原始之躍蜥
野獸
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Primal Scrabbler
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2Spectre
標籤animal_claw_weapon, beast, 法術, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
生命
176%
閃避
+50%
異常狀態臨界值
176%
抗性
0 0 40 0
傷害
85%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 20
攻擊間隔
0.99 秒
傷害分佈
±20%
經驗值
65%
Model Size
100%
類型
HarvestSandleaper
Metadata
HarvestSandLeaperT2_
等級
68
生命
11,323
護甲
28,790
閃避
7,109
能量護盾
0
傷害
318
法術傷害
318
命中
290
攻擊間隔
0.99
經驗值
6,666
異常狀態臨界值
11,323
冰緩
36
感電
36
易碎
203
焦灼
36
殘喘
99
MeleeLightning
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 254–381
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 0.99 秒
用強大的攻擊擊倒敵人。
75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 150.3% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
GSHarvestSandLeaperSnipe
法術, 可觸發
暴擊率: 5%
施放時間: 2.533 秒
冷卻時間: 6 秒
造成 18723477 閃電傷害
is area damage [1]
spell maximum action distance +% [-40]
HarvestSandLeaperDodgeLeft
冷卻時間: 5 秒
monster dodge distance [12]
HarvestSandLeaperDodgeLeftFar
冷卻時間: 5 秒
monster dodge distance [24]
HarvestSandLeaperDodgeRight
冷卻時間: 5 秒
monster dodge direction [1]
monster dodge distance [12]
HarvestSandLeaperDodgeRightFar
冷卻時間: 5 秒
monster dodge direction [1]
monster dodge distance [24]
EASHarvestEmerge
法術
施放時間: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Life
{
	corpse_sink_delay_ms = 1700
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Animated
{
	on_event_addbuildupepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
	on_event_removebuildupepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
}

Life
{
	on_death = "Call( Vines900 ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2_"] = {
    name = "Primal Scrabbler",
    life = 1.76,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.85,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeLightning",
        "HarvestSandLeaperDodgeLeft",
        "HarvestSandLeaperDodgeLeftFar",
        "HarvestSandLeaperDodgeRight",
        "HarvestSandLeaperDodgeRightFar",
        "GSHarvestSandLeaperSnipe",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeLeft"] = {
    name = "HarvestSandLeaperDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeLeftFar"] = {
    name = "HarvestSandLeaperDodgeLeftFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeRight"] = {
    name = "HarvestSandLeaperDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeRightFar"] = {
    name = "HarvestSandLeaperDodgeRightFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestSandLeaperSnipe"] = {
    name = "GSHarvestSandLeaperSnipe",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.533,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 原始之躍蜥
    野獸
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Scrabbler
    幽魂Y
    標籤animal_claw_weapon, beast, 法術, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
    生命
    176%
    閃避
    +50%
    異常狀態臨界值
    176%
    抗性
    0 0 40 0
    傷害
    85%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 20
    攻擊間隔
    0.99 秒
    傷害分佈
    ±20%
    經驗值
    65%
    Model Size
    100%
    類型
    HarvestSandleaper
    Metadata
    HarvestSandLeaperT2Spectre
    等級
    68
    生命
    11,323
    護甲
    28,790
    閃避
    7,109
    能量護盾
    0
    傷害
    318
    法術傷害
    318
    命中
    290
    攻擊間隔
    0.99
    經驗值
    6,666
    異常狀態臨界值
    11,323
    冰緩
    36
    感電
    36
    易碎
    203
    焦灼
    36
    殘喘
    99
    MeleeLightning
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 254–381
    暴擊率: 5%
    攻擊傷害: 75%
    攻擊間隔: 0.99 秒
    用強大的攻擊擊倒敵人。
    75% 物理傷害轉換為閃電傷害
    造成 25% 更少攻擊傷害
    造成 150.3% 更多傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GSHarvestSandLeaperSnipe
    法術, 可觸發
    暴擊率: 5%
    施放時間: 2.533 秒
    冷卻時間: 6 秒
    造成 18723477 閃電傷害
    is area damage [1]
    spell maximum action distance +% [-40]
    HarvestSandLeaperDodgeLeft
    冷卻時間: 5 秒
    monster dodge distance [12]
    HarvestSandLeaperDodgeLeftFar
    冷卻時間: 5 秒
    monster dodge distance [24]
    HarvestSandLeaperDodgeRight
    冷卻時間: 5 秒
    monster dodge direction [1]
    monster dodge distance [12]
    HarvestSandLeaperDodgeRightFar
    冷卻時間: 5 秒
    monster dodge direction [1]
    monster dodge distance [24]
    EASHarvestEmerge
    法術
    施放時間: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Animated
    {
    	on_event_addbuildupepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    	on_event_removebuildupepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2Spectre"] = {
        name = "Primal Scrabbler",
        life = 1.76,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeLightning",
            "HarvestSandLeaperDodgeLeft",
            "HarvestSandLeaperDodgeLeftFar",
            "HarvestSandLeaperDodgeRight",
            "HarvestSandLeaperDodgeRightFar",
            "GSHarvestSandLeaperSnipe",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeLightning"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeLeft"] = {
        name = "HarvestSandLeaperDodgeLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_distance",
        },
        levels = {
            [1] = {12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeLeftFar"] = {
        name = "HarvestSandLeaperDodgeLeftFar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_distance",
        },
        levels = {
            [1] = {24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeRight"] = {
        name = "HarvestSandLeaperDodgeRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {1, 12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeRightFar"] = {
        name = "HarvestSandLeaperDodgeRightFar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {1, 24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestSandLeaperSnipe"] = {
        name = "GSHarvestSandLeaperSnipe",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.533,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • Edit

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