Présage du Cauchemar
DémonZone : Bassin primordial, Carte
monster base type attack cast speed +% and damage -% final [33]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
| Spectre | N |
|---|---|
| Area | Bassin primordial, Carte |
| Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
Damage
170%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Expérience
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplified
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
77
Vie
2,565,615
Armure
116,490
Score d'Évasion
6,448
Damage
1,233
Dégâts des sorts
1,841
Précision
824
Attack Time
1.33665
Expérience
134,112
Minion Life
514,567
Minion Damage
1,017
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Temps d'incantation: 3.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
is area damage [1]
malachai elemental cone spell maximum damage [1992]
malachai elemental cone spell minimum damage [1321]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 1714–3183
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.995 sec.
40% de Perte de Dégâts d'Attaque
20% de Perte de Vitesse d'attaque
is area damage [1]
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 10%
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +38 secondes
Inflige 2680 à 4021 Dégâts de feu
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 588.8 à 872.2 Dégâts physiques
Inflige 554.2 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 199.6 à 295.7 Dégâts physiques
Inflige 471.2 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
MalachaiTeleportSlam
Attack
Base Damage: 1714–3183
Chances de coup critique: 5%
Dégâts d'Attaque: 228%
Dégâts d'Attaque: 227.5%
Attack Time: 1.995 sec.
Temps de recharge: 8 sec.
127.5% Davantage de Dégâts d'Attaque
41% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
Temps de recharge: 5 sec.
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 10%
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +38 secondes
Inflige 2680 à 4021 Dégâts de feu
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1714–3183
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.995 sec.
40% de Perte de Dégâts d'Attaque
20% de Perte de Vitesse d'attaque
+1.5 mètres d'Allonge en mêlée
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );"
on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );"
on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );"
on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplified"] = {
name = "Nightmare's Omen",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.7,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"MalachaiRuneTrap",
"MalachaiMultiRuneTrap",
"MalachaiElementalCone",
"MalachaiTeleportSlam",
"MalachaiMortarWithDegen",
"MalachaiMultipleMortarWithDegen",
"MalachaiSpawnTriBomb",
"MalachaiRepeatableWave",
"MalachaiRepeatableWaveGeometryAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"number_of_additional_traps_to_throw",
"throw_traps_in_circle_radius",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiElementalCone"] = {
name = "MalachaiElementalCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"malachai_elemental_cone_spell_minimum_damage",
"malachai_elemental_cone_spell_maximum_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleportSlam"] = {
name = "MalachaiTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultipleMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"monster_projectile_variation",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSpawnTriBomb"] = {
name = "MalachaiSpawnTriBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWave"] = {
name = "MalachaiRepeatableWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWaveGeometryAttack"] = {
name = "MalachaiRepeatableWaveGeometryAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"melee_range_+",
"is_area_damage",
},
levels = {
[1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
| Family | TrapsAllowed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dégâts |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Présage du Cauchemar
Démonmonster base type attack cast speed +% and damage -% final [33]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
Damage
170%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Expérience
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplifiedStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
57,580
Score d'Évasion
4,739
Damage
723
Dégâts des sorts
1,080
Précision
580
Attack Time
1.33665
Expérience
112,805
Minion Life
120,902
Minion Damage
578
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Temps d'incantation: 3.5 sec.
Temps de recharge: 8 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
is area damage [1]
malachai elemental cone spell maximum damage [1488]
malachai elemental cone spell minimum damage [992.3]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 1005–1867
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.995 sec.
40% de Perte de Dégâts d'Attaque
20% de Perte de Vitesse d'attaque
is area damage [1]
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 10%
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +38 secondes
Inflige 1902 à 2853 Dégâts de feu
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 549.3 à 823.9 Dégâts physiques
Inflige 515 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 4.5 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
Inflige 186.2 à 279.3 Dégâts physiques
Inflige 436.4 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
MalachaiTeleportSlam
Attack
Base Damage: 1005–1867
Chances de coup critique: 5%
Dégâts d'Attaque: 228%
Dégâts d'Attaque: 227.5%
Attack Time: 1.995 sec.
Temps de recharge: 8 sec.
127.5% Davantage de Dégâts d'Attaque
41% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
Temps de recharge: 5 sec.
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 10%
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +38 secondes
Inflige 1902 à 2853 Dégâts de feu
Jetez jusqu'à 2 Pièges supplémentaires
Les Pièges sont jetés au hasard autour de l'emplacement ciblé
60% de Réduction de la Vitesse de jet des Pièges
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1005–1867
Chances de coup critique: 5%
Dégâts d'Attaque: 60%
Dégâts d'Attaque: 60%
Attack Time: 1.995 sec.
40% de Perte de Dégâts d'Attaque
20% de Perte de Vitesse d'attaque
+1.5 mètres d'Allonge en mêlée
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedStandalone"] = {
name = "Nightmare's Omen",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.7,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"MalachaiRuneTrap",
"MalachaiMultiRuneTrap",
"MalachaiElementalCone",
"MalachaiTeleportSlam",
"MalachaiMortarWithDegen",
"MalachaiMultipleMortarWithDegen",
"MalachaiSpawnTriBomb",
"MalachaiRepeatableWave",
"MalachaiRepeatableWaveGeometryAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultiRuneTrap"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_trap_duration",
"trap_variation",
"trap_throwing_speed_+%",
"number_of_additional_traps_to_throw",
"throw_traps_in_circle_radius",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"create_trap_at_target_location",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiElementalCone"] = {
name = "MalachaiElementalCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"malachai_elemental_cone_spell_minimum_damage",
"malachai_elemental_cone_spell_maximum_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiTeleportSlam"] = {
name = "MalachaiTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiMultipleMortarWithDegen"] = {
name = "Mortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Like monster mortar skill, but leaves a ground effect on impact.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"monster_projectile_variation",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_skill_effect_duration",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, },
[4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiSpawnTriBomb"] = {
name = "MalachaiSpawnTriBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWave"] = {
name = "MalachaiRepeatableWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
},
levels = {
[1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MalachaiRepeatableWaveGeometryAttack"] = {
name = "MalachaiRepeatableWaveGeometryAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"melee_range_+",
"is_area_damage",
},
levels = {
[1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, },
[2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, },
[3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
| Family | TrapsAllowed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dégâts |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Présage du Cauchemar
Démonmonster base type attack cast speed +% and damage -% final [33]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, Lanceur de sorts, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
Damage
170%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Expérience
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplifiedElder_
Object Type
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao"
preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Life
{
on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );"
on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );"
on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );"
on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedElder_"] = {
name = "Nightmare's Omen",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.7,
damageSpread = 0.3,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dégâts Attaque Lanceur de sorts Vitesse |
Vous ne pouvez pas être Repoussé(e)
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Les Pièges ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +40 secondes après avoir été jetées
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Permet de placer jusqu'à 6 Pièges supplémentaires à la fois
| Family | TrapsAllowed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dégâts |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.