El Erradicador
Sobrenatural
Los monstruos otorgan la experiencia aumentada un 100%
monster dropped item rarity +% [15000]
La velocidad de acción no se puede modificar por debajo del 70% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
No puede ser empujado
The Eradicator
SpectreN
AreaMansión de Locura, Torres de Delirios, Almacén del Ridículo, El erradicador
TagsLanzador de hechizos, elder_guardian_boss, elder_lightning_guardian, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, non_unique_map_boss, physical_affinity, ranged, red_blood
Vida
1200%
Energy Shield From Life
33%
Armadura
+33%
Evasión
+33%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+0%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ElderGuardian2
Metadata
ElderGuardian2
Nivel
82
Vida
25,112,725
Armadura
19,185
Evasión
10,119
Escudo de energía
4,760
Damage
1,453
Daño de hechizos
2,168
Precisión
499
Attack Time
1.005
Experiencia
143,066
Ailment Threshold
4,957,252
Chill
15,675
Shock
15,675
Brittle
88,680
Scorch
15,675
Sap
43,307
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2307–3461
Probabilidad de golpe crítico: 0%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
LightningElderTeleportSpark
Projectile, Spell, Duration
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 45 seg
Inflige de 2174 a 3262 de daño de rayo
La duración base es de 10 segundos
La duración secundaria base es de 5 segundos
Dispara 5 proyectiles adicionales
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
LightningElderBolt1
Spell, Triggerable
Tiempo de lanzamiento: 1.1 seg
Inflige de 2535 a 3802 de daño de rayo
is area damage [1]
spell maximum action distance +% [-10]
LightningElderBolt2
Spell, Triggerable
Tiempo de lanzamiento: 1.1 seg
Inflige de 2535 a 3802 de daño de rayo
is area damage [1]
spell maximum action distance +% [-10]
LightningElderBolt3
Spell, Triggerable
Tiempo de lanzamiento: 1.45 seg
Tiempo de recarga: 3 seg
Inflige de 1663 a 2495 de daño de rayo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-10]
ElderSparkTriggered
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 70%
Tiempo de lanzamiento: 0.5 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige de 616.1 a 1848 de daño de rayo
La duración base es de 1.5 segundos
Dispara 4 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
generic skill trigger id [1]
projectile angle variance [45]
projectile swap from to locations [1]
LightningElderBolt4
Spell, Triggerable
Tiempo de lanzamiento: 4.25 seg
Tiempo de recarga: 12 seg
Inflige de 2318 a 3476 de daño de rayo
Alcance de las habilidades reducido un 75%
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
LightningElderTendrils
Spell
Tiempo de lanzamiento: 1.45 seg
Tiempo de recarga: 45 seg
Inflige de 1450 a 2174 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 5 segundos
active skill area of effect radius +% final [33]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
ElderLightningTendrilsChannelled
Spell, Damage, Area, Totemable, Lightning, Channel, AreaSpell
Centellas
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.5 seg
Mientras canalizas esta habilidad, libera pulsos de energía eléctrica que infligen daño de rayo en un área semicircular delante de ti.
Inflige de 440.5 a 1322 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
Libera un pulso poderoso cada 4 pulsos
El radio base es de 2.4 metros
Los pulsos poderosos infligen un 50% más de daño con golpes y estados alterados
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
LightningElderBouncingOrb
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 25 seg
Inflige de 226.5 a 679.5 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpellNovaElderGuardianLightning
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 611.5 a 1835 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
Alcance de las habilidades reducido un 25%
is area damage [1]
SpellNovaElderGuardianLightningWeak
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 489.2 a 1468 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
Alcance de las habilidades reducido un 25%
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians"

StateMachine
{
	define_shared_state = "teleporting_resume"
	define_state = "teleporting"

	on_state_teleporting_1 =
	"
		RemoveCollidability();
		PauseAnimation();
	"

	on_state_teleporting_0 =
	"
		MakeCollidable();
		ResumeAnimation();
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians"

Render
{
	//turn_duration = 0.4
}

StateMachine
{
	on_state_teleporting_1 = "DisableRendering();"
	on_state_teleporting_0 = "EnableRendering();"

	create_state_teleporting_1 =
	"
		DisableRendering();
		RemoveCollidability();
	"

	create_state_teleporting_0 = "MakeCollidable();"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderGuardian/LightningGuardian/Teleport_skill/explo_small.ao"
}

Transitionable
{
	create_state_1 =
	"
		PlayAnimation( lightning_emerge_01 );
		PauseAnimation();
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian2"] = {
    name = "The Eradicator",
    life = 12,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "ElderSparkTriggered",
        "ElderLightningTendrilsChannelled",
        "SpellNovaElderGuardianLightning",
        "SpellNovaElderGuardianLightningWeak",
        "LightningElderTeleportSpark",
        "LightningElderBolt1",
        "LightningElderBolt2",
        "LightningElderBolt3",
        "LightningElderBolt4",
        "LightningElderTendrils",
        "LightningElderBouncingOrb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderSparkTriggered"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderLightningTendrilsChannelled"] = {
    name = "Lightning Tendrils",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Channel] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaElderGuardianLightning"] = {
    name = "SpellNovaElderGuardianLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaElderGuardianLightningWeak"] = {
    name = "SpellNovaElderGuardianLightningWeak",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderTeleportSpark"] = {
    name = "LightningElderTeleportSpark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt1"] = {
    name = "LightningElderBolt1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt2"] = {
    name = "LightningElderBolt2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt3"] = {
    name = "LightningElderBolt3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBolt4"] = {
    name = "LightningElderBolt4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.25,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderTendrils"] = {
    name = "LightningElderTendrils",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningElderBouncingOrb"] = {
    name = "LightningElderBouncingOrb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
    },
}
Los monstruos otorgan la experiencia aumentada un 100%
monster dropped item rarity +% [15000]
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo del 70% de su valor base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceElder
    FamilyMonsterDroppedItemsInfluence
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 2 Max: 2 Global
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • El Erradicador
    Sobrenatural
    Los monstruos otorgan la experiencia aumentada un 100%
    monster dropped item rarity +% [15000]
    La velocidad de acción no se puede modificar por debajo del 70% de su valor base
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    No puede ser empujado
    The Eradicator
    SpectreN
    TagsLanzador de hechizos, eldritch, fast_movement, flesh_armour, human, humanoid, is_unarmed, large_height, lightning_affinity, melee, physical_affinity, ranged, red_blood, standalone_map_boss
    Vida
    1200%
    Energy Shield From Life
    33%
    Armadura
    +33%
    Evasión
    +33%
    Ailment Threshold
    504%
    Resistencia
    50 50 50 30
    Damage
    150%
    Precisión
    100%
    Probabilidad de golpe crítico
    +0%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    100%
    Type
    ElderGuardian2
    Metadata
    ElderGuardian2Standalone
    Nivel
    68
    Vida
    1,672,156
    Armadura
    8,149
    Evasión
    6,303
    Escudo de energía
    2,022
    Damage
    638
    Daño de hechizos
    953
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1014–1520
    Probabilidad de golpe crítico: 0%
    Attack Time: 1.5 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    LightningElderTeleportSpark
    Projectile, Spell, Duration
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 45 seg
    Inflige de 1438 a 2156 de daño de rayo
    La duración base es de 10 segundos
    La duración secundaria base es de 5 segundos
    Dispara 5 proyectiles adicionales
    Velocidad de proyectiles aumentada un 25%
    base is projectile [1]
    LightningElderBolt1
    Spell, Triggerable
    Tiempo de lanzamiento: 1.1 seg
    Inflige de 1566 a 2349 de daño de rayo
    is area damage [1]
    spell maximum action distance +% [-10]
    LightningElderBolt2
    Spell, Triggerable
    Tiempo de lanzamiento: 1.1 seg
    Inflige de 1566 a 2349 de daño de rayo
    is area damage [1]
    spell maximum action distance +% [-10]
    LightningElderBolt3
    Spell, Triggerable
    Tiempo de lanzamiento: 1.45 seg
    Tiempo de recarga: 3 seg
    Inflige de 1027 a 1541 de daño de rayo
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-10]
    ElderSparkTriggered
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Chispa
    Probabilidad de golpe crítico: 5%
    Efectividad del daño agregado: 70%
    Tiempo de lanzamiento: 0.5 seg
    Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
    Inflige de 407.3 a 1222 de daño de rayo
    La duración base es de 1.5 segundos
    Dispara 4 proyectiles adicionales
    Dispara proyectiles en círculo
    Velocidad de proyectiles aumentada un 25%
    base is projectile [1]
    generic skill trigger id [1]
    projectile angle variance [45]
    projectile swap from to locations [1]
    LightningElderBolt4
    Spell, Triggerable
    Tiempo de lanzamiento: 4.25 seg
    Tiempo de recarga: 12 seg
    Inflige de 1432 a 2148 de daño de rayo
    Alcance de las habilidades reducido un 75%
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum action distance +% [-10]
    LightningElderTendrils
    Spell
    Tiempo de lanzamiento: 1.45 seg
    Tiempo de recarga: 45 seg
    Inflige de 958.4 a 1438 de daño de rayo
    Tus golpes no pueden aturdir a los enemigos
    La duración base es de 5 segundos
    active skill area of effect radius +% final [33]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-75]
    ElderLightningTendrilsChannelled
    Spell, Damage, Area, Totemable, Lightning, Channel, AreaSpell
    Centellas
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 0.5 seg
    Mientras canalizas esta habilidad, libera pulsos de energía eléctrica que infligen daño de rayo en un área semicircular delante de ti.
    Inflige de 268.5 a 805.5 de daño de rayo
    Tus golpes no pueden aturdir a los enemigos
    Libera un pulso poderoso cada 4 pulsos
    El radio base es de 2.4 metros
    Los pulsos poderosos infligen un 50% más de daño con golpes y estados alterados
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    LightningElderBouncingOrb
    Spell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 25 seg
    SpellNovaElderGuardianLightning
    Spell, Damage, Area, Duration, Triggerable, AreaSpell
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 404.3 a 1213 de daño de rayo
    Tus golpes no pueden aturdir a los enemigos
    Alcance de las habilidades reducido un 25%
    is area damage [1]
    SpellNovaElderGuardianLightningWeak
    Spell, Damage, Area, Duration, Triggerable, AreaSpell
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 323.4 a 970.3 de daño de rayo
    Tus golpes no pueden aturdir a los enemigos
    Alcance de las habilidades reducido un 25%
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	define_shared_state = "teleporting_resume; aggroed;"
    	define_state = "teleporting"
    
    	on_state_teleporting_1 =
    	"
    		RemoveCollidability();
    		PauseAnimation();
    	"
    
    	on_state_teleporting_0 =
    	"
    		MakeCollidable();
    		ResumeAnimation();
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_state_teleporting_1 = "DisableRendering();"
    	on_state_teleporting_0 = "EnableRendering();"
    
    	create_state_teleporting_1 =
    	"
    		DisableRendering();
    		RemoveCollidability();
    	"
    
    	create_state_teleporting_0 =
    	"
    		IfState( aggroed, 1, { MakeCollidable(); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/ElderGuardian/LightningGuardian/Teleport_skill/explo_small.ao"
    }
    
    Render
    {
    	has_light = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian2Standalone"] = {
        name = "The Eradicator",
        life = 12,
        energyShield = 0.33,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "ElderSparkTriggered",
            "ElderLightningTendrilsChannelled",
            "SpellNovaElderGuardianLightning",
            "SpellNovaElderGuardianLightningWeak",
            "LightningElderTeleportSpark",
            "LightningElderBolt1",
            "LightningElderBolt2",
            "LightningElderBolt3",
            "LightningElderBolt4",
            "LightningElderTendrils",
            "LightningElderBouncingOrb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderSparkTriggered"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ElderLightningTendrilsChannelled"] = {
        name = "Lightning Tendrils",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Channel] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpellNovaElderGuardianLightning"] = {
        name = "SpellNovaElderGuardianLightning",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpellNovaElderGuardianLightningWeak"] = {
        name = "SpellNovaElderGuardianLightningWeak",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderTeleportSpark"] = {
        name = "LightningElderTeleportSpark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt1"] = {
        name = "LightningElderBolt1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt2"] = {
        name = "LightningElderBolt2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt3"] = {
        name = "LightningElderBolt3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.45,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBolt4"] = {
        name = "LightningElderBolt4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.25,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderTendrils"] = {
        name = "LightningElderTendrils",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.45,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningElderBouncingOrb"] = {
        name = "LightningElderBouncingOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 100%
    monster dropped item rarity +% [15000]
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo del 70% de su valor base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • dropped items have influence type [2]
    monster dropped item quantity +% final for influenced monster [-80]
    IdMonsterDroppedItemsInfluenceElder
    FamilyMonsterDroppedItemsInfluence
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • dropped items have influence type Min: 2 Max: 2 Global
  • monster dropped item quantity +% final for influenced monster Min: -80 Max: -80 Global
  • No puede ser empujado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • El erradicador

    El erradicador
    Id: MavenElderGuardian2
    Act: 11
    Peleas contra jefes: El Erradicador
    The Eradicator
    El erradicador Attr /6
    Nombre{Mostrar descripciones completas}
    Act11
    Nivel de los monstruos0
    BossEl Erradicador
    Card TagsAmbición temeraria Boss
    El decaimiento sobrenatural Boss
    El Corazón Vigoroso Boss
    (Old) Divination CardAmbición temeraria Boss
    El decaimiento sobrenatural Boss
    Ambición temeraria
    El decaimiento sobrenatural
    Loading
    NivelNombreExperienciaDamageAttack TimeVidaArmaduraEvasiónEscudo de energía
    0El Erradicador001.50000

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    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.