Omen des Albtraums
Dämon
Gebiet: 'Urbecken'-Karte
monster base type attack cast speed +% and damage -% final [33]
Kann nicht zurückgestoßen werden
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
Spectre | N |
---|---|
Area | 'Urbecken'-Karte |
Tags | bludgeoning_weapon, bone_armour, Zauberer, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, malachai_boss_map, medium_movement, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
170%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Erfahrung
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplified
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
78
Leben
4,002,799
Rüstung
125,868
Ausweichen
6,667
Energieschild
0
Damage
1,307
Zauberschaden
1,951
Genauigkeit
428
Attack Time
1.33665
Erfahrung
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Zauberzeit: 3.5 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
is area damage [1]
malachai elemental cone spell maximum damage [2118]
malachai elemental cone spell minimum damage [1404]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
is area damage [1]
malachai elemental cone spell maximum damage [2118]
malachai elemental cone spell minimum damage [1404]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 1816–3373
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Angriffsschaden: 60%
Attack Time: 1.995 Sek.
Verursacht 40% weniger Angriffsschaden
20% weniger Angriffsgeschwindigkeit
is area damage [1]
20% weniger Angriffsgeschwindigkeit
is area damage [1]
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 10%
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +38 Sekunden aktiv
Verursacht 2833 bis 4250 Feuerschaden
60% verringerte Fallen-Wurfgeschwindigkeit
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
Verursacht 2833 bis 4250 Feuerschaden
60% verringerte Fallen-Wurfgeschwindigkeit
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Verursacht 619.4 bis 917.6 physischen Schaden
Verursacht 583.1 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
Verursacht 583.1 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Verursacht 210 bis 311 physischen Schaden
Verursacht 495.7 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
Verursacht 495.7 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
MalachaiTeleportSlam
Attack
Base Damage: 1816–3373
Kritische Trefferchance: 5%
Angriffsschaden: 228%
Angriffsschaden: 227.5%
Attack Time: 1.995 Sek.
Abklingzeit: 8 Sek.
Verursacht 127.5% mehr Angriffsschaden
41% weniger Angriffsgeschwindigkeit
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
41% weniger Angriffsgeschwindigkeit
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
Abklingzeit: 5 Sek.
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 10%
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +38 Sekunden aktiv
Verursacht 2833 bis 4250 Feuerschaden
Werft bis zu 2 zusätzliche Fallen
Fallen werden zufällig um den Zielort herum geworfen
60% verringerte Fallen-Wurfgeschwindigkeit
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
Verursacht 2833 bis 4250 Feuerschaden
Werft bis zu 2 zusätzliche Fallen
Fallen werden zufällig um den Zielort herum geworfen
60% verringerte Fallen-Wurfgeschwindigkeit
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1816–3373
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Angriffsschaden: 60%
Attack Time: 1.995 Sek.
Verursacht 40% weniger Angriffsschaden
20% weniger Angriffsgeschwindigkeit
+1.5 Meter zur Nahkampfschlagreichweite
is area damage [1]
20% weniger Angriffsgeschwindigkeit
+1.5 Meter zur Nahkampfschlagreichweite
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );" on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplified"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MalachaiRuneTrap", "MalachaiMultiRuneTrap", "MalachaiElementalCone", "MalachaiTeleportSlam", "MalachaiMortarWithDegen", "MalachaiMultipleMortarWithDegen", "MalachaiSpawnTriBomb", "MalachaiRepeatableWave", "MalachaiRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MalachaiRuneTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultiRuneTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "number_of_additional_traps_to_throw", "throw_traps_in_circle_radius", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiElementalCone"] = { name = "MalachaiElementalCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "malachai_elemental_cone_spell_minimum_damage", "malachai_elemental_cone_spell_maximum_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiTeleportSlam"] = { name = "MalachaiTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMortarWithDegen"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultipleMortarWithDegen"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiSpawnTriBomb"] = { name = "MalachaiSpawnTriBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWave"] = { name = "MalachaiRepeatableWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWaveGeometryAttack"] = { name = "MalachaiRepeatableWaveGeometryAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "is_area_damage", }, levels = { [1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Omen des Albtraums
Dämon
monster base type attack cast speed +% and damage -% final [33]
Kann nicht zurückgestoßen werden
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, Zauberer, demon, extra_large_height, fire_affinity, human, humanoid, is_unarmed, large_model, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
170%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Erfahrung
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplifiedStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
723
Zauberschaden
1,080
Genauigkeit
290
Attack Time
1.33665
Erfahrung
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MalachaiElementalCone
Spell
Zauberzeit: 3.5 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
is area damage [1]
malachai elemental cone spell maximum damage [1680]
malachai elemental cone spell minimum damage [1120]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
is area damage [1]
malachai elemental cone spell maximum damage [1680]
malachai elemental cone spell minimum damage [1120]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-15]
MalachaiRepeatableWave
Attack
Base Damage: 1005–1867
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Angriffsschaden: 60%
Attack Time: 1.995 Sek.
Verursacht 40% weniger Angriffsschaden
20% weniger Angriffsgeschwindigkeit
is area damage [1]
20% weniger Angriffsgeschwindigkeit
is area damage [1]
MalachaiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 10%
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +38 Sekunden aktiv
Verursacht 2146 bis 3220 Feuerschaden
60% verringerte Fallen-Wurfgeschwindigkeit
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
Verursacht 2146 bis 3220 Feuerschaden
60% verringerte Fallen-Wurfgeschwindigkeit
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Verursacht 619.9 bis 929.8 physischen Schaden
Verursacht 581.2 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
Verursacht 581.2 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
base is projectile [1]
is area damage [1]
projectile spread radius [10]
spell maximum action distance +% [-33]
MalachaiMultipleMortarWithDegen
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 4.5 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Verursacht 210.1 bis 315.2 physischen Schaden
Verursacht 492.5 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
Verursacht 492.5 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
base is projectile [1]
is area damage [1]
monster projectile variation [1]
projectile spread radius [30]
spell maximum action distance +% [-33]
MalachaiTeleportSlam
Attack
Base Damage: 1005–1867
Kritische Trefferchance: 5%
Angriffsschaden: 228%
Angriffsschaden: 227.5%
Attack Time: 1.995 Sek.
Abklingzeit: 8 Sek.
Verursacht 127.5% mehr Angriffsschaden
41% weniger Angriffsgeschwindigkeit
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
41% weniger Angriffsgeschwindigkeit
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
voll slam damage +% final at centre [100]
MalachaiSpawnTriBomb
Abklingzeit: 5 Sek.
MalachaiMultiRuneTrap
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 10%
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +38 Sekunden aktiv
Verursacht 2146 bis 3220 Feuerschaden
Werft bis zu 2 zusätzliche Fallen
Fallen werden zufällig um den Zielort herum geworfen
60% verringerte Fallen-Wurfgeschwindigkeit
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
Verursacht 2146 bis 3220 Feuerschaden
Werft bis zu 2 zusätzliche Fallen
Fallen werden zufällig um den Zielort herum geworfen
60% verringerte Fallen-Wurfgeschwindigkeit
active skill area of effect radius +% final [50]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [6]
MalachaiRepeatableWaveGeometryAttack
Triggerable, Attack
Base Damage: 1005–1867
Kritische Trefferchance: 5%
Angriffsschaden: 60%
Angriffsschaden: 60%
Attack Time: 1.995 Sek.
Verursacht 40% weniger Angriffsschaden
20% weniger Angriffsgeschwindigkeit
+1.5 Meter zur Nahkampfschlagreichweite
is area damage [1]
20% weniger Angriffsgeschwindigkeit
+1.5 Meter zur Nahkampfschlagreichweite
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedStandalone"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "MalachaiRuneTrap", "MalachaiMultiRuneTrap", "MalachaiElementalCone", "MalachaiTeleportSlam", "MalachaiMortarWithDegen", "MalachaiMultipleMortarWithDegen", "MalachaiSpawnTriBomb", "MalachaiRepeatableWave", "MalachaiRepeatableWaveGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MalachaiRuneTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 19000, 6, -60, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultiRuneTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "trap_throwing_speed_+%", "number_of_additional_traps_to_throw", "throw_traps_in_circle_radius", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.63999998569489, 0.95999997854233, 19000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 38000, 6, -60, 2, 42, 50, critChance = 10, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiElementalCone"] = { name = "MalachaiElementalCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "malachai_elemental_cone_spell_minimum_damage", "malachai_elemental_cone_spell_maximum_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.63999998569489, 0.95999997854233, -40, -15, -50, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.63999998569489, 0.95999997854233, -20, -15, -50, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -15, -50, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.61000001430511, 0.9200000166893, 0, -15, -50, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiTeleportSlam"] = { name = "MalachaiTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {75, -41, -50, baseMultiplier = 1.36, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {75, -41, -50, baseMultiplier = 1.564, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {100, -41, -50, baseMultiplier = 2.275, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMortarWithDegen"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 1.8899999856949, 10, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2.7000000476837, 10, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 1.8300000429153, 10, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiMultipleMortarWithDegen"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "monster_projectile_variation", "projectile_spread_radius", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 3, 30, -33, 5000, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.51999998092651, 0.77999997138977, 4.0500001907349, 4, 30, -33, 5000, critChance = 5, levelRequirement = 57, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6.75, 1, 30, -33, 5000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [4] = {0.54000002145767, 0.80000001192093, 4.5900001525879, 1, 30, -33, 5000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiSpawnTriBomb"] = { name = "MalachaiSpawnTriBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWave"] = { name = "MalachaiRepeatableWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-25, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MalachaiRepeatableWaveGeometryAttack"] = { name = "MalachaiRepeatableWaveGeometryAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "melee_range_+", "is_area_damage", }, levels = { [1] = {-25, 15, baseMultiplier = 0.5, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [2] = {-20, 15, baseMultiplier = 0.55, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [3] = {-20, 15, baseMultiplier = 0.6, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Omen des Albtraums
Dämon
monster base type attack cast speed +% and damage -% final [33]
Kann nicht zurückgestoßen werden
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Nightmare's Omen
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, Zauberer, demon, elder_map_boss, extra_large_height, human, humanoid, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
170%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±30%
Erfahrung
200%
Model Size
100%
Type
MalachaiMapBossSimplified
Metadata
MalachaiMapBossSimplifiedElder_
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/Malachai_Death.ao" preload_animated_object = "Metadata/Terrain/Mountain/Belly/Feature/BeastGrowls/beastgrowl_loop.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaideathstageone_take2.ao );" on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/malachaigibexplosion_fx.ao );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs1.ao, animate );" on_death = "SpawnPermanentEffect( Metadata/Effects/Spells/monsters_effects/act4/Malachai/death_portal/deathexplosion_gibs2.ao, animate );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Malachai/MalachaiMapBossSimplifiedElder_"] = { name = "Nightmare's Omen", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.7, damageSpread = 0.3, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { }, modList = { }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fallen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +40 Sekunden nach dem Wurf nicht beschädigt werden
Id | MonsterImplicitTrapsInvulnerableMalachai |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
Id | MonsterIncreasedTrapsAllowedMalachai |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |