| Area | 'Verseuchtes Tal'-Karte |
| Tags | animal_claw_weapon, beast, Zauberer, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_unique_map_boss, physical_affinity, ranged, very_slow_movement |
Leben
400%
Ailment Threshold
400%
Widerstand
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
121%
Type
RyslathaMap
Metadata
InsectSpawnerParasiteBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
74
Leben
1,793,428
Rüstung
46,127
Ausweichwert
5,828
Damage
791
Zauberschaden
1,181
Genauigkeit
732
Attack Time
1.005
Erfahrung
127,611
Minion Life
369,152
Minion Damage
645
Ailment Threshold
950,517
Chill
3,006
Shock
3,006
Brittle
17,004
Scorch
3,006
Sap
8,304
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InsectSpawnerSpitParasiteBossMap
Attack, Projectile, ProjectilesFromUser
Base Damage: 1256–1884
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
30% des physischen Schadens werden in Chaosschaden umgewandelt
33% weniger Angriffsgeschwindigkeit
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
number of projectiles override [1]
visual hit effect chaos is green [1]
FlamebreathParasiteBossMap
Spell, Damage, Fire, Projectile, Area, AreaSpell
Flammenodem
Zauberzeit: 2.3 Sek.
Abklingzeit: 10 Sek.
Verursacht 240.6 bis 360.9 physischen Schaden
Verursacht 501.3 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 4 Sekunden
30% des physischen Schadens werden in Chaosschaden umgewandelt
20% verringerte Projektilgeschwindigkeit
active skill area of effect radius +% final [30]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
RyslathaSummonEgg
Spell, Multicastable, Triggerable
Zauberzeit: 1.8 Sek.
Abklingzeit: 8 Sek.
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaSlide
Attack
Base Damage: 1256–1884
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 12 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 75% weniger Schaden
Basisdauer beträgt 3 Sekunden
Vergiftet Gegner bei Treffer
RyslathaSummonEggTriggered
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
Actor
{
basic_action = "Emerge"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
Transitionable
{
create_untransitioned = "PlayAnimation( idle_submerged );"
create_transitioned = "EnableTargetable();"
on_transition = "EnableTargetable();"
}
Targetable
{
targetable = false
}
Render
{
preload_buff_visual = "infested"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMap"] = {
name = "Gorulis, Will-Thief",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"InsectSpawnerSpitParasiteBossMap",
"RyslathaSummonEgg",
"RyslathaSummonEggTriggered",
"FlamebreathParasiteBossMap",
"RyslathaSlide",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBossMap"] = {
name = "InsectSpawnerSpitParasiteBossMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"infest_on_hit_chance_%",
"infest_on_hit_duration_ms",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {30, 100, 4000, -33, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
name = "RyslathaSummonEgg",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggered"] = {
name = "RyslathaSummonEggTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBossMap"] = {
name = "Flame Breath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chaos_damage_to_deal_per_minute",
"projectile_spread_radius",
"base_projectile_speed_+%",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"projectile_uses_contact_position",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 5, -20, 4000, 4, 30, 30, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSlide"] = {
name = "RyslathaSlide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_damage_+%_final",
"global_poison_on_hit",
"cannot_stun",
},
levels = {
[1] = {3000, -75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% des physischen Schadens werden in Chaosschaden umgewandelt
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage Schaden Physisch Chaos |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | CannotBeKnockedBack |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Gorulis, Gedankendiebin
Bestie50% des physischen Schadens werden in Chaosschaden umgewandelt
display monster mod nemesis test [0]
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
display monster mod nemesis test [0]
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gorulis, Will-Thief
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, Zauberer, chaos_affinity, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, standalone_map_boss, very_slow_movement |
Leben
400%
Ailment Threshold
400%
Widerstand
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
121%
Type
RyslathaMap
Metadata
InsectSpawnerParasiteBossMapStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
28,790
Ausweichwert
4,739
Damage
553
Zauberschaden
826
Genauigkeit
580
Attack Time
1.005
Erfahrung
112,805
Minion Life
120,902
Minion Damage
442
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InsectSpawnerSpitParasiteBossMap
Attack, Projectile, ProjectilesFromUser
Base Damage: 878–1318
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
30% des physischen Schadens werden in Chaosschaden umgewandelt
33% weniger Angriffsgeschwindigkeit
base is projectile [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
number of projectiles override [1]
visual hit effect chaos is green [1]
FlamebreathParasiteBossMap
Spell, Damage, Fire, Projectile, Area, AreaSpell
Flammenodem
Zauberzeit: 2.3 Sek.
Abklingzeit: 10 Sek.
Verursacht 162 bis 243 physischen Schaden
Verursacht 337.5 Basis-Chaosschaden pro Sekunde
Basisdauer beträgt 4 Sekunden
30% des physischen Schadens werden in Chaosschaden umgewandelt
20% verringerte Projektilgeschwindigkeit
active skill area of effect radius +% final [30]
ground caustic art variation [4]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
RyslathaSummonEgg
Spell, Multicastable, Triggerable
Zauberzeit: 1.8 Sek.
Abklingzeit: 8 Sek.
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [180]
summoned monsters are minions [1]
RyslathaStandaloneBurrow
Attack, Area
Base Damage: 878–1318
Kritische Trefferchance: 5%
Angriffsschaden: 99.25%
Attack Time: 1.5 Sek.
Abklingzeit: 12 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 0.75% weniger Angriffsschaden
Vergiftet Gegner bei Treffer
emerge speed +% [300]
is area damage [1]
shield charge extra distance [45]
RyslathaSummonEggTriggeredStandalone
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [227]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/InsectSpawner/InsectSpawner" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2
extends "Metadata/Monsters/InsectSpawner/InsectSpawner"
extends "Metadata/Monsters/StandaloneMapBoss"
Render
{
preload_buff_visual = "infested"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act7/Ryslatha/spit_parasite/ParasiteEggExplode.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMapStandalone_"] = {
name = "Gorulis, Will-Thief",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"InsectSpawnerSpitParasiteBossMap",
"RyslathaSummonEgg",
"RyslathaSummonEggTriggeredStandalone",
"RyslathaStandaloneBurrow",
"FlamebreathParasiteBossMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitParasiteBossMap"] = {
name = "InsectSpawnerSpitParasiteBossMap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"infest_on_hit_chance_%",
"infest_on_hit_duration_ms",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {30, 100, 4000, -33, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEgg"] = {
name = "RyslathaSummonEgg",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {3, 227, 180, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaSummonEggTriggeredStandalone"] = {
name = "RyslathaSummonEggTriggeredStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 227, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RyslathaStandaloneBurrow"] = {
name = "RyslathaStandaloneBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"emerge_speed_+%",
"shield_charge_extra_distance",
"global_poison_on_hit",
"cannot_stun",
"is_area_damage",
},
levels = {
[1] = {300, 45, baseMultiplier = 0.9925, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FlamebreathParasiteBossMap"] = {
name = "Flame Breath",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chaos_damage_to_deal_per_minute",
"projectile_spread_radius",
"base_projectile_speed_+%",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"projectile_uses_contact_position",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 5, -20, 4000, 4, 30, 30, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
50% des physischen Schadens werden in Chaosschaden umgewandelt
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage Schaden Physisch Chaos |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | CannotBeKnockedBack |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Gorulis, Gedankendiebin
Bestie50% des physischen Schadens werden in Chaosschaden umgewandelt
display monster mod nemesis test [0]
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
display monster mod nemesis test [0]
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Gorulis, Will-Thief
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, elder_map_boss, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, non_attacking, very_slow_movement |
Leben
400%
Ailment Threshold
400%
Widerstand
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
121%
Type
RyslathaMap
Metadata
InsectSpawnerParasiteBossMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasiteBossMapElder"] = {
name = "Gorulis, Will-Thief",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
50% des physischen Schadens werden in Chaosschaden umgewandelt
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage Schaden Physisch Chaos |
display monster mod nemesis test [0]
| Family | Daemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | CannotBeKnockedBack |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.