史前幻影
不死
地區: 先祖壁壘
monster no map drops [1]
Primeval Phantasm
幽魂N
地區先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘, 先祖壁壘
標籤法術, delve_monster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
生命
168%
生命轉為護盾
50%
異常狀態臨界值
168%
抗性
20 20 20 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
120%
Model Size
125%
類型
DelvePhantasm
Metadata
PhantasmDelve
等級
68
生命
10,808
護甲
28,790
閃避
4,739
能量護盾
3,064
傷害
448
法術傷害
448
命中
290
攻擊間隔
1.755
經驗值
12,306
異常狀態臨界值
10,808
冰緩
34
感電
34
易碎
193
焦灼
34
殘喘
94
SummonPhantasmFadingProjectile
法術, 投射物, 傷害
暴擊率: 5%
附加傷害效用: 150%
施放時間: 1.17 秒
造成 547.3820.9 物理傷害
投射物穿透全部目標
base is projectile [1]
SummonPhantasmFadingProjectile2
法術, 投射物, 傷害
暴擊率: 5%
附加傷害效用: 150%
施放時間: 1.17 秒
造成 547.3820.9 物理傷害
投射物穿透全部目標
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/PhantasmDelve"] = {
    name = "Primeval Phantasm",
    life = 1.68,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SummonPhantasmFadingProjectile",
        "SummonPhantasmFadingProjectile2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonPhantasmFadingProjectile"] = {
    name = "SummonPhantasmFadingProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonPhantasmFadingProjectile2"] = {
    name = "SummonPhantasmFadingProjectile2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 史前幻影
    不死
    monster no map drops [1]
    Primeval Phantasm
    幽魂Y
    標籤法術, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    生命
    168%
    生命轉為護盾
    50%
    異常狀態臨界值
    168%
    抗性
    20 20 20 0
    傷害
    120%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    125%
    類型
    DelvePhantasm
    Metadata
    PhantasmCowardsTrial
    等級
    68
    生命
    10,808
    護甲
    28,790
    閃避
    4,739
    能量護盾
    3,064
    傷害
    448
    法術傷害
    448
    命中
    290
    攻擊間隔
    1.755
    經驗值
    12,306
    異常狀態臨界值
    10,808
    冰緩
    34
    感電
    34
    易碎
    193
    焦灼
    34
    殘喘
    94
    SummonPhantasmFadingProjectile
    法術, 投射物, 傷害
    暴擊率: 5%
    附加傷害效用: 150%
    施放時間: 1.17 秒
    造成 547.3820.9 物理傷害
    投射物穿透全部目標
    base is projectile [1]
    SummonPhantasmFadingProjectile2
    法術, 投射物, 傷害
    暴擊率: 5%
    附加傷害效用: 150%
    施放時間: 1.17 秒
    造成 547.3820.9 物理傷害
    投射物穿透全部目標
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/CowardsTrial/PhantasmCowardsTrial"] = {
        name = "Primeval Phantasm",
        life = 1.68,
        energyShield = 0.5,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SummonPhantasmFadingProjectile",
            "SummonPhantasmFadingProjectile2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonPhantasmFadingProjectile"] = {
        name = "SummonPhantasmFadingProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonPhantasmFadingProjectile2"] = {
        name = "SummonPhantasmFadingProjectile2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Edit

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