玉石薩滿
人形
減少 30% 敵人格擋率
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Jade Shaman
幽魂 | Y |
---|---|
標籤 | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
生命
275%
護甲
+125%
異常狀態臨界值
275%
抗性
0
0
0
0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralJadeCutter
Metadata
AncestralJadeCutter
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
17,692
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
0
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
17,692
冰緩
56
感電
56
易碎
316
焦灼
56
殘喘
155
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAncestralDestroyTotemBuffs
法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
spell maximum action distance +% [-60]
GAAncestralLeagueJadeChop
可觸發, 攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 125%
攻擊傷害: 125%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
造成 25% 更多攻擊傷害
+4 米近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
+4 米近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Functions { add_jade_epk = " arg1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/epk/JadePrison.epk, 4.0 ); arg1.PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/jade_prison.ao ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Functions { fade_clones = "this.clones.AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Ancestral/FK_fadeout.epk);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralJadeCutter"] = { name = "Jade Shaman", life = 2.75, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeed", "GAAncestralLeagueJadeChop", "EASAncestralDestroyTotemBuffs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAncestralLeagueJadeChop"] = { name = "GAAncestralLeagueJadeChop", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralDestroyTotemBuffs"] = { name = "EASAncestralDestroyTotemBuffs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
減少 30% 敵人格擋率
Id | AncestralTrialMonsterBlockReductionTukohama |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Id | AncestralTrialMonsterIntermediateFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
玉石薩滿
人形
減少 30% 敵人格擋率
Jade Shaman
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAncestral/AncestralJadeCutterSpectre |
標籤 | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Packs |
生命
275%
護甲
+125%
異常狀態臨界值
275%
抗性
0
0
0
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
AncestralJadeCutterStandalone
Metadata
AncestralJadeCutterStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
17,692
護甲
28,790
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
0
攻擊間隔
1.5
經驗值
15,383
異常狀態臨界值
17,692
冰緩
56
感電
56
易碎
316
焦灼
56
殘喘
155
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAncestralDestroyTotemBuffs
法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
spell maximum action distance +% [-60]
GAAncestralLeagueJadeChop
可觸發, 攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 125%
攻擊傷害: 125%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
造成 25% 更多攻擊傷害
+4 米近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
+4 米近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Functions { add_jade_epk = " arg1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/epk/JadePrison.epk, 4.0 ); arg1.PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/jade_prison.ao ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Functions { fade_clones = "this.clones.AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Ancestral/FK_fadeout.epk);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralJadeCutterStandalone"] = { name = "Jade Shaman", life = 2.75, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeed", "GAAncestralLeagueJadeChop", "EASAncestralDestroyTotemBuffs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAncestralLeagueJadeChop"] = { name = "GAAncestralLeagueJadeChop", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralDestroyTotemBuffs"] = { name = "EASAncestralDestroyTotemBuffs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
減少 30% 敵人格擋率
Id | AncestralTrialMonsterBlockReductionTukohama |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
玉石薩滿
人形
減少 30% 敵人格擋率
Jade Shaman
幽魂 | Y |
---|---|
標籤 | fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
生命
275%
護甲
+125%
異常狀態臨界值
275%
抗性
0
0
0
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
AncestralJadeCutterStandalone
Metadata
AncestralJadeCutterSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
17,692
護甲
28,790
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
0
攻擊間隔
1.5
經驗值
15,383
異常狀態臨界值
17,692
冰緩
56
感電
56
易碎
316
焦灼
56
殘喘
155
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAncestralDestroyTotemBuffs
法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
spell maximum action distance +% [-60]
GAAncestralLeagueJadeChop
可觸發, 攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 125%
攻擊傷害: 125%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
造成 25% 更多攻擊傷害
+4 米近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
+4 米近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Functions { add_jade_epk = " arg1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/epk/JadePrison.epk, 4.0 ); arg1.PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/JadeCutter/jade_prison.ao ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Functions { fade_clones = "this.clones.AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Ancestral/FK_fadeout.epk);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralJadeCutterSpectre"] = { name = "Jade Shaman", life = 2.75, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeed", "GAAncestralLeagueJadeChop", "EASAncestralDestroyTotemBuffs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAAncestralLeagueJadeChop"] = { name = "GAAncestralLeagueJadeChop", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralDestroyTotemBuffs"] = { name = "EASAncestralDestroyTotemBuffs", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
減少 30% 敵人格擋率
Id | AncestralTrialMonsterBlockReductionTukohama |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
玉石薩滿
友好度: 1,000
特性: 防止復活
死亡時復活
部落天賦: 無視部分敵人格擋率
不被嘲諷影響
玉靈
當玉石薩滿死亡時,會召喚玉靈再戰 10 秒
埋玉
當玉石薩滿擊殺敵人時,他們的屍體會被玉石包覆,阻止它們在 10 秒內復活。屍體被玉包覆時不能復活
玉片
重擊地面,釋放一股玉充擊波
死亡時復活
部落天賦: 無視部分敵人格擋率
不被嘲諷影響
玉靈
當玉石薩滿死亡時,會召喚玉靈再戰 10 秒
埋玉
當玉石薩滿擊殺敵人時,他們的屍體會被玉石包覆,阻止它們在 10 秒內復活。屍體被玉包覆時不能復活
玉片
重擊地面,釋放一股玉充擊波
Jade Shaman
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.