Fantasma Primitivo
No muerto
Área: Fortaleza primitiva
Primeval Phantasm
Spectre | N |
---|---|
Area | Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva |
Tags | Lanzador de hechizos, delve_monster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Vida
168%
Energy Shield From Life
50%
Ailment Threshold
168%
Resistencia
20 20 20 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
120%
Model Size
125%
Type
DelvePhantasm
Metadata
PhantasmDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
10,808
Armadura
28,790
Evasión
4,739
Escudo de energía
3,064
Damage
448
Daño de hechizos
448
Precisión
290
Attack Time
1.755
Experiencia
12,306
Ailment Threshold
10,808
Chill
34
Shock
34
Brittle
193
Scorch
34
Sap
94
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPhantasmFadingProjectile
Spell, Projectile, Damage
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1.17 seg
Inflige de 547.3 a 820.9 de daño físico
Los proyectiles perforan a todos los objetivos
base is projectile [1]
Los proyectiles perforan a todos los objetivos
base is projectile [1]
SummonPhantasmFadingProjectile2
Spell, Projectile, Damage
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1.17 seg
Inflige de 547.3 a 820.9 de daño físico
Los proyectiles perforan a todos los objetivos
base is projectile [1]
Los proyectiles perforan a todos los objetivos
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/PhantasmDelve"] = { name = "Primeval Phantasm", life = 1.68, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "SummonPhantasmFadingProjectile", "SummonPhantasmFadingProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonPhantasmFadingProjectile"] = { name = "SummonPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonPhantasmFadingProjectile2"] = { name = "SummonPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Fantasma primitivo
No muerto
monster no map drops [1]
Primeval Phantasm
Spectre | Y |
---|---|
Tags | Lanzador de hechizos, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Vida
168%
Energy Shield From Life
50%
Ailment Threshold
168%
Resistencia
20 20 20 0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
120%
Model Size
125%
Type
DelvePhantasm
Metadata
PhantasmCowardsTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
10,808
Armadura
28,790
Evasión
4,739
Escudo de energía
3,064
Damage
448
Daño de hechizos
448
Precisión
290
Attack Time
1.755
Experiencia
12,306
Ailment Threshold
10,808
Chill
34
Shock
34
Brittle
193
Scorch
34
Sap
94
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonPhantasmFadingProjectile
Spell, Projectile, Damage
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1.17 seg
Inflige de 547.3 a 820.9 de daño físico
Los proyectiles perforan a todos los objetivos
base is projectile [1]
Los proyectiles perforan a todos los objetivos
base is projectile [1]
SummonPhantasmFadingProjectile2
Spell, Projectile, Damage
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1.17 seg
Inflige de 547.3 a 820.9 de daño físico
Los proyectiles perforan a todos los objetivos
base is projectile [1]
Los proyectiles perforan a todos los objetivos
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/PhantasmCowardsTrial"] = { name = "Primeval Phantasm", life = 1.68, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "SummonPhantasmFadingProjectile", "SummonPhantasmFadingProjectile2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonPhantasmFadingProjectile"] = { name = "SummonPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonPhantasmFadingProjectile2"] = { name = "SummonPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |