遺忘之女
不死
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 25000% 物品掉落稀有度
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 25000% 物品掉落稀有度
The Forgotten Daughter
幽魂 | N |
---|---|
標籤 | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
生命
858%
生命轉為護盾
50%
護甲
+50%
閃避
+50%
異常狀態臨界值
440%
抗性
40
40
40
25
傷害
624%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
8 ~ 20
攻擊間隔
1.455 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
FellshrineTemplarReaperBoss
Metadata
TemplarReaperBoss_fellshrine
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
55,198
護甲
28,790
閃避
4,739
能量護盾
0
傷害
2,331
法術傷害
2,331
命中
0
攻擊間隔
1.455
經驗值
20,510
異常狀態臨界值
28,307
冰緩
90
感電
90
易碎
506
焦灼
90
殘喘
247
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1865–2797
暴擊率: 5%
攻擊間隔: 1.455 秒
用強大的攻擊擊倒敵人。
擊中時擊退敵人
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAFellshrineReaperBossComboAttack
攻擊
基本傷害: 1865–2797
暴擊率: 5%
攻擊間隔: 1.455 秒
冷卻時間: 6 秒
+0.3 米近戰打擊距離
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GAFellshrineReaperBossComboLeftSlash
可觸發, 攻擊
基本傷害: 1865–2797
暴擊率: 5%
攻擊傷害: 60%
攻擊間隔: 1.455 秒
擊中時擊退敵人
造成 40% 更少攻擊傷害
determine knockback direction from melee pattern [1]
is area damage [1]
造成 40% 更少攻擊傷害
determine knockback direction from melee pattern [1]
is area damage [1]
GAFellshrineReaperBossComboRightSlash
可觸發, 攻擊
基本傷害: 1865–2797
暴擊率: 5%
攻擊傷害: 60%
攻擊間隔: 1.455 秒
擊中時擊退敵人
造成 40% 更少攻擊傷害
determine knockback direction from melee pattern [1]
is area damage [1]
造成 40% 更少攻擊傷害
determine knockback direction from melee pattern [1]
is area damage [1]
DTTFellshrineReaperBoss
法術, 位移
施放時間: 1.5 秒
冷卻時間: 4 秒
leap slam minimum distance [40]
walk emerge extra distance [-9]
walk emerge extra distance [-9]
GAFellshrineReaperBossReaperDash
可觸發, 攻擊
基本傷害: 1865–2797
暴擊率: 5%
攻擊間隔: 1.455 秒
is area damage [1]
GAFellshrineReaperBossDashImpactSlash
可觸發, 攻擊
基本傷害: 1865–2797
暴擊率: 5%
攻擊間隔: 1.455 秒
擊中時擊退敵人
determine knockback direction from melee pattern [1]
is area damage [1]
determine knockback direction from melee pattern [1]
is area damage [1]
GAFellshrineReaperBossLacerate
可觸發, 攻擊
基本傷害: 1865–2797
暴擊率: 5%
攻擊傷害: 200%
攻擊間隔: 1.455 秒
造成 100% 更多攻擊傷害
is area damage [1]
is area damage [1]
EAAFellshrineReaperBossDualStrike
攻擊
基本傷害: 1865–2797
暴擊率: 5%
攻擊間隔: 1.455 秒
冷卻時間: 8 秒
+5 米近戰打擊距離
cast time overrides attack duration [1]
cast time overrides attack duration [1]
GTFellshrineReaperBossSummonDivineFlares
可觸發, 法術
施放時間: 1 秒
冷卻時間: 25 秒
SSMFellshrineReaperBossSummonDivineFlare
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
alternate minion [656]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false } Functions { } Stats { base_sanctum_gold_to_drop = 160 base_sanctum_gold_piles = 15 is_sanctum_floor_boss = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_trailer_entrance_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/ReaperBoss/emissive_mult.epk ); " on_event_removeglowepk_for_trailer_entrance_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/ReaperBoss/emissive_mult.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/ReaperBoss/idle_fx.epk ); " } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/ReaperBoss/idle_fx.epk ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Sanctum/ReaperBoss/Monster_pLight.ao ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/TemplarReaperBoss_fellshrine"] = { name = "The Forgotten Daughter", life = 8.58, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 6.24, damageSpread = 0.2, attackTime = 1.455, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "SSMFellshrineReaperBossSummonDivineFlare", "GAFellshrineReaperBossComboLeftSlash", "GAFellshrineReaperBossComboRightSlash", "GAFellshrineReaperBossReaperDash", "GAFellshrineReaperBossDashImpactSlash", "GAFellshrineReaperBossLacerate", "EAAFellshrineReaperBossComboAttack", "EAAFellshrineReaperBossDualStrike", "GTFellshrineReaperBossSummonDivineFlares", "DTTFellshrineReaperBoss", "MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMFellshrineReaperBossSummonDivineFlare"] = { name = "SSMFellshrineReaperBossSummonDivineFlare", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 656, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFellshrineReaperBossComboLeftSlash"] = { name = "GAFellshrineReaperBossComboLeftSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFellshrineReaperBossComboRightSlash"] = { name = "GAFellshrineReaperBossComboRightSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFellshrineReaperBossReaperDash"] = { name = "GAFellshrineReaperBossReaperDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFellshrineReaperBossDashImpactSlash"] = { name = "GAFellshrineReaperBossDashImpactSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFellshrineReaperBossLacerate"] = { name = "GAFellshrineReaperBossLacerate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFellshrineReaperBossComboAttack"] = { name = "EAAFellshrineReaperBossComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "cast_time_overrides_attack_duration", }, levels = { [1] = {3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFellshrineReaperBossDualStrike"] = { name = "EAAFellshrineReaperBossDualStrike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFellshrineReaperBossSummonDivineFlares"] = { name = "GTFellshrineReaperBossSummonDivineFlares", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTFellshrineReaperBoss"] = { name = "DTTFellshrineReaperBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {-9, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 25000% 物品掉落稀有度
Id | MonsterQuestBossAct2FellshrineReaper |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.