夢魘之兆





地區: 血腥沼澤
monster base type attack cast speed +% and damage -% final [33]
不能被擊退
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
同時最多可以放置 6 個額外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
同時最多可以放置 6 個額外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
幽魂 | N |
---|---|
地區 | 血腥沼澤 |
標籤 | bludgeoning_weapon, bone_armour, 法術, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
生命
400%
護甲
+100%
異常狀態臨界值
400%
抗性




傷害
170%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.995 秒
傷害分佈
±30%
經驗值
200%
Model Size
100%
類型
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplified
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
78
生命
4,002,799
護甲
125,868
閃避值
6,667
傷害
1,307
法術傷害
1,951
命中
856
攻擊間隔
1.33665
經驗值
136,147
Minion Life
796,107
Minion Damage
1,082
異常狀態臨界值
1,961,371
冰緩
6,202
感電
6,202
易碎
35,087
焦灼
6,202
殘喘
17,135
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MalachaiElementalCone
法術
施放時間: 3.5 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
is area damage [1]
malachai elemental cone spell maximum damage [2118]
malachai elemental cone spell minimum damage [1404]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
攻擊
基本傷害: 1816–3373
暴擊率: 5%
攻擊傷害: 60%
攻擊傷害: 60%
攻擊間隔: 1.995 秒
造成 40% 更少攻擊傷害
20% 更少攻擊速度
is area damage [1]
MalachaiRuneTrap
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 10%
施放時間: 1 秒
冷卻時間: 5 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +38 秒
造成 2833 至 4250 火焰傷害
減少 60% 陷阱投擲速度
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]

MalachaiMortarWithDegen
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
迫擊砲
暴擊率: 5%
施放時間: 1 秒
如同怪物迫擊砲技能,但是在地上留下衝擊效果。
造成 619.4 至 917.6 物理傷害
每秒造成 583.1 基礎物理傷害
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
MalachaiMultipleMortarWithDegen
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
迫擊砲
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 4.5 秒
如同怪物迫擊砲技能,但是在地上留下衝擊效果。
造成 210 至 311 物理傷害
每秒造成 495.7 基礎物理傷害
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
MalachaiTeleportSlam
攻擊
基本傷害: 1816–3373
暴擊率: 5%
攻擊傷害: 228%
攻擊傷害: 227.5%
攻擊間隔: 1.995 秒
冷卻時間: 8 秒
造成 127.5% 更多攻擊傷害
41% 更少攻擊速度
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
冷卻時間: 5 秒
MalachaiMultiRuneTrap
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 10%
施放時間: 1 秒
冷卻時間: 5 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +38 秒
造成 2833 至 4250 火焰傷害
投擲最多 2 個額外陷阱
對附近目標地區隨機投擲陷阱
減少 60% 陷阱投擲速度
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]

MalachaiRepeatableWaveGeometryAttack
可觸發, 攻擊
基本傷害: 1816–3373
暴擊率: 5%
攻擊傷害: 60%
攻擊傷害: 60%
攻擊間隔: 1.995 秒
造成 40% 更少攻擊傷害
20% 更少攻擊速度
+1.5 米近戰打擊距離
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );" on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplified"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MalachaiRuneTrap", "MalachaiMultiRuneTrap", "MalachaiElementalCone", "MalachaiTeleportSlam", "MalachaiMortarWithDegen", "MalachaiMultipleMortarWithDegen", "MalachaiSpawnTriBomb", "MalachaiRepeatableWave", "MalachaiRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MalachaiRuneTrap"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultiRuneTrap"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "number_of_additional_traps_to_throw", "throw_traps_in_circle_radius", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiElementalCone"] = { name = "MalachaiElementalCone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "malachai_elemental_cone_spell_minimum_damage", "malachai_elemental_cone_spell_maximum_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiTeleportSlam"] = { name = "MalachaiTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMortarWithDegen"] = { name = "Mortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultipleMortarWithDegen"] = { name = "Mortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiSpawnTriBomb"] = { name = "MalachaiSpawnTriBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWave"] = { name = "MalachaiRepeatableWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWaveGeometryAttack"] = { name = "MalachaiRepeatableWaveGeometryAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "is_area_damage", }, levels = { [1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
同時最多可以放置 6 個額外陷阱
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
夢魘之兆





monster base type attack cast speed +% and damage -% final [33]
不能被擊退
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
同時最多可以放置 6 個額外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
同時最多可以放置 6 個額外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, bone_armour, 法術, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
生命
400%
護甲
+100%
異常狀態臨界值
400%
抗性




傷害
170%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.995 秒
傷害分佈
±30%
經驗值
200%
Model Size
100%
類型
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplifiedStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
557,385
護甲
57,580
閃避值
4,739
傷害
723
法術傷害
1,080
命中
580
攻擊間隔
1.33665
經驗值
112,805
Minion Life
120,902
Minion Damage
578
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MalachaiElementalCone
法術
施放時間: 3.5 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
is area damage [1]
malachai elemental cone spell maximum damage [1680]
malachai elemental cone spell minimum damage [1120]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
攻擊
基本傷害: 1005–1867
暴擊率: 5%
攻擊傷害: 60%
攻擊傷害: 60%
攻擊間隔: 1.995 秒
造成 40% 更少攻擊傷害
20% 更少攻擊速度
is area damage [1]
MalachaiRuneTrap
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 10%
施放時間: 1 秒
冷卻時間: 5 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +38 秒
造成 2146 至 3220 火焰傷害
減少 60% 陷阱投擲速度
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]

MalachaiMortarWithDegen
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
迫擊砲
暴擊率: 5%
施放時間: 1 秒
如同怪物迫擊砲技能,但是在地上留下衝擊效果。
造成 619.9 至 929.8 物理傷害
每秒造成 581.2 基礎物理傷害
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
MalachaiMultipleMortarWithDegen
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
迫擊砲
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 4.5 秒
如同怪物迫擊砲技能,但是在地上留下衝擊效果。
造成 210.1 至 315.2 物理傷害
每秒造成 492.5 基礎物理傷害
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
MalachaiTeleportSlam
攻擊
基本傷害: 1005–1867
暴擊率: 5%
攻擊傷害: 228%
攻擊傷害: 227.5%
攻擊間隔: 1.995 秒
冷卻時間: 8 秒
造成 127.5% 更多攻擊傷害
41% 更少攻擊速度
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
冷卻時間: 5 秒
MalachaiMultiRuneTrap
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 10%
施放時間: 1 秒
冷卻時間: 5 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +38 秒
造成 2146 至 3220 火焰傷害
投擲最多 2 個額外陷阱
對附近目標地區隨機投擲陷阱
減少 60% 陷阱投擲速度
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]

MalachaiRepeatableWaveGeometryAttack
可觸發, 攻擊
基本傷害: 1005–1867
暴擊率: 5%
攻擊傷害: 60%
攻擊傷害: 60%
攻擊間隔: 1.995 秒
造成 40% 更少攻擊傷害
20% 更少攻擊速度
+1.5 米近戰打擊距離
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedStandalone"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MalachaiRuneTrap", "MalachaiMultiRuneTrap", "MalachaiElementalCone", "MalachaiTeleportSlam", "MalachaiMortarWithDegen", "MalachaiMultipleMortarWithDegen", "MalachaiSpawnTriBomb", "MalachaiRepeatableWave", "MalachaiRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MalachaiRuneTrap"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultiRuneTrap"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "number_of_additional_traps_to_throw", "throw_traps_in_circle_radius", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiElementalCone"] = { name = "MalachaiElementalCone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "malachai_elemental_cone_spell_minimum_damage", "malachai_elemental_cone_spell_maximum_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiTeleportSlam"] = { name = "MalachaiTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMortarWithDegen"] = { name = "Mortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultipleMortarWithDegen"] = { name = "Mortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiSpawnTriBomb"] = { name = "MalachaiSpawnTriBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWave"] = { name = "MalachaiRepeatableWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWaveGeometryAttack"] = { name = "MalachaiRepeatableWaveGeometryAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "is_area_damage", }, levels = { [1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
同時最多可以放置 6 個額外陷阱
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
夢魘之兆





monster base type attack cast speed +% and damage -% final [33]
不能被擊退
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
同時最多可以放置 6 個額外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
同時最多可以放置 6 個額外陷阱
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, bone_armour, 法術, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
生命
400%
護甲
+100%
異常狀態臨界值
400%
抗性




傷害
170%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.995 秒
傷害分佈
±30%
經驗值
200%
Model Size
100%
類型
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplifiedElder_
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );" on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedElder_"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { }, modList = { }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
陷阱投擲後 +40 秒不會被傷害
地雷投擲後 +40 秒不會被傷害
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
同時最多可以放置 6 個額外陷阱
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.