Guerrilheiro
Humanóide
Chance de Inimigos Bloquearem reduzida em 30%
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Warcaller
SpectreN
Tagshuman, humanoid, karui, not_int, red_blood, very_slow_movement
Vida
135%
Armadura
+30%
Evasão
+15%
Ailment Threshold
135%
Resistência
0 0 0 0
Damage
105%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 27
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralBuffHorn
Metadata
AncestralBuffHorn__
Nível
68
Vida
8,685
Armadura
37,427
Evasão
5,450
Escudo de Energia
0
Damage
392
Dano Mágico
392
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
8,685
Chill
27
Shock
27
Brittle
155
Scorch
27
Sap
76
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 314–471
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGAncestralJadeHornBlow
Triggerable, Spell
Tempo de Conjuração: 1 seg
Recarga: 10 seg
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralBuffHorn__"] = {
    name = "Warcaller",
    life = 1.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 27,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EGAncestralJadeHornBlow",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGAncestralJadeHornBlow"] = {
    name = "EGAncestralJadeHornBlow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Chance de Inimigos Bloquearem reduzida em 30%
IdAncestralTrialMonsterBlockReductionTukohama
FamilyAncestralTrialMonster
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • global reduce enemy block % Min: 30 Max: 30 Global
  • monster chance to not flee % [90]
    monster damage +% final vs monsters from ancestral rank [0]
    IdAncestralTrialMonsterBasicFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 90 Max: 90 Global
  • monster damage +% final vs monsters from ancestral rank Min: 0 Max: 0 Global
  • Guerrilheiro
    Humanóide
    Chance de Inimigos Bloquearem reduzida em 30%
    Warcaller
    SpectreY
    Tagshuman, humanoid, karui, not_int, red_blood, very_slow_movement
    Packs
  • Lapidário de Jade, Bruto de Jade, Xamã de Jade, Guerrilheiro
  • Akoya, Bruto de Jade, Xamã de Jade, Guerrilheiro
  • Vida
    135%
    Armadura
    +30%
    Evasão
    +15%
    Ailment Threshold
    135%
    Resistência
    0 0 0 0
    Damage
    79%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 27
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    120%
    Model Size
    100%
    Type
    AncestralBuffHornStandalone
    Metadata
    AncestralBuffHornStandalone
    Nível
    68
    Vida
    8,685
    Armadura
    37,427
    Evasão
    5,450
    Escudo de Energia
    0
    Damage
    295
    Dano Mágico
    295
    Precisão
    290
    Attack Time
    1.5
    Experiência
    12,306
    Ailment Threshold
    8,685
    Chill
    27
    Shock
    27
    Brittle
    155
    Scorch
    27
    Sap
    76
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 236–354
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EGAncestralJadeHornBlow
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    Recarga: 10 seg
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralBuffHornStandalone"] = {
        name = "Warcaller",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 27,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EGAncestralJadeHornBlow",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGAncestralJadeHornBlow"] = {
        name = "EGAncestralJadeHornBlow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Chance de Inimigos Bloquearem reduzida em 30%
    IdAncestralTrialMonsterBlockReductionTukohama
    FamilyAncestralTrialMonster
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • global reduce enemy block % Min: 30 Max: 30 Global
  • Guerrilheiro
    Favor: 650
    Especialidade: Buff de Agressividade

    Passiva Tribal: Ignora parte da Chance de Bloqueio Inimiga
    Não Afetado Por Provocações


    Golpe Inspirador
    Sopra uma longa nota no chifre, concedendo Agressividade a todos os aliados próximos por 20 segundos
    Warcaller
    Edit

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