異界.根除
異能
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
cannot have affliction mods [1]
不能被擊退
The Eradicator
幽魂N
地區狂暴山莊, 妄想高塔, 譏弄棧房, 異界.根除
標籤法術, elder_guardian_boss, elder_lightning_guardian, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood
生命
1200%
生命轉為護盾
33%
閃避
+33%
異常狀態臨界值
504%
抗性
50 50 50 30
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
ElderGuardian2
Metadata
ElderGuardian2
等級
82
生命
25,112,725
護甲
85,651
閃避
7,608
能量護盾
0
傷害
1,453
法術傷害
2,168
命中
0
攻擊間隔
1.005
經驗值
143,066
異常狀態臨界值
4,957,252
冰緩
15,675
感電
15,675
易碎
88,680
焦灼
15,675
殘喘
43,307
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2307–3461
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
LightningElderTeleportSpark
投射物, 法術, 持續時間
施放時間: 3 秒
冷卻時間: 45 秒
造成 21743262 閃電傷害
+10 秒基礎持續時間
基礎額外效果持續時間 5
發射 5 個額外投射物
增加 25% 投射物速度
base is projectile [1]
LightningElderBolt1
法術, 可觸發
施放時間: 1.1 秒
造成 25353802 閃電傷害
is area damage [1]
spell maximum action distance +% [-10]
LightningElderBolt2
法術, 可觸發
施放時間: 1.1 秒
造成 25353802 閃電傷害
is area damage [1]
spell maximum action distance +% [-10]
LightningElderBolt3
法術, 可觸發
施放時間: 1.45 秒
冷卻時間: 3 秒
造成 16632495 閃電傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-10]
ElderSparkTriggered
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
電球
暴擊率: 5%
附加傷害效用: 70%
施放時間: 0.5 秒
施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
造成 616.11848 閃電傷害
+1.5 秒基礎持續時間
發射 4 個額外投射物
以環狀型式發射投射物
增加 25% 投射物速度
base is projectile [1]
generic skill trigger id [1]
projectile angle variance [45]
projectile swap from to locations [1]
LightningElderBolt4
法術, 可觸發
施放時間: 4.25 秒
冷卻時間: 12 秒
造成 23183476 閃電傷害
減少 75% 範圍效果半徑
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
LightningElderTendrils
法術
施放時間: 1.45 秒
冷卻時間: 45 秒
造成 14502174 閃電傷害
你的擊中不能暈眩敵人
+5 秒基礎持續時間
active skill area of effect radius +% final [33]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
ElderLightningTendrilsChannelled
法術, 傷害, 範圍, 圖騰技能, 閃電, 引導, 範圍法術
電能釋放
暴擊率: 5%
施放時間: 0.5 秒
你引導施放此技能時,技能釋放電能脈衝,對你面前弧狀區域內的所有敵人造成傷害。
造成 440.51322 閃電傷害
你的擊中不能暈眩敵人
4 次脈衝,釋放 1 次強脈衝
基礎範圍為 2.4
強脈衝造成 50% 更多擊中和異常狀態傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
LightningElderBouncingOrb
法術
施放時間: 1 秒
冷卻時間: 25 秒
造成 226.5679.5 閃電傷害
你的擊中不能暈眩敵人
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpellNovaElderGuardianLightning
法術, 傷害, 範圍, 持續時間, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 611.51835 閃電傷害
你的擊中不能暈眩敵人
減少 25% 範圍效果半徑
is area damage [1]
SpellNovaElderGuardianLightningWeak
法術, 傷害, 範圍, 持續時間, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 489.21468 閃電傷害
你的擊中不能暈眩敵人
減少 25% 範圍效果半徑
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians"

StateMachine
{
	define_shared_state = "teleporting_resume"
	define_state = "teleporting"

	on_state_teleporting_1 =
	"
		RemoveCollidability();
		PauseAnimation();
	"

	on_state_teleporting_0 =
	"
		MakeCollidable();
		ResumeAnimation();
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians"

Render
{
	//turn_duration = 0.4
}

StateMachine
{
	on_state_teleporting_1 = "DisableRendering();"
	on_state_teleporting_0 = "EnableRendering();"

	create_state_teleporting_1 =
	"
		DisableRendering();
		RemoveCollidability();
	"

	create_state_teleporting_0 = "MakeCollidable();"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderGuardian/LightningGuardian/Teleport_skill/explo_small.ao"
}

Transitionable
{
	create_state_1 =
	"
		PlayAnimation( lightning_emerge_01 );
		PauseAnimation();
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian2"] = {
    name = "The Eradicator",
    life = 12,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "ElderSparkTriggered",
        "ElderLightningTendrilsChannelled",
        "SpellNovaElderGuardianLightning",
        "SpellNovaElderGuardianLightningWeak",
        "LightningElderTeleportSpark",
        "LightningElderBolt1",
        "LightningElderBolt2",
        "LightningElderBolt3",
        "LightningElderBolt4",
        "LightningElderTendrils",
        "LightningElderBouncingOrb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderSparkTriggered"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "projectile_angle_variance",
        "base_projectile_speed_+%",
        "projectile_swap_from_to_locations",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 1500, 1, 4, 45, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderLightningTendrilsChannelled"] = {
    name = "Lightning Tendrils",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Channel] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_base_area_of_effect_radius",
        "lightning_tendrils_channelled_larger_pulse_damage_+%_final",
        "lightning_tendrils_channelled_larger_pulse_interval",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 24, 50, 4, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaElderGuardianLightning"] = {
    name = "SpellNovaElderGuardianLightning",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_range_+%",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaElderGuardianLightningWeak"] = {
    name = "SpellNovaElderGuardianLightningWeak",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_range_+%",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderTeleportSpark"] = {
    name = "LightningElderTeleportSpark",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "base_secondary_skill_effect_duration",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10000, 5, 5000, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt1"] = {
    name = "LightningElderBolt1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt2"] = {
    name = "LightningElderBolt2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt3"] = {
    name = "LightningElderBolt3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -25, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt4"] = {
    name = "LightningElderBolt4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.25,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "skill_range_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderTendrils"] = {
    name = "LightningElderTendrils",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5000, -75, 33, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBouncingOrb"] = {
    name = "LightningElderBouncingOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, -50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceElder
    FamilyMonsterDroppedItemsInfluence
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 2 Max: 2 全域
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 全域
  • cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 異界.根除
    異能
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    行動速度不能被調整至低於 50% 基礎值
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    cannot have affliction mods [1]
    不能被擊退
    The Eradicator
    幽魂N
    標籤法術, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, not_str, physical_affinity, ranged, red_blood, standalone_map_boss
    生命
    1200%
    生命轉為護盾
    33%
    閃避
    +33%
    異常狀態臨界值
    504%
    抗性
    50 50 50 30
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    100%
    類型
    ElderGuardian2
    Metadata
    ElderGuardian2Standalone
    等級
    68
    生命
    1,672,156
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    638
    法術傷害
    953
    命中
    0
    攻擊間隔
    1.005
    經驗值
    112,805
    異常狀態臨界值
    442,453
    冰緩
    1,399
    感電
    1,399
    易碎
    7,915
    焦灼
    1,399
    殘喘
    3,865
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 1014–1520
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LightningElderTeleportSpark
    投射物, 法術, 持續時間
    施放時間: 3 秒
    冷卻時間: 45 秒
    造成 14382156 閃電傷害
    +10 秒基礎持續時間
    基礎額外效果持續時間 5
    發射 5 個額外投射物
    增加 25% 投射物速度
    base is projectile [1]
    LightningElderBolt1
    法術, 可觸發
    施放時間: 1.1 秒
    造成 15662349 閃電傷害
    is area damage [1]
    spell maximum action distance +% [-10]
    LightningElderBolt2
    法術, 可觸發
    施放時間: 1.1 秒
    造成 15662349 閃電傷害
    is area damage [1]
    spell maximum action distance +% [-10]
    LightningElderBolt3
    法術, 可觸發
    施放時間: 1.45 秒
    冷卻時間: 3 秒
    造成 10271541 閃電傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-10]
    ElderSparkTriggered
    法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
    電球
    暴擊率: 5%
    附加傷害效用: 70%
    施放時間: 0.5 秒
    施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
    造成 407.31222 閃電傷害
    +1.5 秒基礎持續時間
    發射 4 個額外投射物
    以環狀型式發射投射物
    增加 25% 投射物速度
    base is projectile [1]
    generic skill trigger id [1]
    projectile angle variance [45]
    projectile swap from to locations [1]
    LightningElderBolt4
    法術, 可觸發
    施放時間: 4.25 秒
    冷卻時間: 12 秒
    造成 14322148 閃電傷害
    減少 75% 範圍效果半徑
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum action distance +% [-10]
    LightningElderTendrils
    法術
    施放時間: 1.45 秒
    冷卻時間: 45 秒
    造成 958.41438 閃電傷害
    你的擊中不能暈眩敵人
    +5 秒基礎持續時間
    active skill area of effect radius +% final [33]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    ElderLightningTendrilsChannelled
    法術, 傷害, 範圍, 圖騰技能, 閃電, 引導, 範圍法術
    電能釋放
    暴擊率: 5%
    施放時間: 0.5 秒
    你引導施放此技能時,技能釋放電能脈衝,對你面前弧狀區域內的所有敵人造成傷害。
    造成 268.5805.5 閃電傷害
    你的擊中不能暈眩敵人
    4 次脈衝,釋放 1 次強脈衝
    基礎範圍為 2.4
    強脈衝造成 50% 更多擊中和異常狀態傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    LightningElderBouncingOrb
    法術
    施放時間: 1 秒
    冷卻時間: 25 秒
    造成 149.7449.2 閃電傷害
    你的擊中不能暈眩敵人
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    SpellNovaElderGuardianLightning
    法術, 傷害, 範圍, 持續時間, 可觸發, 範圍法術
    暴擊率: 5%
    施放時間: 1 秒
    造成 404.31213 閃電傷害
    你的擊中不能暈眩敵人
    減少 25% 範圍效果半徑
    is area damage [1]
    SpellNovaElderGuardianLightningWeak
    法術, 傷害, 範圍, 持續時間, 可觸發, 範圍法術
    暴擊率: 5%
    施放時間: 1 秒
    造成 323.4970.3 閃電傷害
    你的擊中不能暈眩敵人
    減少 25% 範圍效果半徑
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	define_shared_state = "teleporting_resume; aggroed;"
    	define_state = "teleporting"
    
    	on_state_teleporting_1 =
    	"
    		RemoveCollidability();
    		PauseAnimation();
    	"
    
    	on_state_teleporting_0 =
    	"
    		MakeCollidable();
    		ResumeAnimation();
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_state_teleporting_1 = "DisableRendering();"
    	on_state_teleporting_0 = "EnableRendering();"
    
    	create_state_teleporting_1 =
    	"
    		DisableRendering();
    		RemoveCollidability();
    	"
    
    	create_state_teleporting_0 =
    	"
    		IfState( aggroed, 1, { MakeCollidable(); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderGuardian/LightningGuardian/Teleport_skill/explo_small.ao"
    }
    
    Render
    {
    	has_light = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian2Standalone"] = {
        name = "The Eradicator",
        life = 12,
        energyShield = 0.33,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "ElderSparkTriggered",
            "ElderLightningTendrilsChannelled",
            "SpellNovaElderGuardianLightning",
            "SpellNovaElderGuardianLightningWeak",
            "LightningElderTeleportSpark",
            "LightningElderBolt1",
            "LightningElderBolt2",
            "LightningElderBolt3",
            "LightningElderBolt4",
            "LightningElderTendrils",
            "LightningElderBouncingOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderSparkTriggered"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "generic_skill_trigger_id",
            "number_of_additional_projectiles",
            "projectile_angle_variance",
            "base_projectile_speed_+%",
            "projectile_swap_from_to_locations",
            "projectiles_nova",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 1500, 1, 4, 45, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderLightningTendrilsChannelled"] = {
        name = "Lightning Tendrils",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Channel] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_base_area_of_effect_radius",
            "lightning_tendrils_channelled_larger_pulse_damage_+%_final",
            "lightning_tendrils_channelled_larger_pulse_interval",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, 24, 50, 4, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpellNovaElderGuardianLightning"] = {
        name = "SpellNovaElderGuardianLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "skill_range_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpellNovaElderGuardianLightningWeak"] = {
        name = "SpellNovaElderGuardianLightningWeak",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "skill_range_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderTeleportSpark"] = {
        name = "LightningElderTeleportSpark",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_secondary_skill_effect_duration",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10000, 5, 5000, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt1"] = {
        name = "LightningElderBolt1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt2"] = {
        name = "LightningElderBolt2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt3"] = {
        name = "LightningElderBolt3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.45,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -25, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt4"] = {
        name = "LightningElderBolt4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "spell_maximum_action_distance_+%",
            "skill_range_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderTendrils"] = {
        name = "LightningElderTendrils",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.45,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, -75, 33, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBouncingOrb"] = {
        name = "LightningElderBouncingOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, -50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceElder
    FamilyMonsterDroppedItemsInfluence
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 2 Max: 2 全域
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 全域
  • cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 異界.根除

    異界.根除
    Id: MavenElderGuardian2
    Act: 11
    頭目戰: 異界.根除
    The Eradicator
    異界.根除 Attr /5
    名字顯示物品素質
    章節11
    怪物等級0
    頭目異界.根除
    Card Tags魯莽的野心 頭目
    怪異腐敗 頭目
    心心向榮 頭目
    Loading
    等級名字經驗值傷害攻擊間隔生命護甲閃避能量護盾
    0異界.根除001.50000

    Community Wiki

    Edit
    簡介

    異界.根除可搜尋市集"地圖被異界.根除佔據"詞綴購買,只會出現在 T14+ 地圖。 他是《尊師守護者》四個之一。 每個守護者都會掉落進入飄渺虛境所需的四個地圖斷片之一。

    頭目戰鬥

    異界.根除同時是遠距攻擊者。造成大量閃電傷害,閃電傷害高機率感電玩家。

    競技場

    異界.根除可能產生三種不同的競技場,每個有它特殊的競技場效果。

    • 狂暴山莊
      • 階段1:
      • 階段2: 包含被閃電尖塔圍繞的中央支柱。它們以圓形模式啟動並造成閃電傷害。
      • 階段3:
    • 譏弄棧房
      • 階段1: 角落處定期填充雷電造成閃電傷害。
      • 階段2:
      • 階段3:
    • 妄想高塔
      • 階段1: 牆壁有雷電管道,它們會隨機啟動並造成閃電持續傷害。
      • 階段2: 包含橫穿該區域的閃電球,造成閃電傷害。
      • 階段3: 包含圖騰,發射緩慢的風暴爆發投射物,造成閃電傷害。
    階段

    每個尊師守護者會有三階段,分別是 66% 和 33% 最大生命時。

    小技巧

    下面是一些預防措施的清單,在面對頭目時可考慮的措施。

    眾神殿:

    閃電傷害轉移:

    • 閃電淨化: 你與附近的隊友獲得 4% 額外最大閃電抗性
    • 黃玉藥劑: +50% 閃電抗性,承受 20% 更少閃電傷害
    • "接地之"藥劑後綴: 藥劑效果期間免疫感電,使用時移除感電狀態
    • 護體輔助: 減少所有傷害 20%

    其他:

    • 水銀藥劑: 快速閃躲攻擊
    • 迷霧藥劑: 使用時製造一團煙霧,使怪物無法直接指定你讓閃躲變得容易
    • 移動技能: 快速閃躲攻擊
    • 誘餌圖騰: 召喚一個圖騰,它會持續的嘲諷周圍的敵人對其進行攻擊。
    • 瓦爾.優雅: (24–34)% 機率躲避攻擊和法術擊中
    • 石英藥劑: 10% 機率躲避攻擊和法術擊中
    • 冰牆: 製造一堵能阻擋敵人行動的冰牆
    技能

    圓形爆炸: 快速施放小型重疊藍色爆炸在地板上,造成閃電傷害。

    電能釋放: 引導電能釋放造成閃電傷害,持續兩秒。

    漂浮釋放: 漂浮在半空中,引導電能釋放攻擊玩家。電能釋放打擊地板小範圍區域而且可重疊,造成閃電傷害。

    風暴箭: 漂浮在半空中,召喚風暴屏障在他周圍旋轉,造成迅速的閃電傷害。在此期間,他召喚 6 個閃電箭從空中往下攻擊玩家造成閃電傷害。最後三個閃電箭會同時觸發。

    召喚僕從: 當血量達 75% 最大生命,會開始召喚僕從。異界.根除轉變為電能球。發射小閃電球在短時間爆炸並變成僕從。

    獎勵

    下面是頭目戰鬥後可能會掉落的物品


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