病態甲蟹
野獸
種類: 毒蛇
屬類: 甲殼動物
科類: 深潭
additional item drop slots when deleted on death [0]
monster inherent experience granted +% final if deleted on death [100]
Infested Crustacean
幽魂N
地區南部森林, 永恆實驗室
標籤animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, flesh_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
Packs
  • 永恆實驗室: 病態甲蟹
  • 生命
    140%
    護甲
    +25%
    異常狀態臨界值
    140%
    抗性
    40 0 0 0
    傷害
    185%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    3 ~ 7
    攻擊間隔
    0.93 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    ShieldCrab
    Metadata
    ShieldCrabParasite
    等級
    68
    生命
    9,007
    護甲
    35,988
    閃避
    4,739
    能量護盾
    0
    傷害
    691
    法術傷害
    691
    命中
    290
    攻擊間隔
    0.93
    經驗值
    10,255
    異常狀態臨界值
    9,007
    冰緩
    28
    感電
    28
    易碎
    161
    焦灼
    28
    殘喘
    79
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 553–829
    暴擊率: 5%
    攻擊間隔: 0.93 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/ShieldCrabs/ShieldCrab"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ShieldCrabs/ShieldCrab"
    
    Life
    {
    	on_spawned_dead = "HideMeshSegment( geo_parasiteShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ShieldCrabs/ShieldCrabParasite"] = {
        name = "Infested Crustacean",
        life = 1.4,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.85,
        damageSpread = 0.2,
        attackTime = 0.93,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    additional item drop slots when deleted on death [0]
    monster inherent experience granted +% final if deleted on death [100]
    IdAdditionalExperienceWhenDeletedOnDeathShieldCrab
    FamilyAdditionalDropSlotsAndExperienceWhenDeletedOnDeath
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • additional item drop slots when deleted on death Min: 0 Max: 0 全域
  • monster inherent experience granted +% final if deleted on death Min: 100 Max: 100 全域
  • Edit

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