原始爬虫
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Primal Scrabbler
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2Spectre
标签animal_claw_weapon, beast, 施法, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
生命
176%
闪避值
+50%
异常状态临界值
176%
抗性
0 0 40 0
伤害
85%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 20
攻击间隔
0.99 秒
伤害分布
±20%
经验值
65%
Model Size
100%
类型
HarvestSandleaper
Metadata
HarvestSandLeaperT2_
等级
68
生命
11,323
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
318
法术伤害
318
命中
290
攻击间隔
0.99
经验值
6,666
异常状态临界值
11,323
冰缓
36
Shock
36
Brittle
203
Scorch
36
Sap
99
MeleeLightning
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 254–381
攻击暴击率: 5%
攻击伤害: 75%
攻击间隔: 0.99 秒
对你的敌人无情痛击。
75% 物理伤害转换为闪电伤害
攻击伤害总降 25%
伤害总增 150.3%
skill can fire arrows [1]
skill can fire wand projectiles [1]
GSHarvestSandLeaperSnipe
法术, 可触发
攻击暴击率: 5%
施放间隔: 2.533 秒
冷却时间: 6 秒
造成 1872 - 3477 闪电伤害
is area damage [1]
spell maximum action distance +% [-40]
HarvestSandLeaperDodgeLeft
冷却时间: 5 秒
monster dodge distance [12]
HarvestSandLeaperDodgeLeftFar
冷却时间: 5 秒
monster dodge distance [24]
HarvestSandLeaperDodgeRight
冷却时间: 5 秒
monster dodge direction [1]
monster dodge distance [12]
HarvestSandLeaperDodgeRightFar
冷却时间: 5 秒
monster dodge direction [1]
monster dodge distance [24]
EASHarvestEmerge
法术
施放间隔: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Life
{
	corpse_sink_delay_ms = 1700
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Animated
{
	on_event_addbuildupepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
	on_event_removebuildupepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
}

Life
{
	on_death = "Call( Vines900 ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2_"] = {
    name = "Primal Scrabbler",
    life = 1.76,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.85,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeLightning",
        "HarvestSandLeaperDodgeLeft",
        "HarvestSandLeaperDodgeLeftFar",
        "HarvestSandLeaperDodgeRight",
        "HarvestSandLeaperDodgeRightFar",
        "GSHarvestSandLeaperSnipe",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeLeft"] = {
    name = "HarvestSandLeaperDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeLeftFar"] = {
    name = "HarvestSandLeaperDodgeLeftFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_distance",
    },
    levels = {
        [1] = {24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeRight"] = {
    name = "HarvestSandLeaperDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeRightFar"] = {
    name = "HarvestSandLeaperDodgeRightFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
    },
    levels = {
        [1] = {1, 24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestSandLeaperSnipe"] = {
    name = "GSHarvestSandLeaperSnipe",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.533,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 原始爬虫
    野兽
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Scrabbler
    幽魂Y
    标签animal_claw_weapon, beast, 施法, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
    生命
    176%
    闪避值
    +50%
    异常状态临界值
    176%
    抗性
    0 0 40 0
    伤害
    85%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 20
    攻击间隔
    0.99 秒
    伤害分布
    ±20%
    经验值
    65%
    Model Size
    100%
    类型
    HarvestSandleaper
    Metadata
    HarvestSandLeaperT2Spectre
    等级
    68
    生命
    11,323
    护甲
    28,790
    闪避值
    7,109
    能量护盾
    0
    伤害
    318
    法术伤害
    318
    命中
    290
    攻击间隔
    0.99
    经验值
    6,666
    异常状态临界值
    11,323
    冰缓
    36
    Shock
    36
    Brittle
    203
    Scorch
    36
    Sap
    99
    MeleeLightning
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 254–381
    攻击暴击率: 5%
    攻击伤害: 75%
    攻击间隔: 0.99 秒
    对你的敌人无情痛击。
    75% 物理伤害转换为闪电伤害
    攻击伤害总降 25%
    伤害总增 150.3%
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GSHarvestSandLeaperSnipe
    法术, 可触发
    攻击暴击率: 5%
    施放间隔: 2.533 秒
    冷却时间: 6 秒
    造成 1872 - 3477 闪电伤害
    is area damage [1]
    spell maximum action distance +% [-40]
    HarvestSandLeaperDodgeLeft
    冷却时间: 5 秒
    monster dodge distance [12]
    HarvestSandLeaperDodgeLeftFar
    冷却时间: 5 秒
    monster dodge distance [24]
    HarvestSandLeaperDodgeRight
    冷却时间: 5 秒
    monster dodge direction [1]
    monster dodge distance [12]
    HarvestSandLeaperDodgeRightFar
    冷却时间: 5 秒
    monster dodge direction [1]
    monster dodge distance [24]
    EASHarvestEmerge
    法术
    施放间隔: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Animated
    {
    	on_event_addbuildupepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    	on_event_removebuildupepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2Spectre"] = {
        name = "Primal Scrabbler",
        life = 1.76,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeLightning",
            "HarvestSandLeaperDodgeLeft",
            "HarvestSandLeaperDodgeLeftFar",
            "HarvestSandLeaperDodgeRight",
            "HarvestSandLeaperDodgeRightFar",
            "GSHarvestSandLeaperSnipe",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeLightning"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeLeft"] = {
        name = "HarvestSandLeaperDodgeLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_distance",
        },
        levels = {
            [1] = {12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeLeftFar"] = {
        name = "HarvestSandLeaperDodgeLeftFar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_distance",
        },
        levels = {
            [1] = {24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeRight"] = {
        name = "HarvestSandLeaperDodgeRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {1, 12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeRightFar"] = {
        name = "HarvestSandLeaperDodgeRightFar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
        },
        levels = {
            [1] = {1, 24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestSandLeaperSnipe"] = {
        name = "GSHarvestSandLeaperSnipe",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.533,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • Edit

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