Présage du Cauchemar
Démon
Zone : Bassin primordial, Carte
monster base type attack cast speed +% and damage -% final [33]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
Spectre | N |
---|---|
Area | Bassin primordial, Carte |
Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
170%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Expérience
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplified
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
78
Vie
4,002,799
Armure
125,868
Évasion
6,667
Bouclier d'énergie
0
Damage
1,307
Dégâts des sorts
1,951
Précision
428
Attack Time
1.33665
Expérience
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Temps d'incantation: 3.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
is area damage [1]
malachai elemental cone spell maximum damage [2118]
malachai elemental cone spell minimum damage [1404]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
is area damage [1]
malachai elemental cone spell maximum damage [2118]
malachai elemental cone spell minimum damage [1404]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 1816–3373
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.995 sec.
40% de Perte de Dégâts d'Attaque
20% de Perte de Vitesse d'attaque
is area damage [1]
20% de Perte de Vitesse d'attaque
is area damage [1]
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 10%
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +38 secondes
Inflige 2833 à 4250 Dégâts de feu
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
Inflige 2833 à 4250 Dégâts de feu
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 619.4 à 917.6 Dégâts physiques
Inflige 583.1 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
Inflige 583.1 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 210 à 311 Dégâts physiques
Inflige 495.7 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
Inflige 495.7 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
MalachaiTeleportSlam
Attack
Base Damage: 1816–3373
Chances de coup critique: 5%
Dégâts d'Attaque: 228%
Dégâts d'Attaque: 227.5%
Attack Time: 1.995 sec.
Temps de recharge: 8 sec.
127.5% Davantage de Dégâts d'Attaque
41% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
Temps de recharge: 5 sec.
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 10%
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +38 secondes
Inflige 2833 à 4250 Dégâts de feu
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
Inflige 2833 à 4250 Dégâts de feu
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1816–3373
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.995 sec.
40% de Perte de Dégâts d'Attaque
20% de Perte de Vitesse d'attaque
+1.5 mètres d'Allonge en mêlée
is area damage [1]
20% de Perte de Vitesse d'attaque
+1.5 mètres d'Allonge en mêlée
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );" on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplified"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MalachaiRuneTrap", "MalachaiMultiRuneTrap", "MalachaiElementalCone", "MalachaiTeleportSlam", "MalachaiMortarWithDegen", "MalachaiMultipleMortarWithDegen", "MalachaiSpawnTriBomb", "MalachaiRepeatableWave", "MalachaiRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MalachaiRuneTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultiRuneTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "number_of_additional_traps_to_throw", "throw_traps_in_circle_radius", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiElementalCone"] = { name = "MalachaiElementalCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "malachai_elemental_cone_spell_minimum_damage", "malachai_elemental_cone_spell_maximum_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiTeleportSlam"] = { name = "MalachaiTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMortarWithDegen"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultipleMortarWithDegen"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiSpawnTriBomb"] = { name = "MalachaiSpawnTriBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWave"] = { name = "MalachaiRepeatableWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWaveGeometryAttack"] = { name = "MalachaiRepeatableWaveGeometryAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "is_area_damage", }, levels = { [1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Présage du Cauchemar
Démon
monster base type attack cast speed +% and damage -% final [33]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
170%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Expérience
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplifiedStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
723
Dégâts des sorts
1,080
Précision
290
Attack Time
1.33665
Expérience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Temps d'incantation: 3.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
is area damage [1]
malachai elemental cone spell maximum damage [1680]
malachai elemental cone spell minimum damage [1120]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
is area damage [1]
malachai elemental cone spell maximum damage [1680]
malachai elemental cone spell minimum damage [1120]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 1005–1867
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.995 sec.
40% de Perte de Dégâts d'Attaque
20% de Perte de Vitesse d'attaque
is area damage [1]
20% de Perte de Vitesse d'attaque
is area damage [1]
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 10%
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +38 secondes
Inflige 2146 à 3220 Dégâts de feu
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
Inflige 2146 à 3220 Dégâts de feu
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 619.9 à 929.8 Dégâts physiques
Inflige 581.2 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
Inflige 581.2 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 210.1 à 315.2 Dégâts physiques
Inflige 492.5 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
Inflige 492.5 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
MalachaiTeleportSlam
Attack
Base Damage: 1005–1867
Chances de coup critique: 5%
Dégâts d'Attaque: 228%
Dégâts d'Attaque: 227.5%
Attack Time: 1.995 sec.
Temps de recharge: 8 sec.
127.5% Davantage de Dégâts d'Attaque
41% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
Temps de recharge: 5 sec.
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 10%
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +38 secondes
Inflige 2146 à 3220 Dégâts de feu
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
Inflige 2146 à 3220 Dégâts de feu
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1005–1867
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.995 sec.
40% de Perte de Dégâts d'Attaque
20% de Perte de Vitesse d'attaque
+1.5 mètres d'Allonge en mêlée
is area damage [1]
20% de Perte de Vitesse d'attaque
+1.5 mètres d'Allonge en mêlée
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedStandalone"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MalachaiRuneTrap", "MalachaiMultiRuneTrap", "MalachaiElementalCone", "MalachaiTeleportSlam", "MalachaiMortarWithDegen", "MalachaiMultipleMortarWithDegen", "MalachaiSpawnTriBomb", "MalachaiRepeatableWave", "MalachaiRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MalachaiRuneTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultiRuneTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "number_of_additional_traps_to_throw", "throw_traps_in_circle_radius", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiElementalCone"] = { name = "MalachaiElementalCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "malachai_elemental_cone_spell_minimum_damage", "malachai_elemental_cone_spell_maximum_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiTeleportSlam"] = { name = "MalachaiTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMortarWithDegen"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultipleMortarWithDegen"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiSpawnTriBomb"] = { name = "MalachaiSpawnTriBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWave"] = { name = "MalachaiRepeatableWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWaveGeometryAttack"] = { name = "MalachaiRepeatableWaveGeometryAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "is_area_damage", }, levels = { [1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Présage du Cauchemar
Démon
monster base type attack cast speed +% and damage -% final [33]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
170%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Expérience
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplifiedElder_
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );" on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedElder_"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { }, modList = { }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |