Prophétie Perandus Rampage
Accepter Joyau de ramification Le Panthéon Arbre des Passifs Fossil Les Catalyseurs Orbe de Délire un Scarabée Breachstone Emblem Joyau intemporel Carte divinatoire
Présage du Cauchemar
Bassin primordial, Carte
Nightmare's Omen

Présage du Cauchemar

SpectreN
AreaBassin primordial, Carte
Modmonster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
cannot be knocked back [1]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
traps invulnerable for duration ms [40000]
mines invulnerable for duration ms [40000]
number of additional traps allowed [6]
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, human, humanoid, demon, large_model, not_dex, not_int
Damage170%
Vie400%
Ailment Threshold400%
Chances de coup critique5%
TypeMalachaiMapBossSimplified
Attack Distance6 ~ 15
Attack Time1.995 Second
Damage Spread30%
Pièce d'armure +25%
Précision+100%

MalachaiElementalCone
malachai elemental cone spell minimum damage [2022]
malachai elemental cone spell maximum damage [3049]
spell maximum action distance +% [-15]
monster penalty against minions damage +% final vs player minions [0]

is_area_damage cannot_stun Spell
Temps d'incantation: 3.5 Second
Temps de recharge: 8 Second

MalachaiRepeatableWave
skill art variation [1]
20% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [-4000]

is_area_damage

MalachaiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 3942 à 5913 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [0]
projectile spread radius [10]
Inflige 837.3 à 1240 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [47290]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second

MalachaiMultipleMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [1]
projectile spread radius [30]
Inflige 283.8 à 420.5 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [40208]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 4.5 Second

MalachaiTeleportSlam
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [12750]

is_area_damage Attack
Temps de recharge: 8 Second

MalachaiSpawnTriBomb
Temps de recharge: 5 Second

MalachaiMultiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 3942 à 5913 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont Jetés aléatoirement autour de vous

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiRepeatableWaveGeometryAttack
20% de Perte de Vitesse d'attaque
+15 à l'Allonge
active skill attack damage final permyriad [-4000]

is_area_damage Triggerable Attack
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Présage du Cauchemar575053232.81.99530475203318548040404025

MalachaiElementalCone
malachai elemental cone spell minimum damage [1791]
malachai elemental cone spell maximum damage [2702]
spell maximum action distance +% [-15]
monster penalty against minions damage +% final vs player minions [0]

is_area_damage cannot_stun Spell
Temps d'incantation: 3.5 Second
Temps de recharge: 8 Second

MalachaiRepeatableWave
skill art variation [1]
20% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [-4000]

is_area_damage

MalachaiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 3533 à 5299 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [0]
projectile spread radius [10]
Inflige 757.6 à 1122 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [42790]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second

MalachaiMultipleMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [1]
projectile spread radius [30]
Inflige 256.8 à 380.5 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [36382]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 4.5 Second

MalachaiTeleportSlam
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [12750]

is_area_damage Attack
Temps de recharge: 8 Second

MalachaiSpawnTriBomb
Temps de recharge: 5 Second

MalachaiMultiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 3533 à 5299 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont Jetés aléatoirement autour de vous

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiRepeatableWaveGeometryAttack
20% de Perte de Vitesse d'attaque
+15 à l'Allonge
active skill attack damage final permyriad [-4000]

is_area_damage Triggerable Attack
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Présage du Cauchemar515042883.81.99525336180317945040404025

MalachaiElementalCone
malachai elemental cone spell minimum damage [1404]
malachai elemental cone spell maximum damage [2118]
spell maximum action distance +% [-15]
monster penalty against minions damage +% final vs player minions [0]

is_area_damage cannot_stun Spell
Temps d'incantation: 3.5 Second
Temps de recharge: 8 Second

MalachaiRepeatableWave
skill art variation [1]
20% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [-4000]

is_area_damage

MalachaiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 2833 à 4250 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [0]
projectile spread radius [10]
Inflige 619.4 à 917.6 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [34983]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second

MalachaiMultipleMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [1]
projectile spread radius [30]
Inflige 210 à 311 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [29744]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 4.5 Second

MalachaiTeleportSlam
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [12750]

is_area_damage Attack
Temps de recharge: 8 Second

MalachaiSpawnTriBomb
Temps de recharge: 5 Second

MalachaiMultiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 2833 à 4250 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont Jetés aléatoirement autour de vous

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiRepeatableWaveGeometryAttack
20% de Perte de Vitesse d'attaque
+15 à l'Allonge
active skill attack damage final permyriad [-4000]

is_area_damage Triggerable Attack
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Présage du Cauchemar398542289.61.99517072141606852040404025
MalachaiElementalCone20OnlyLastTarget TargetNotNear
MalachaiElementalCone6OnlyLastTarget TargetNear
MortarWithGroundEffects MalachaiMortarWithDegen8TargetNotNear
TrapGroundFire MalachaiRuneTrap8TargetIsEnemy
TrapGroundFire MalachaiMultiRuneTrap4TargetIsEnemy
TrapGroundFire MalachaiMultiRuneTrap4TargetIsEnemy IAmAboveLevel39 IAmBelowLevel67
TrapGroundFire MalachaiMultiRuneTrap8TargetIsEnemy IAmAboveLevel66
MalachaiTeleportSlam20TargetNotMediumNear IHaveNoShield TargetIsPlayer NoRepeatGroup Group1
EmptyActionAttack16OnlyLastTarget TargetNear TargetIsPlayer ForceTargetEnemy
EmptyActionAttack8OnlyLastTarget TargetNear TargetIsPlayer IAmBelowLevel40 ForceTargetEnemy
EmptyActionAttack4TargetNear ForceTargetEnemy
MalachaiSpawnTriBomb12EnemyInAggroRangeOfMe

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao"
	preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao"
	preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );"
	on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );"
	on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );"
	on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );"
}
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplified"] = {
    name = "Nightmare's Omen",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.7,
    damageSpread = 0.3,
    attackTime = 1.995,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MalachaiRuneTrap",
        "MalachaiMultiRuneTrap",
        "MalachaiElementalCone",
        "MalachaiTeleportSlam",
        "MalachaiMortarWithDegen",
        "MalachaiMultipleMortarWithDegen",
        "MalachaiSpawnTriBomb",
        "MalachaiRepeatableWave",
        "MalachaiRepeatableWaveGeometryAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRuneTrap"] = {
    name = "Fire Trap",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.4444,
    incrementalEffectiveness = 0.045,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_trap_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "trap_throwing_speed_+%",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "create_trap_at_target_location",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {19000, 0.8, 1.2, 6, 0, -60, critChance = 10, levelRequirement = 40, statInterpolation = {1, 3, 3, 1, 1, 1},  cost = { }, },
        [2] = {38000, 0.8, 1.2, 6, 0, -60, critChance = 10, levelRequirement = 68, statInterpolation = {1, 3, 3, 1, 1, 1},  cost = { }, },
        [3] = {38000, 0.68, 1.02, 6, 0, -60, critChance = 10, levelRequirement = 72, statInterpolation = {1, 3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultiRuneTrap"] = {
    name = "Fire Trap",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.4444,
    incrementalEffectiveness = 0.045,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_trap_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "trap_throwing_speed_+%",
        "number_of_additional_traps_to_throw",
        "throw_traps_in_circle_radius",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "create_trap_at_target_location",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {19000, 0.64, 0.96, 6, 0, -60, 2, 42, critChance = 10, levelRequirement = 40, statInterpolation = {1, 3, 3, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {38000, 0.8, 1.2, 6, 0, -60, 2, 42, critChance = 10, levelRequirement = 68, statInterpolation = {1, 3, 3, 1, 1, 1, 1, 1},  cost = { }, },
        [3] = {38000, 0.68, 1.02, 6, 0, -60, 2, 42, critChance = 10, levelRequirement = 72, statInterpolation = {1, 3, 3, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiElementalCone"] = {
    name = "MalachaiElementalCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.58,
    incrementalEffectiveness = 0.051,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "malachai_elemental_cone_spell_minimum_damage",
        "malachai_elemental_cone_spell_maximum_damage",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.64, 0.96, -15, -40, levelRequirement = 40, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.64, 0.96, -15, -20, levelRequirement = 57, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.8, 1.2, -15, 0, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.61, 0.92, -15, 0, levelRequirement = 72, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleportSlam"] = {
    name = "MalachaiTeleportSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -41, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1, 1},  cost = { }, },
        [2] = {75, -41, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1, 1},  cost = { }, },
        [3] = {100, -41, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMortarWithDegen"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.77,
    incrementalEffectiveness = 0.04,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_skill_effect_duration",
        "base_physical_damage_to_deal_per_minute",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0, 10, 0.52, 0.78, -33, 5000, 1.89, critChance = 5, levelRequirement = 40, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [2] = {0, 10, 0.52, 0.78, -33, 5000, 1.89, critChance = 5, levelRequirement = 57, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [3] = {0, 10, 0.8, 1.2, -33, 5000, 2.7, critChance = 5, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [4] = {0, 10, 0.54, 0.8, -33, 5000, 1.83, critChance = 5, levelRequirement = 72, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultipleMortarWithDegen"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.6,
    incrementalEffectiveness = 0.04,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_skill_effect_duration",
        "base_physical_damage_to_deal_per_minute",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {3, 30, 0.52, 0.78, -33, 5000, 4.05, critChance = 5, levelRequirement = 40, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [2] = {4, 30, 0.52, 0.78, -33, 5000, 4.05, critChance = 5, levelRequirement = 57, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [3] = {1, 30, 0.8, 1.2, -33, 5000, 6.75, critChance = 5, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [4] = {1, 30, 0.54, 0.8, -33, 5000, 4.59, critChance = 5, levelRequirement = 72, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSpawnTriBomb"] = {
    name = "MalachaiSpawnTriBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWave"] = {
    name = "MalachaiRepeatableWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_art_variation",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, -25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1, 1},  cost = { }, },
        [2] = {1, -20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1, 1},  cost = { }, },
        [3] = {1, -20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWaveGeometryAttack"] = {
    name = "MalachaiRepeatableWaveGeometryAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "melee_range_+",
        "is_area_damage",
    },
    levels = {
        [1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1, 1},  cost = { }, },
        [2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1, 1},  cost = { }, },
        [3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
cannot be knocked back [1]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
traps invulnerable for duration ms [40000]
mines invulnerable for duration ms [40000]
number of additional traps allowed [6]
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, human, humanoid, demon, large_model, not_dex, not_int
Damage170%
Vie400%
Ailment Threshold400%
Chances de coup critique5%
TypeMalachaiMapBossSimplified
Attack Distance6 ~ 15
Attack Time1.995 Second
Damage Spread30%
Pièce d'armure +25%
Précision+100%

MalachaiElementalCone
malachai elemental cone spell minimum damage [2022]
malachai elemental cone spell maximum damage [3049]
spell maximum action distance +% [-15]
monster penalty against minions damage +% final vs player minions [0]

is_area_damage cannot_stun Spell
Temps d'incantation: 3.5 Second
Temps de recharge: 8 Second

MalachaiRepeatableWave
skill art variation [1]
20% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [-4000]

is_area_damage

MalachaiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 3942 à 5913 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [0]
projectile spread radius [10]
Inflige 837.3 à 1240 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [47290]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second

MalachaiMultipleMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [1]
projectile spread radius [30]
Inflige 283.8 à 420.5 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [40208]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 4.5 Second

MalachaiTeleportSlam
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [12750]

is_area_damage Attack
Temps de recharge: 8 Second

MalachaiSpawnTriBomb
Temps de recharge: 5 Second

MalachaiMultiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 3942 à 5913 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont Jetés aléatoirement autour de vous

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiRepeatableWaveGeometryAttack
20% de Perte de Vitesse d'attaque
+15 à l'Allonge
active skill attack damage final permyriad [-4000]

is_area_damage Triggerable Attack
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
84Présage du Cauchemar575053232.81.99530475203318548040404025

MalachaiElementalCone
malachai elemental cone spell minimum damage [1791]
malachai elemental cone spell maximum damage [2702]
spell maximum action distance +% [-15]
monster penalty against minions damage +% final vs player minions [0]

is_area_damage cannot_stun Spell
Temps d'incantation: 3.5 Second
Temps de recharge: 8 Second

MalachaiRepeatableWave
skill art variation [1]
20% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [-4000]

is_area_damage

MalachaiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 3533 à 5299 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [0]
projectile spread radius [10]
Inflige 757.6 à 1122 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [42790]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second

MalachaiMultipleMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [1]
projectile spread radius [30]
Inflige 256.8 à 380.5 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [36382]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 4.5 Second

MalachaiTeleportSlam
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [12750]

is_area_damage Attack
Temps de recharge: 8 Second

MalachaiSpawnTriBomb
Temps de recharge: 5 Second

MalachaiMultiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 3533 à 5299 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont Jetés aléatoirement autour de vous

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiRepeatableWaveGeometryAttack
20% de Perte de Vitesse d'attaque
+15 à l'Allonge
active skill attack damage final permyriad [-4000]

is_area_damage Triggerable Attack
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
82Présage du Cauchemar515042883.81.99525336180317945040404025

MalachaiElementalCone
malachai elemental cone spell minimum damage [1404]
malachai elemental cone spell maximum damage [2118]
spell maximum action distance +% [-15]
monster penalty against minions damage +% final vs player minions [0]

is_area_damage cannot_stun Spell
Temps d'incantation: 3.5 Second
Temps de recharge: 8 Second

MalachaiRepeatableWave
skill art variation [1]
20% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [-4000]

is_area_damage

MalachaiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 2833 à 4250 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [0]
projectile spread radius [10]
Inflige 619.4 à 917.6 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [34983]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second

MalachaiMultipleMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [1]
projectile spread radius [30]
Inflige 210 à 311 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [29744]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 4.5 Second

MalachaiTeleportSlam
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [12750]

is_area_damage Attack
Temps de recharge: 8 Second

MalachaiSpawnTriBomb
Temps de recharge: 5 Second

MalachaiMultiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 2833 à 4250 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont Jetés aléatoirement autour de vous

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiRepeatableWaveGeometryAttack
20% de Perte de Vitesse d'attaque
+15 à l'Allonge
active skill attack damage final permyriad [-4000]

is_area_damage Triggerable Attack
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
78Présage du Cauchemar398542289.61.99517072141606852040404025

MalachaiElementalCone
malachai elemental cone spell minimum damage [1033]
malachai elemental cone spell maximum damage [1557]
spell maximum action distance +% [-15]
monster penalty against minions damage +% final vs player minions [0]

is_area_damage cannot_stun Spell
Temps d'incantation: 3.5 Second
Temps de recharge: 8 Second

MalachaiRepeatableWave
skill art variation [1]
20% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [-4000]

is_area_damage

MalachaiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 2144 à 3216 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [0]
projectile spread radius [10]
Inflige 480.1 à 711.2 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [27116]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second

MalachaiMultipleMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [1]
projectile spread radius [30]
Inflige 162.7 à 241.1 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [23055]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 4.5 Second

MalachaiTeleportSlam
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [12750]

is_area_damage Attack
Temps de recharge: 8 Second

MalachaiSpawnTriBomb
Temps de recharge: 5 Second

MalachaiMultiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 2144 à 3216 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont Jetés aléatoirement autour de vous

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiRepeatableWaveGeometryAttack
20% de Perte de Vitesse d'attaque
+15 à l'Allonge
active skill attack damage final permyriad [-4000]

is_area_damage Triggerable Attack
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
73Présage du Cauchemar2960917081.99510863104355676040404025

MalachaiElementalCone
malachai elemental cone spell minimum damage [992.3]
malachai elemental cone spell maximum damage [1488]
spell maximum action distance +% [-15]
monster penalty against minions damage +% final vs player minions [0]

is_area_damage cannot_stun Spell
Temps d'incantation: 3.5 Second
Temps de recharge: 8 Second

MalachaiRepeatableWave
skill art variation [1]
20% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [-4000]

is_area_damage

MalachaiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 1902 à 2853 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [0]
projectile spread radius [10]
Inflige 549.3 à 823.9 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [30897]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second

MalachaiMultipleMortarWithDegen
Mortier
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
monster projectile variation [1]
projectile spread radius [30]
Inflige 186.2 à 279.3 Dégâts physiques
spell maximum action distance +% [-33]
base skill effect duration [5000]
base physical damage to deal per minute [26184]

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 4.5 Second

MalachaiTeleportSlam
voll slam damage +% final at centre [100]
41% de Perte de Vitesse d'attaque
active skill attack damage final permyriad [12750]

is_area_damage Attack
Temps de recharge: 8 Second

MalachaiSpawnTriBomb
Temps de recharge: 5 Second

MalachaiMultiRuneTrap
groundfire
Piège incendiaire
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Les Pièges durent 38 secondes
Inflige 1902 à 2853 Dégâts de feu
trap variation [6]
active skill area of effect radius +% final [0]
60% de Réduction de la Vitesse de jet des Pièges
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont Jetés aléatoirement autour de vous

is_trap is_area_damage base_skill_is_trapped create_trap_at_target_location ignores_trap_and_mine_cooldown_limit Spell Duration Hit SkillCanMine Area CausesBurning Trap DamageOverTime FireSkill AreaSpell
Temps d'incantation: 1 Second
Temps de recharge: 5 Second

MalachaiRepeatableWaveGeometryAttack
20% de Perte de Vitesse d'attaque
+15 à l'Allonge
active skill attack damage final permyriad [-4000]

is_area_damage Triggerable Attack
Niveau NomExpérienceDamageAttack TimeAlly LifePièce d'armure ÉvasionBouclier d'énergieRésiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
68Présage du Cauchemar215361266.91.995688876594681040404025
MalachaiElementalCone20OnlyLastTarget TargetNotNear
MalachaiElementalCone6OnlyLastTarget TargetNear
MortarWithGroundEffects MalachaiMortarWithDegen8TargetNotNear
TrapGroundFire MalachaiRuneTrap8TargetIsEnemy
TrapGroundFire MalachaiMultiRuneTrap4TargetIsEnemy
TrapGroundFire MalachaiMultiRuneTrap4TargetIsEnemy IAmAboveLevel39 IAmBelowLevel67
TrapGroundFire MalachaiMultiRuneTrap8TargetIsEnemy IAmAboveLevel66
MalachaiTeleportSlam20TargetNotMediumNear IHaveNoShield TargetIsPlayer NoRepeatGroup Group1
EmptyActionAttack16OnlyLastTarget TargetNear TargetIsPlayer ForceTargetEnemy
EmptyActionAttack8OnlyLastTarget TargetNear TargetIsPlayer IAmBelowLevel40 ForceTargetEnemy
EmptyActionAttack4TargetNear ForceTargetEnemy
MalachaiSpawnTriBomb12EnemyInAggroRangeOfMe

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedStandalone"] = {
    name = "Nightmare's Omen",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.7,
    damageSpread = 0.3,
    attackTime = 1.995,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MalachaiRuneTrap",
        "MalachaiMultiRuneTrap",
        "MalachaiElementalCone",
        "MalachaiTeleportSlam",
        "MalachaiMortarWithDegen",
        "MalachaiMultipleMortarWithDegen",
        "MalachaiSpawnTriBomb",
        "MalachaiRepeatableWave",
        "MalachaiRepeatableWaveGeometryAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRuneTrap"] = {
    name = "Fire Trap",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.4444,
    incrementalEffectiveness = 0.045,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_trap_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "trap_throwing_speed_+%",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "create_trap_at_target_location",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {19000, 0.8, 1.2, 6, 0, -60, critChance = 10, levelRequirement = 40, statInterpolation = {1, 3, 3, 1, 1, 1},  cost = { }, },
        [2] = {38000, 0.8, 1.2, 6, 0, -60, critChance = 10, levelRequirement = 68, statInterpolation = {1, 3, 3, 1, 1, 1},  cost = { }, },
        [3] = {38000, 0.68, 1.02, 6, 0, -60, critChance = 10, levelRequirement = 72, statInterpolation = {1, 3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultiRuneTrap"] = {
    name = "Fire Trap",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.4444,
    incrementalEffectiveness = 0.045,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_trap_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "trap_throwing_speed_+%",
        "number_of_additional_traps_to_throw",
        "throw_traps_in_circle_radius",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "create_trap_at_target_location",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {19000, 0.64, 0.96, 6, 0, -60, 2, 42, critChance = 10, levelRequirement = 40, statInterpolation = {1, 3, 3, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {38000, 0.8, 1.2, 6, 0, -60, 2, 42, critChance = 10, levelRequirement = 68, statInterpolation = {1, 3, 3, 1, 1, 1, 1, 1},  cost = { }, },
        [3] = {38000, 0.68, 1.02, 6, 0, -60, 2, 42, critChance = 10, levelRequirement = 72, statInterpolation = {1, 3, 3, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiElementalCone"] = {
    name = "MalachaiElementalCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.58,
    incrementalEffectiveness = 0.051,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "malachai_elemental_cone_spell_minimum_damage",
        "malachai_elemental_cone_spell_maximum_damage",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.64, 0.96, -15, -40, levelRequirement = 40, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.64, 0.96, -15, -20, levelRequirement = 57, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.8, 1.2, -15, 0, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.61, 0.92, -15, 0, levelRequirement = 72, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleportSlam"] = {
    name = "MalachaiTeleportSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, -41, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1, 1},  cost = { }, },
        [2] = {75, -41, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1, 1},  cost = { }, },
        [3] = {100, -41, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMortarWithDegen"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.77,
    incrementalEffectiveness = 0.04,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_skill_effect_duration",
        "base_physical_damage_to_deal_per_minute",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0, 10, 0.52, 0.78, -33, 5000, 1.89, critChance = 5, levelRequirement = 40, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [2] = {0, 10, 0.52, 0.78, -33, 5000, 1.89, critChance = 5, levelRequirement = 57, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [3] = {0, 10, 0.8, 1.2, -33, 5000, 2.7, critChance = 5, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [4] = {0, 10, 0.54, 0.8, -33, 5000, 1.83, critChance = 5, levelRequirement = 72, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultipleMortarWithDegen"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.6,
    incrementalEffectiveness = 0.04,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_skill_effect_duration",
        "base_physical_damage_to_deal_per_minute",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {3, 30, 0.52, 0.78, -33, 5000, 4.05, critChance = 5, levelRequirement = 40, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [2] = {4, 30, 0.52, 0.78, -33, 5000, 4.05, critChance = 5, levelRequirement = 57, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [3] = {1, 30, 0.8, 1.2, -33, 5000, 6.75, critChance = 5, levelRequirement = 68, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
        [4] = {1, 30, 0.54, 0.8, -33, 5000, 4.59, critChance = 5, levelRequirement = 72, statInterpolation = {1, 1, 3, 3, 1, 1, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSpawnTriBomb"] = {
    name = "MalachaiSpawnTriBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWave"] = {
    name = "MalachaiRepeatableWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_art_variation",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, -25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1, 1},  cost = { }, },
        [2] = {1, -20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1, 1},  cost = { }, },
        [3] = {1, -20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWaveGeometryAttack"] = {
    name = "MalachaiRepeatableWaveGeometryAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "melee_range_+",
        "is_area_damage",
    },
    levels = {
        [1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1, 1},  cost = { }, },
        [2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1, 1},  cost = { }, },
        [3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
    },
}
SpectreN
Area
Modmonster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
cannot be knocked back [1]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
traps invulnerable for duration ms [40000]
mines invulnerable for duration ms [40000]
number of additional traps allowed [6]
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, human, humanoid, demon, large_model, not_dex, not_int
Damage170%
Vie400%
Ailment Threshold400%
Chances de coup critique5%
TypeMalachaiMapBossSimplified
Attack Distance6 ~ 15
Attack Time1.995 Second
Damage Spread30%
Pièce d'armure +25%
Précision+100%
Résiste au FeuRésiste au FroidRésiste à la FoudreRésiste au Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedElder_"] = {
    name = "Nightmare's Omen",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.7,
    damageSpread = 0.3,
    attackTime = 1.995,
    attackRange = 15,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}