Escarbador primitivo
Primal Scrabbler
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2Spectre
Modmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Immunemonster no map drops [1]
Tagsanimal_claw_weapon, beast, Lanzador de hechizos, extra_extra_small_height, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
176%Vida
+50%Evasión
176%Ailment Threshold
0 0 40 0Resistencia
85%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 20Attack Distance
0.99 SecondAttack Time
±20%Damage Spread
65%Experiencia
100%Model Size
HarvestSandleaperType
62,119Vida
16,265Armadura
12,180Evasión
0Escudo de energía
810Damage
538Precisión
0.99Attack Time
8,613Experiencia
62,119Ailment Threshold
196Chill
196Shock
1,111Brittle
196Scorch
543Sap
MeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 648–972
Daño de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 0.99 Second
Derriba a tus enemigos con un poderoso embate.
75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
Inflige un 200% más de daño
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GSHarvestSandLeaperSnipe
Triggerable
Tiempo de recarga: 6 Second
Inflige de 4565 a 8478 de daño de rayo
is area damage [1]
spell maximum action distance +% [-40]
HarvestSandLeaperDodgeLeft
Tiempo de recarga: 5 Second
monster dodge distance [12]
HarvestSandLeaperDodgeLeftFar
Tiempo de recarga: 5 Second
monster dodge distance [24]
HarvestSandLeaperDodgeRight
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [12]
HarvestSandLeaperDodgeRightFar
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [24]
EASHarvestEmerge
50,268Vida
14,425Armadura
11,412Evasión
0Escudo de energía
723Damage
499Precisión
0.99Attack Time
8,454Experiencia
50,268Ailment Threshold
159Chill
159Shock
899Brittle
159Scorch
439Sap
MeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 578–867
Daño de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 0.99 Second
Derriba a tus enemigos con un poderoso embate.
75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
Inflige un 1% más de daño
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GSHarvestSandLeaperSnipe
Triggerable
Tiempo de recarga: 6 Second
Inflige de 4091 a 7598 de daño de rayo
is area damage [1]
spell maximum action distance +% [-40]
HarvestSandLeaperDodgeLeft
Tiempo de recarga: 5 Second
monster dodge distance [12]
HarvestSandLeaperDodgeLeftFar
Tiempo de recarga: 5 Second
monster dodge distance [24]
HarvestSandLeaperDodgeRight
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [12]
HarvestSandLeaperDodgeRightFar
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [24]
EASHarvestEmerge
32,099Vida
11,328Armadura
10,001Evasión
0Escudo de energía
574Damage
428Precisión
0.99Attack Time
8,045Experiencia
32,099Ailment Threshold
101Chill
101Shock
574Brittle
101Scorch
280Sap
MeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 459–689
Daño de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 0.99 Second
Derriba a tus enemigos con un poderoso embate.
75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
Inflige un 1% más de daño
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GSHarvestSandLeaperSnipe
Triggerable
Tiempo de recarga: 6 Second
Inflige de 3281 a 6094 de daño de rayo
is area damage [1]
spell maximum action distance +% [-40]
HarvestSandLeaperDodgeLeft
Tiempo de recarga: 5 Second
monster dodge distance [12]
HarvestSandLeaperDodgeLeftFar
Tiempo de recarga: 5 Second
monster dodge distance [24]
HarvestSandLeaperDodgeRight
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [12]
HarvestSandLeaperDodgeRightFar
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [24]
EASHarvestEmerge
19,100Vida
8,348Armadura
8,450Evasión
0Escudo de energía
428Damage
352Precisión
0.99Attack Time
7,402Experiencia
19,100Ailment Threshold
60Chill
60Shock
342Brittle
60Scorch
167Sap
MeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 342–514
Daño de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 0.99 Second
Derriba a tus enemigos con un poderoso embate.
75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
Inflige un 1% más de daño
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GSHarvestSandLeaperSnipe
Triggerable
Tiempo de recarga: 6 Second
Inflige de 2483 a 4611 de daño de rayo
is area damage [1]
spell maximum action distance +% [-40]
HarvestSandLeaperDodgeLeft
Tiempo de recarga: 5 Second
monster dodge distance [12]
HarvestSandLeaperDodgeLeftFar
Tiempo de recarga: 5 Second
monster dodge distance [24]
HarvestSandLeaperDodgeRight
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [12]
HarvestSandLeaperDodgeRightFar
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [24]
EASHarvestEmerge
11,323Vida
6,127Armadura
7,109Evasión
0Escudo de energía
318Damage
290Precisión
0.99Attack Time
6,666Experiencia
11,323Ailment Threshold
36Chill
36Shock
203Brittle
36Scorch
99Sap
MeleeLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 254–381
Daño de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 0.99 Second
Derriba a tus enemigos con un poderoso embate.
75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
Inflige un 1% más de daño
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
GSHarvestSandLeaperSnipe
Triggerable
Tiempo de recarga: 6 Second
Inflige de 1872 a 3477 de daño de rayo
is area damage [1]
spell maximum action distance +% [-40]
HarvestSandLeaperDodgeLeft
Tiempo de recarga: 5 Second
monster dodge distance [12]
HarvestSandLeaperDodgeLeftFar
Tiempo de recarga: 5 Second
monster dodge distance [24]
HarvestSandLeaperDodgeRight
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [12]
HarvestSandLeaperDodgeRightFar
Tiempo de recarga: 5 Second
monster dodge direction [1]
monster dodge distance [24]
EASHarvestEmerge
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
MonsterDodge HarvestSandLeaperDodgeLeft20ForceTargetEnemy TargetNear
MonsterDodge HarvestSandLeaperDodgeLeftFar20ForceTargetEnemy TargetNotNear
MonsterDodge HarvestSandLeaperDodgeRight20ForceTargetEnemy TargetNear
MonsterDodge HarvestSandLeaperDodgeRightFar20ForceTargetEnemy TargetNotNear
GeometrySpellGSHarvestSandLeaperSnipe60 ForceTargetEnemy TargetIsPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Life
{
	corpse_sink_delay_ms = 1700
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Animated
{
	on_event_addbuildupepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
	on_event_removebuildupepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
}

Life
{
	on_death = "Call( Vines900 ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2_"] = {
    name = "Primal Scrabbler",
    life = 1.76,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.85,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeLightning",
        "HarvestSandLeaperDodgeLeft",
        "HarvestSandLeaperDodgeLeftFar",
        "HarvestSandLeaperDodgeRight",
        "HarvestSandLeaperDodgeRightFar",
        "GSHarvestSandLeaperSnipe",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 19, statInterpolation = ,  cost = { }, },
        [3] = {levelRequirement = 20, statInterpolation = ,  cost = { }, },
        [4] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeLeft"] = {
    name = "HarvestSandLeaperDodgeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeLeftFar"] = {
    name = "HarvestSandLeaperDodgeLeftFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeRight"] = {
    name = "HarvestSandLeaperDodgeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestSandLeaperDodgeRightFar"] = {
    name = "HarvestSandLeaperDodgeRightFar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestSandLeaperSnipe"] = {
    name = "GSHarvestSandLeaperSnipe",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.533,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Escarbador primitivo
    Primal Scrabbler
    SpectreY
    Modmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Tagsanimal_claw_weapon, beast, Lanzador de hechizos, hard_armour, insect, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
    176%Vida
    +50%Evasión
    176%Ailment Threshold
    0 0 40 0Resistencia
    85%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 20Attack Distance
    0.99 SecondAttack Time
    ±20%Damage Spread
    65%Experiencia
    100%Model Size
    HarvestSandleaperType
    62,119Vida
    16,265Armadura
    12,180Evasión
    0Escudo de energía
    810Damage
    538Precisión
    0.99Attack Time
    8,613Experiencia
    62,119Ailment Threshold
    196Chill
    196Shock
    1,111Brittle
    196Scorch
    543Sap
    MeleeLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 648–972
    Daño de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 0.99 Second
    Derriba a tus enemigos con un poderoso embate.
    75% del daño físico se convierte en daño de rayo
    Inflige un 25% menos de daño de ataque
    Inflige un 200% más de daño
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    GSHarvestSandLeaperSnipe
    Triggerable
    Tiempo de recarga: 6 Second
    Inflige de 4565 a 8478 de daño de rayo
    is area damage [1]
    spell maximum action distance +% [-40]
    HarvestSandLeaperDodgeLeft
    Tiempo de recarga: 5 Second
    monster dodge distance [12]
    HarvestSandLeaperDodgeLeftFar
    Tiempo de recarga: 5 Second
    monster dodge distance [24]
    HarvestSandLeaperDodgeRight
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [12]
    HarvestSandLeaperDodgeRightFar
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [24]
    EASHarvestEmerge
    50,268Vida
    14,425Armadura
    11,412Evasión
    0Escudo de energía
    723Damage
    499Precisión
    0.99Attack Time
    8,454Experiencia
    50,268Ailment Threshold
    159Chill
    159Shock
    899Brittle
    159Scorch
    439Sap
    MeleeLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 578–867
    Daño de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 0.99 Second
    Derriba a tus enemigos con un poderoso embate.
    75% del daño físico se convierte en daño de rayo
    Inflige un 25% menos de daño de ataque
    Inflige un 1% más de daño
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    GSHarvestSandLeaperSnipe
    Triggerable
    Tiempo de recarga: 6 Second
    Inflige de 4091 a 7598 de daño de rayo
    is area damage [1]
    spell maximum action distance +% [-40]
    HarvestSandLeaperDodgeLeft
    Tiempo de recarga: 5 Second
    monster dodge distance [12]
    HarvestSandLeaperDodgeLeftFar
    Tiempo de recarga: 5 Second
    monster dodge distance [24]
    HarvestSandLeaperDodgeRight
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [12]
    HarvestSandLeaperDodgeRightFar
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [24]
    EASHarvestEmerge
    32,099Vida
    11,328Armadura
    10,001Evasión
    0Escudo de energía
    574Damage
    428Precisión
    0.99Attack Time
    8,045Experiencia
    32,099Ailment Threshold
    101Chill
    101Shock
    574Brittle
    101Scorch
    280Sap
    MeleeLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 459–689
    Daño de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 0.99 Second
    Derriba a tus enemigos con un poderoso embate.
    75% del daño físico se convierte en daño de rayo
    Inflige un 25% menos de daño de ataque
    Inflige un 1% más de daño
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    GSHarvestSandLeaperSnipe
    Triggerable
    Tiempo de recarga: 6 Second
    Inflige de 3281 a 6094 de daño de rayo
    is area damage [1]
    spell maximum action distance +% [-40]
    HarvestSandLeaperDodgeLeft
    Tiempo de recarga: 5 Second
    monster dodge distance [12]
    HarvestSandLeaperDodgeLeftFar
    Tiempo de recarga: 5 Second
    monster dodge distance [24]
    HarvestSandLeaperDodgeRight
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [12]
    HarvestSandLeaperDodgeRightFar
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [24]
    EASHarvestEmerge
    19,100Vida
    8,348Armadura
    8,450Evasión
    0Escudo de energía
    428Damage
    352Precisión
    0.99Attack Time
    7,402Experiencia
    19,100Ailment Threshold
    60Chill
    60Shock
    342Brittle
    60Scorch
    167Sap
    MeleeLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 342–514
    Daño de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 0.99 Second
    Derriba a tus enemigos con un poderoso embate.
    75% del daño físico se convierte en daño de rayo
    Inflige un 25% menos de daño de ataque
    Inflige un 1% más de daño
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    GSHarvestSandLeaperSnipe
    Triggerable
    Tiempo de recarga: 6 Second
    Inflige de 2483 a 4611 de daño de rayo
    is area damage [1]
    spell maximum action distance +% [-40]
    HarvestSandLeaperDodgeLeft
    Tiempo de recarga: 5 Second
    monster dodge distance [12]
    HarvestSandLeaperDodgeLeftFar
    Tiempo de recarga: 5 Second
    monster dodge distance [24]
    HarvestSandLeaperDodgeRight
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [12]
    HarvestSandLeaperDodgeRightFar
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [24]
    EASHarvestEmerge
    11,323Vida
    6,127Armadura
    7,109Evasión
    0Escudo de energía
    318Damage
    290Precisión
    0.99Attack Time
    6,666Experiencia
    11,323Ailment Threshold
    36Chill
    36Shock
    203Brittle
    36Scorch
    99Sap
    MeleeLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 254–381
    Daño de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 0.99 Second
    Derriba a tus enemigos con un poderoso embate.
    75% del daño físico se convierte en daño de rayo
    Inflige un 25% menos de daño de ataque
    Inflige un 1% más de daño
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    GSHarvestSandLeaperSnipe
    Triggerable
    Tiempo de recarga: 6 Second
    Inflige de 1872 a 3477 de daño de rayo
    is area damage [1]
    spell maximum action distance +% [-40]
    HarvestSandLeaperDodgeLeft
    Tiempo de recarga: 5 Second
    monster dodge distance [12]
    HarvestSandLeaperDodgeLeftFar
    Tiempo de recarga: 5 Second
    monster dodge distance [24]
    HarvestSandLeaperDodgeRight
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [12]
    HarvestSandLeaperDodgeRightFar
    Tiempo de recarga: 5 Second
    monster dodge direction [1]
    monster dodge distance [24]
    EASHarvestEmerge
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee 3
    MonsterDodge HarvestSandLeaperDodgeLeft20ForceTargetEnemy TargetNear
    MonsterDodge HarvestSandLeaperDodgeLeftFar20ForceTargetEnemy TargetNotNear
    MonsterDodge HarvestSandLeaperDodgeRight20ForceTargetEnemy TargetNear
    MonsterDodge HarvestSandLeaperDodgeRightFar20ForceTargetEnemy TargetNotNear
    GeometrySpellGSHarvestSandLeaperSnipe60 ForceTargetEnemy TargetIsPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Animated
    {
    	on_event_addbuildupepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    	on_event_removebuildupepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/SandJumper/epk/buildup.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestSandLeaperT2Spectre"] = {
        name = "Primal Scrabbler",
        life = 1.76,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeLightning",
            "HarvestSandLeaperDodgeLeft",
            "HarvestSandLeaperDodgeLeftFar",
            "HarvestSandLeaperDodgeRight",
            "HarvestSandLeaperDodgeRightFar",
            "GSHarvestSandLeaperSnipe",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeLightning"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 19, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 20, statInterpolation = ,  cost = { }, },
            [4] = {levelRequirement = 84, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeLeft"] = {
        name = "HarvestSandLeaperDodgeLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeLeftFar"] = {
        name = "HarvestSandLeaperDodgeLeftFar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeRight"] = {
        name = "HarvestSandLeaperDodgeRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestSandLeaperDodgeRightFar"] = {
        name = "HarvestSandLeaperDodgeRightFar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestSandLeaperSnipe"] = {
        name = "GSHarvestSandLeaperSnipe",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.533,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
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