裂界守卫:寂灭
古灵
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
行动速度不能调整至低于基础值的 70%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
无法被击退
The Eradicator
幽魂N
地区癫狂庄园, 妄想尖塔, 愚昧之堂, 裂界守卫:寂灭
标签施法, elder_guardian_boss, elder_lightning_guardian, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, non_unique_map_boss, physical_affinity, ranged, red_blood
生命
1200%
生命转为护盾
33%
护甲
+33%
闪避值
+33%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
ElderGuardian2
Metadata
ElderGuardian2
等级
82
生命
25,112,725
护甲
113,916
闪避值
10,119
能量护盾
4,760
伤害
1,453
法术伤害
2,168
命中
499
攻击间隔
1.005
经验值
143,066
异常状态临界值
4,957,252
冰缓
15,675
Shock
15,675
Brittle
88,680
Scorch
15,675
Sap
43,307
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 2307–3461
攻击暴击率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
LightningElderTeleportSpark
投射物, 法术, 持续时间
施放间隔: 3 秒
冷却时间: 45 秒
造成 2174 - 3262 闪电伤害
基础持续时间为 10
基础额外效果持续时间 5
额外发射 5 个投射物
投射物速度加快 25%
base is projectile [1]
LightningElderBolt1
法术, 可触发
施放间隔: 1.1 秒
造成 2535 - 3802 闪电伤害
is area damage [1]
spell maximum action distance +% [-10]
LightningElderBolt2
法术, 可触发
施放间隔: 1.1 秒
造成 2535 - 3802 闪电伤害
is area damage [1]
spell maximum action distance +% [-10]
LightningElderBolt3
法术, 可触发
施放间隔: 1.45 秒
冷却时间: 3 秒
造成 1663 - 2495 闪电伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-10]
ElderSparkTriggered
法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
电球
攻击暴击率: 5%
伤害效用: 70%
施放间隔: 0.5 秒
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 616.1 - 1848 闪电伤害
基础持续时间为 1.5
额外发射 4 个投射物
环状发射投射物
投射物速度加快 25%
base is projectile [1]
generic skill trigger id [1]
projectile angle variance [45]
projectile swap from to locations [1]
LightningElderBolt4
法术, 可触发
施放间隔: 4.25 秒
冷却时间: 12 秒
造成 2318 - 3476 闪电伤害
效果区域缩小 75%
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
LightningElderTendrils
法术
施放间隔: 1.45 秒
冷却时间: 45 秒
造成 1450 - 2174 闪电伤害
你的击中不能眩晕敌人
基础持续时间为 5
active skill area of effect radius +% final [33]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
ElderLightningTendrilsChannelled
法术, 伤害, 范围, 图腾技能, 闪电, 引导, 范围法术
电能释放
攻击暴击率: 5%
施放间隔: 0.5 秒
汇聚雷霆之力并从手中快速释放多次闪电,对你面前弧状区域内的所有敌人造成伤害。
造成 440.5 - 1322 闪电伤害
你的击中不能眩晕敌人
4 次脉冲释放一次强力脉冲
基础范围为 2.4
【强力脉冲】会使击中伤害和异常状态伤害总增 50%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
LightningElderBouncingOrb
法术
施放间隔: 1 秒
冷却时间: 25 秒
造成 226.5 - 679.5 闪电伤害
你的击中不能眩晕敌人
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpellNovaElderGuardianLightning
法术, 伤害, 范围, 持续时间, 可触发, 范围法术
攻击暴击率: 5%
施放间隔: 1 秒
造成 611.5 - 1835 闪电伤害
你的击中不能眩晕敌人
效果区域缩小 25%
is area damage [1]
SpellNovaElderGuardianLightningWeak
法术, 伤害, 范围, 持续时间, 可触发, 范围法术
攻击暴击率: 5%
施放间隔: 1 秒
造成 489.2 - 1468 闪电伤害
你的击中不能眩晕敌人
效果区域缩小 25%
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians"

StateMachine
{
	define_shared_state = "teleporting_resume"
	define_state = "teleporting"

	on_state_teleporting_1 =
	"
		RemoveCollidability();
		PauseAnimation();
	"

	on_state_teleporting_0 =
	"
		MakeCollidable();
		ResumeAnimation();
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians"

Render
{
	//turn_duration = 0.4
}

StateMachine
{
	on_state_teleporting_1 = "DisableRendering();"
	on_state_teleporting_0 = "EnableRendering();"

	create_state_teleporting_1 =
	"
		DisableRendering();
		RemoveCollidability();
	"

	create_state_teleporting_0 = "MakeCollidable();"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderGuardian/LightningGuardian/Teleport_skill/explo_small.ao"
}

Transitionable
{
	create_state_1 =
	"
		PlayAnimation( lightning_emerge_01 );
		PauseAnimation();
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian2"] = {
    name = "The Eradicator",
    life = 12,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "ElderSparkTriggered",
        "ElderLightningTendrilsChannelled",
        "SpellNovaElderGuardianLightning",
        "SpellNovaElderGuardianLightningWeak",
        "LightningElderTeleportSpark",
        "LightningElderBolt1",
        "LightningElderBolt2",
        "LightningElderBolt3",
        "LightningElderBolt4",
        "LightningElderTendrils",
        "LightningElderBouncingOrb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderSparkTriggered"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "projectile_angle_variance",
        "base_projectile_speed_+%",
        "projectile_swap_from_to_locations",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 1500, 1, 4, 45, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderLightningTendrilsChannelled"] = {
    name = "Lightning Tendrils",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Channel] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_base_area_of_effect_radius",
        "lightning_tendrils_channelled_larger_pulse_damage_+%_final",
        "lightning_tendrils_channelled_larger_pulse_interval",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 24, 50, 4, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaElderGuardianLightning"] = {
    name = "SpellNovaElderGuardianLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_range_+%",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaElderGuardianLightningWeak"] = {
    name = "SpellNovaElderGuardianLightningWeak",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_range_+%",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderTeleportSpark"] = {
    name = "LightningElderTeleportSpark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "base_secondary_skill_effect_duration",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10000, 5, 5000, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt1"] = {
    name = "LightningElderBolt1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt2"] = {
    name = "LightningElderBolt2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt3"] = {
    name = "LightningElderBolt3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -25, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt4"] = {
    name = "LightningElderBolt4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.25,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "skill_range_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderTendrils"] = {
    name = "LightningElderTendrils",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5000, -75, 33, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBouncingOrb"] = {
    name = "LightningElderBouncingOrb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, -50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行动速度不能调整至低于基础值的 70%
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceElder
    FamilyMonsterDroppedItemsInfluence
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 2 Max: 2 全域
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 全域
  • 无法被击退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 裂界守卫:寂灭
    古灵
    怪物提供的经验值提高 100%
    monster dropped item rarity +% [15000]
    行动速度不能调整至低于基础值的 70%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    无法被击退
    The Eradicator
    幽魂N
    标签施法, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, physical_affinity, ranged, red_blood, standalone_map_boss
    生命
    1200%
    生命转为护盾
    33%
    护甲
    +33%
    闪避值
    +33%
    异常状态临界值
    504%
    抗性
    50 50 50 30
    伤害
    150%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    100%
    类型
    ElderGuardian2
    Metadata
    ElderGuardian2Standalone
    等级
    68
    生命
    1,672,156
    护甲
    38,291
    闪避值
    6,303
    能量护盾
    2,022
    伤害
    638
    法术伤害
    953
    命中
    290
    攻击间隔
    1.005
    经验值
    112,805
    异常状态临界值
    442,453
    冰缓
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 1014–1520
    攻击暴击率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LightningElderTeleportSpark
    投射物, 法术, 持续时间
    施放间隔: 3 秒
    冷却时间: 45 秒
    造成 1438 - 2156 闪电伤害
    基础持续时间为 10
    基础额外效果持续时间 5
    额外发射 5 个投射物
    投射物速度加快 25%
    base is projectile [1]
    LightningElderBolt1
    法术, 可触发
    施放间隔: 1.1 秒
    造成 1566 - 2349 闪电伤害
    is area damage [1]
    spell maximum action distance +% [-10]
    LightningElderBolt2
    法术, 可触发
    施放间隔: 1.1 秒
    造成 1566 - 2349 闪电伤害
    is area damage [1]
    spell maximum action distance +% [-10]
    LightningElderBolt3
    法术, 可触发
    施放间隔: 1.45 秒
    冷却时间: 3 秒
    造成 1027 - 1541 闪电伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-10]
    ElderSparkTriggered
    法术, 投射物, 玩家投射物, 伤害, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射
    电球
    攻击暴击率: 5%
    伤害效用: 70%
    施放间隔: 0.5 秒
    施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
    造成 407.3 - 1222 闪电伤害
    基础持续时间为 1.5
    额外发射 4 个投射物
    环状发射投射物
    投射物速度加快 25%
    base is projectile [1]
    generic skill trigger id [1]
    projectile angle variance [45]
    projectile swap from to locations [1]
    LightningElderBolt4
    法术, 可触发
    施放间隔: 4.25 秒
    冷却时间: 12 秒
    造成 1432 - 2148 闪电伤害
    效果区域缩小 75%
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum action distance +% [-10]
    LightningElderTendrils
    法术
    施放间隔: 1.45 秒
    冷却时间: 45 秒
    造成 958.4 - 1438 闪电伤害
    你的击中不能眩晕敌人
    基础持续时间为 5
    active skill area of effect radius +% final [33]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    ElderLightningTendrilsChannelled
    法术, 伤害, 范围, 图腾技能, 闪电, 引导, 范围法术
    电能释放
    攻击暴击率: 5%
    施放间隔: 0.5 秒
    汇聚雷霆之力并从手中快速释放多次闪电,对你面前弧状区域内的所有敌人造成伤害。
    造成 268.5 - 805.5 闪电伤害
    你的击中不能眩晕敌人
    4 次脉冲释放一次强力脉冲
    基础范围为 2.4
    【强力脉冲】会使击中伤害和异常状态伤害总增 50%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    LightningElderBouncingOrb
    法术
    施放间隔: 1 秒
    冷却时间: 25 秒
    SpellNovaElderGuardianLightning
    法术, 伤害, 范围, 持续时间, 可触发, 范围法术
    攻击暴击率: 5%
    施放间隔: 1 秒
    造成 404.3 - 1213 闪电伤害
    你的击中不能眩晕敌人
    效果区域缩小 25%
    is area damage [1]
    SpellNovaElderGuardianLightningWeak
    法术, 伤害, 范围, 持续时间, 可触发, 范围法术
    攻击暴击率: 5%
    施放间隔: 1 秒
    造成 323.4 - 970.3 闪电伤害
    你的击中不能眩晕敌人
    效果区域缩小 25%
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	define_shared_state = "teleporting_resume; aggroed;"
    	define_state = "teleporting"
    
    	on_state_teleporting_1 =
    	"
    		RemoveCollidability();
    		PauseAnimation();
    	"
    
    	on_state_teleporting_0 =
    	"
    		MakeCollidable();
    		ResumeAnimation();
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_state_teleporting_1 = "DisableRendering();"
    	on_state_teleporting_0 = "EnableRendering();"
    
    	create_state_teleporting_1 =
    	"
    		DisableRendering();
    		RemoveCollidability();
    	"
    
    	create_state_teleporting_0 =
    	"
    		IfState( aggroed, 1, { MakeCollidable(); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderGuardian/LightningGuardian/Teleport_skill/explo_small.ao"
    }
    
    Render
    {
    	has_light = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian2Standalone"] = {
        name = "The Eradicator",
        life = 12,
        energyShield = 0.33,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "ElderSparkTriggered",
            "ElderLightningTendrilsChannelled",
            "SpellNovaElderGuardianLightning",
            "SpellNovaElderGuardianLightningWeak",
            "LightningElderTeleportSpark",
            "LightningElderBolt1",
            "LightningElderBolt2",
            "LightningElderBolt3",
            "LightningElderBolt4",
            "LightningElderTendrils",
            "LightningElderBouncingOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderSparkTriggered"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "generic_skill_trigger_id",
            "number_of_additional_projectiles",
            "projectile_angle_variance",
            "base_projectile_speed_+%",
            "projectile_swap_from_to_locations",
            "projectiles_nova",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 1500, 1, 4, 45, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderLightningTendrilsChannelled"] = {
        name = "Lightning Tendrils",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Channel] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_base_area_of_effect_radius",
            "lightning_tendrils_channelled_larger_pulse_damage_+%_final",
            "lightning_tendrils_channelled_larger_pulse_interval",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, 24, 50, 4, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpellNovaElderGuardianLightning"] = {
        name = "SpellNovaElderGuardianLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "skill_range_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpellNovaElderGuardianLightningWeak"] = {
        name = "SpellNovaElderGuardianLightningWeak",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "skill_range_+%",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderTeleportSpark"] = {
        name = "LightningElderTeleportSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_secondary_skill_effect_duration",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10000, 5, 5000, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt1"] = {
        name = "LightningElderBolt1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt2"] = {
        name = "LightningElderBolt2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt3"] = {
        name = "LightningElderBolt3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.45,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, -10, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -25, -10, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt4"] = {
        name = "LightningElderBolt4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.25,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "spell_maximum_action_distance_+%",
            "skill_range_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 50, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderTendrils"] = {
        name = "LightningElderTendrils",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.45,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, -75, 33, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBouncingOrb"] = {
        name = "LightningElderBouncingOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 1.5, -50, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 100%
    monster dropped item rarity +% [15000]
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行动速度不能调整至低于基础值的 70%
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceElder
    FamilyMonsterDroppedItemsInfluence
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 2 Max: 2 全域
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 全域
  • 无法被击退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 裂界守卫:寂灭

    裂界守卫:寂灭
    Id: MavenElderGuardian2
    Act: 11
    The Eradicator
    裂界守卫:寂灭 Attr /6
    名字显示物品素质
    章节11
    怪物等级0
    头目裂界守卫:寂灭
    Card Tags莽撞的野心 头目
    裂界之殇 头目
    壮心不已 头目
    (Old) Divination Card莽撞的野心 头目
    裂界之殇 头目
    莽撞的野心
    裂界之殇
    Loading
    等级名字经验值伤害攻击间隔生命护甲闪避值能量护盾
    0裂界守卫:寂灭001.50000

    Community Wiki

    Edit
    简介

    异界.根除可搜寻市集"地图被异界.根除占据"词缀购买,只会出现在 T14+ 地图。 他是《尊师守护者》四个之一。 每个守护者都会掉落进入飘渺虚境所需的四个地图断片之一。

    头目战斗

    异界.根除同时是远距攻击者。造成大量闪电伤害,闪电伤害高机率感电玩家。

    竞技场

    异界.根除可能产生三种不同的竞技场,每个有它特殊的竞技场效果。

    • 狂暴山庄
      • 阶段1:
      • 阶段2: 包含被闪电尖塔围绕的中央支柱。它们以圆形模式启动并造成闪电伤害。
      • 阶段3:
    • 讥弄栈房
      • 阶段1: 角落处定期填充雷电造成闪电伤害。
      • 阶段2:
      • 阶段3:
    • 妄想高塔
      • 阶段1: 墙壁有雷电管道,它们会随机启动并造成闪电持续伤害。
      • 阶段2: 包含横穿该区域的闪电球,造成闪电伤害。
      • 阶段3: 包含图腾,发射缓慢的风暴爆发投射物,造成闪电伤害。
    阶段

    每个尊师守护者会有三阶段,分别是 66% 和 33% 最大生命时。

    小技巧

    下面是一些预防措施的清单,在面对头目时可考虑的措施。

    众神殿:

    闪电伤害转移:

    • 闪电净化: 你与附近的队友获得 4% 额外最大闪电抗性
    • 黄玉药剂: +50% 闪电抗性,承受 20% 更少闪电伤害
    • "接地之"药剂后缀: 药剂效果期间免疫感电,使用时移除感电状态
    • 护体辅助: 减少所有伤害 20%

    其他:

    • 水银药剂: 快速闪躲攻击
    • 迷雾药剂: 使用时制造一团烟雾,使怪物无法直接指定你让闪躲变得容易
    • 移动技能: 快速闪躲攻击
    • 诱饵图腾: 召唤一个图腾,它会持续的嘲讽周围的敌人对其进行攻击。
    • 瓦尔.优雅: (24□34)% 机率躲避攻击和法术击中
    • 石英药剂: 10% 机率躲避攻击和法术击中
    • 冰墙: 制造一堵能阻挡敌人行动的冰墙
    技能

    圆形爆炸: 快速施放小型重叠蓝色爆炸在地板上,造成闪电伤害。

    电能释放: 引导电能释放造成闪电伤害,持续两秒。

    漂浮释放: 漂浮在半空中,引导电能释放攻击玩家。电能释放打击地板小范围区域而且可重叠,造成闪电伤害。

    风暴箭: 漂浮在半空中,召唤风暴屏障在他周围旋转,造成迅速的闪电伤害。在此期间,他召唤 6 个闪电箭从空中往下攻击玩家造成闪电伤害。最后三个闪电箭会同时触发。

    召唤仆从: 当血量达 75% 最大生命,会开始召唤仆从。异界.根除转变为电能球。发射小闪电球在短时间爆炸并变成仆从。

    奖励

    下面是头目战斗后可能会掉落的物品


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