戰爭喚者
人形
減少 30% 敵人格擋率
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Warcaller
幽魂N
標籤human, humanoid, karui, not_int, red_blood, very_slow_movement
生命
135%
護甲
+30%
閃避
+15%
異常狀態臨界值
135%
抗性
0 0 0 0
傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 27
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralBuffHorn
Metadata
AncestralBuffHorn__
等級
68
生命
8,685
護甲
37,427
閃避
5,450
能量護盾
0
傷害
392
法術傷害
392
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
8,685
冰緩
27
感電
27
易碎
155
焦灼
27
殘喘
76
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 314–471
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGAncestralJadeHornBlow
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralBuffHorn__"] = {
    name = "Warcaller",
    life = 1.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 27,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EGAncestralJadeHornBlow",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGAncestralJadeHornBlow"] = {
    name = "EGAncestralJadeHornBlow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
減少 30% 敵人格擋率
IdAncestralTrialMonsterBlockReductionTukohama
FamilyAncestralTrialMonster
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • global reduce enemy block % Min: 30 Max: 30 全域
  • monster chance to not flee % [90]
    monster damage +% final vs monsters from ancestral rank [0]
    IdAncestralTrialMonsterBasicFleeAndDamage
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 90 Max: 90 全域
  • monster damage +% final vs monsters from ancestral rank Min: 0 Max: 0 全域
  • 戰爭喚者
    人形
    減少 30% 敵人格擋率
    Warcaller
    幽魂Y
    標籤human, humanoid, karui, not_int, red_blood, very_slow_movement
    Packs
  • 琢玉匠, 玉石巨像, 玉石薩滿, 戰爭喚者
  • 艾古亞, 玉石巨像, 玉石薩滿, 戰爭喚者
  • 生命
    135%
    護甲
    +30%
    閃避
    +15%
    異常狀態臨界值
    135%
    抗性
    0 0 0 0
    傷害
    79%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 27
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    AncestralBuffHornStandalone
    Metadata
    AncestralBuffHornStandalone
    等級
    68
    生命
    8,685
    護甲
    37,427
    閃避
    5,450
    能量護盾
    0
    傷害
    295
    法術傷害
    295
    命中
    290
    攻擊間隔
    1.5
    經驗值
    12,306
    異常狀態臨界值
    8,685
    冰緩
    27
    感電
    27
    易碎
    155
    焦灼
    27
    殘喘
    76
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 236–354
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EGAncestralJadeHornBlow
    可觸發, 法術
    施放時間: 1 秒
    冷卻時間: 10 秒
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralBuffHornStandalone"] = {
        name = "Warcaller",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 27,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EGAncestralJadeHornBlow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGAncestralJadeHornBlow"] = {
        name = "EGAncestralJadeHornBlow",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    減少 30% 敵人格擋率
    IdAncestralTrialMonsterBlockReductionTukohama
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • global reduce enemy block % Min: 30 Max: 30 全域
  • 戰爭喚者
    友好度: 650
    特性: 猛攻增益

    部落天賦: 無視部分敵人格擋率
    不被嘲諷影響


    鼓吹
    吹長調的號角,給予附近全部友方猛攻 20 秒
    Warcaller