薩滿之藤
野獸
Shamanic Vine
幽魂N
標籤beast, immobile, not_dex, not_int
生命
100%
護甲
+100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 20
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AzmeriBeehiveBehemothVine
Metadata
BeehiveBehemothVine
等級
68
生命
6,433
護甲
57,580
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.995
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
GABeehiveBehemothVineSlam
可觸發, 攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊傷害: 115%
攻擊間隔: 1.995 秒
造成 15% 更多攻擊傷害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Actor
{
	basic_action = "Emerge"

	on_start_Emerge =
	"
		IfExists( nearest_player, { FaceObject( nearest_player ); } );
	"
}

Functions
{
	TargetNearestPlayer = "this.nearest_player = arg1;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/BeehiveBehemothVine"] = {
    name = "Shamanic Vine",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "GABeehiveBehemothVineSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GABeehiveBehemothVineSlam"] = {
    name = "GABeehiveBehemothVineSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}