ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
忘れられた娘
不死者
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [25000]
monster slain experience +% [250]
unique monster guarantee one rare [0]
The Forgotten Daughter
Spectre
Areaフェルシュラインの遺跡
Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
ライフ
858%
Energy Shield From Life
50%
アーマー
+50%
回避力
+50%
Ailment Threshold
440%
耐性
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
624%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
8 ~ 20
Attack Time
1.455 Second
Damage Spread
±20%
経験値
200%
Model Size
130%
Type
FellshrineTemplarReaperBoss
Metadata
TemplarReaperBoss_fellshrine
レベル
16
ライフ
1,236
アーマー
381
回避力
642
エナジーシールド
618
Damage
115
スペルダメージ
115
命中
62
Attack Time
1.455
経験値
922
Minion Life
480
Minion Energy Shield
240
Minion Damage
95
Ailment Threshold
634
Chill
2
Shock
2
Brittle
11
Scorch
2
Sap
6
Phys Convert Ele
0%
MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 92—138
クリティカル率: 5%
Attack Time: 1.455 秒
強力な一撃で敵を打ち倒す。
ヒット時に敵をノックバックする
ノックバック距離が100%増加する
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAFellshrineReaperBossComboAttack
Attack
Base Damage: 92—138
クリティカル率: 5%
Attack Time: 1.455 秒
クールダウン時間: 6 秒
近接ストライク距離 +0.3m
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GAFellshrineReaperBossComboLeftSlash
Triggerable, Attack
Base Damage: 92—138
クリティカル率: 5%
アタックダメージ: 60%
Attack Time: 1.455 秒
ヒット時に敵をノックバックする
アタックダメージが40%低下する
determine knockback direction from melee pattern [1]
is area damage [1]
GAFellshrineReaperBossComboRightSlash
Triggerable, Attack
Base Damage: 92—138
クリティカル率: 5%
アタックダメージ: 60%
Attack Time: 1.455 秒
ヒット時に敵をノックバックする
アタックダメージが40%低下する
determine knockback direction from melee pattern [1]
is area damage [1]
DTTFellshrineReaperBoss
Spell, Movement
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
leap slam minimum distance [40]
walk emerge extra distance [-9]
GAFellshrineReaperBossReaperDash
Triggerable, Attack
Base Damage: 92—138
クリティカル率: 5%
Attack Time: 1.455 秒
is area damage [1]
GAFellshrineReaperBossDashImpactSlash
Triggerable, Attack
Base Damage: 92—138
クリティカル率: 5%
Attack Time: 1.455 秒
ヒット時に敵をノックバックする
determine knockback direction from melee pattern [1]
is area damage [1]
GAFellshrineReaperBossLacerate
Triggerable, Attack
Base Damage: 92—138
クリティカル率: 5%
アタックダメージ: 200%
Attack Time: 1.455 秒
アタックダメージが100%上昇する
is area damage [1]
EAAFellshrineReaperBossDualStrike
Attack
Base Damage: 92—138
クリティカル率: 5%
Attack Time: 1.455 秒
クールダウン時間: 8 秒
近接ストライク距離 +5m
cast time overrides attack duration [1]
GTFellshrineReaperBossSummonDivineFlares
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 25 秒
SSMFellshrineReaperBossSummonDivineFlare
Spell, Multicastable, Triggerable
キャストタイム: 1.5 秒
alternate minion [656]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Functions
{
	
}

Stats
{
	base_sanctum_gold_to_drop = 160
	base_sanctum_gold_piles = 15
	is_sanctum_floor_boss = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/TemplarReaperBoss_fellshrine"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "The Forgotten Daughter",
    life = 8.58,
    energyShield = 0.5,
    damage = 6.24,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "SSMFellshrineReaperBossSummonDivineFlare",
        "GAFellshrineReaperBossComboLeftSlash",
        "GAFellshrineReaperBossComboRightSlash",
        "GAFellshrineReaperBossReaperDash",
        "GAFellshrineReaperBossDashImpactSlash",
        "GAFellshrineReaperBossLacerate",
        "EAAFellshrineReaperBossComboAttack",
        "EAAFellshrineReaperBossDualStrike",
        "GTFellshrineReaperBossSummonDivineFlares",
        "DTTFellshrineReaperBoss",
        "MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMFellshrineReaperBossSummonDivineFlare"] = {
    name = "SSMFellshrineReaperBossSummonDivineFlare",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 656, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFellshrineReaperBossComboLeftSlash"] = {
    name = "GAFellshrineReaperBossComboLeftSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFellshrineReaperBossComboRightSlash"] = {
    name = "GAFellshrineReaperBossComboRightSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFellshrineReaperBossReaperDash"] = {
    name = "GAFellshrineReaperBossReaperDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFellshrineReaperBossDashImpactSlash"] = {
    name = "GAFellshrineReaperBossDashImpactSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFellshrineReaperBossLacerate"] = {
    name = "GAFellshrineReaperBossLacerate",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAFellshrineReaperBossComboAttack"] = {
    name = "EAAFellshrineReaperBossComboAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAFellshrineReaperBossDualStrike"] = {
    name = "EAAFellshrineReaperBossDualStrike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFellshrineReaperBossSummonDivineFlares"] = {
    name = "GTFellshrineReaperBossSummonDivineFlares",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTFellshrineReaperBoss"] = {
    name = "DTTFellshrineReaperBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
FamilyNothing
Domainsモンスター (3)
GenerationTypeユニーク (3)
Stats
  • cannot be stunned while stunned 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • monster dropped item rarity +% [25000]
    monster slain experience +% [250]
    unique monster guarantee one rare [0]
    FamilyMonsterActBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Stats
  • monster slain experience +% 250 — 250 Global
  • monster dropped item rarity +% 25000 — 25000 Global
  • Stats.item_drop_slots
    1
    Stats.energy_shield_recharge_rate_per_minute_%
    2000
    Stats.mana_regeneration_rate_per_minute_%
    100
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.max_viper_strike_orbs
    4
    Stats.base_maximum_all_resistances_%
    75
    Stats.max_fuse_arrow_orbs
    5
    Stats.max_fire_beam_stacks
    8
    Stats.max_charged_attack_stacks
    10
    Stats.base_critical_strike_multiplier
    130
    Stats.critical_ailment_dot_multiplier_+
    30
    Stats.max_endurance_charges
    3
    Stats.max_frenzy_charges
    3
    Stats.max_power_charges
    3
    Stats.base_attack_speed_+%_per_frenzy_charge
    4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.base_cast_speed_+%_per_frenzy_charge
    4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
    11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
    5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge
    4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
    11
    Stats.resist_all_elements_%_per_endurance_charge
    4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
    11
    Stats.critical_strike_chance_+%_per_power_charge
    50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
    150
    Stats.maximum_block_%
    75
    Stats.base_maximum_spell_block_%
    75
    Stats.base_number_of_totems_allowed
    1
    Stats.base_number_of_traps_allowed
    3
    Stats.base_number_of_remote_mines_allowed
    5
    Stats.movement_velocity_cap
    128
    Stats.maximum_life_leech_rate_%_per_minute
    1200
    Stats.maximum_mana_leech_rate_%_per_minute
    1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute
    600
    Stats.monster_ignite_damage_+%_final
    -72
    Stats.monster_bleeding_damage_+%_final
    -86
    Stats.monster_poison_damage_+%_final
    -50
    Stats.bleeding_moving_damage_%_of_base_override
    500
    Stats.max_azurite_debuff_stacks
    10
    Stats.impaled_debuff_base_duration_ms
    8000
    Stats.impaled_debuff_number_of_reflected_hits
    5
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.base_total_number_of_sigils_allowed
    3
    Stats.maximum_life_leech_amount_per_leech_%_max_life
    10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana
    10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
    10
    Stats.object_inherent_melee_hit_stun_duration_+%_final
    20
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.actor_scale_+%_limit
    100
    Stats.damage_taken_when_hit_+%_final_per_fortification
    -1
    Stats.base_max_fortification
    20
    Stats.soul_eater_maximum_stacks
    45
    Stats.base_sanctum_gold_to_drop
    160
    Stats.base_sanctum_gold_piles
    15
    Stats.is_sanctum_floor_boss
    1
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blocking
    true
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    BaseEvents.server_only
    true
    Actor.basic_action
    Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idle
    true
    Life.corpse_usable
    false
    忘れられた娘
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster dropped item rarity +% [25000]
    monster slain experience +% [250]
    unique monster guarantee one rare [0]
    The Forgotten Daughter
    Spectre
    Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    ライフ
    858%
    Energy Shield From Life
    50%
    アーマー
    +50%
    回避力
    +50%
    Ailment Threshold
    440%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    624%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    8 ~ 20
    Attack Time
    1.455 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    130%
    Type
    FellshrineTemplarReaperBoss
    Metadata
    TemplarReaperBoss_fellshrineStandalone
    レベル
    68
    ライフ
    55,198
    アーマー
    43,185
    回避力
    7,109
    エナジーシールド
    26,285
    Damage
    2,331
    スペルダメージ
    2,331
    命中
    580
    Attack Time
    1.455
    経験値
    20,510
    Minion Life
    11,973
    Minion Energy Shield
    5,701
    Minion Damage
    1,861
    Ailment Threshold
    28,307
    Chill
    90
    Shock
    90
    Brittle
    506
    Scorch
    90
    Sap
    247
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 1865—2797
    クリティカル率: 5%
    Attack Time: 1.455 秒
    強力な一撃で敵を打ち倒す。
    ヒット時に敵をノックバックする
    ノックバック距離が100%増加する
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAFellshrineReaperBossComboAttack
    Attack
    Base Damage: 1865—2797
    クリティカル率: 5%
    Attack Time: 1.455 秒
    クールダウン時間: 6 秒
    近接ストライク距離 +0.3m
    cast time overrides attack duration [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GAFellshrineReaperBossComboLeftSlash
    Triggerable, Attack
    Base Damage: 1865—2797
    クリティカル率: 5%
    アタックダメージ: 60%
    Attack Time: 1.455 秒
    ヒット時に敵をノックバックする
    アタックダメージが40%低下する
    determine knockback direction from melee pattern [1]
    is area damage [1]
    GAFellshrineReaperBossComboRightSlash
    Triggerable, Attack
    Base Damage: 1865—2797
    クリティカル率: 5%
    アタックダメージ: 60%
    Attack Time: 1.455 秒
    ヒット時に敵をノックバックする
    アタックダメージが40%低下する
    determine knockback direction from melee pattern [1]
    is area damage [1]
    DTTFellshrineReaperBoss
    Spell, Movement
    キャストタイム: 1.5 秒
    クールダウン時間: 4 秒
    leap slam minimum distance [40]
    walk emerge extra distance [-9]
    GAFellshrineReaperBossReaperDash
    Triggerable, Attack
    Base Damage: 1865—2797
    クリティカル率: 5%
    Attack Time: 1.455 秒
    is area damage [1]
    GAFellshrineReaperBossDashImpactSlash
    Triggerable, Attack
    Base Damage: 1865—2797
    クリティカル率: 5%
    Attack Time: 1.455 秒
    ヒット時に敵をノックバックする
    determine knockback direction from melee pattern [1]
    is area damage [1]
    GAFellshrineReaperBossLacerate
    Triggerable, Attack
    Base Damage: 1865—2797
    クリティカル率: 5%
    アタックダメージ: 200%
    Attack Time: 1.455 秒
    アタックダメージが100%上昇する
    is area damage [1]
    EAAFellshrineReaperBossDualStrike
    Attack
    Base Damage: 1865—2797
    クリティカル率: 5%
    Attack Time: 1.455 秒
    クールダウン時間: 8 秒
    近接ストライク距離 +5m
    cast time overrides attack duration [1]
    GTFellshrineReaperBossSummonDivineFlares
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 25 秒
    SSMFellshrineReaperBossSummonDivineFlare
    Spell, Multicastable, Triggerable
    キャストタイム: 1.5 秒
    alternate minion [656]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }
    
    Stats
    {
    	base_sanctum_gold_to_drop = 160
    	base_sanctum_gold_piles = 15
    	is_sanctum_floor_boss = 1
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Boss/TemplarReaperBoss_fellshrineStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "The Forgotten Daughter",
        life = 8.58,
        energyShield = 0.5,
        damage = 6.24,
        damageSpread = 0.2,
        attackTime = 1.455,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "SSMFellshrineReaperBossSummonDivineFlare",
            "GAFellshrineReaperBossComboLeftSlash",
            "GAFellshrineReaperBossComboRightSlash",
            "GAFellshrineReaperBossReaperDash",
            "GAFellshrineReaperBossDashImpactSlash",
            "GAFellshrineReaperBossLacerate",
            "EAAFellshrineReaperBossComboAttack",
            "EAAFellshrineReaperBossDualStrike",
            "GTFellshrineReaperBossSummonDivineFlares",
            "DTTFellshrineReaperBoss",
            "MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFellshrineReaperBossSummonDivineFlare"] = {
        name = "SSMFellshrineReaperBossSummonDivineFlare",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 656, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossComboLeftSlash"] = {
        name = "GAFellshrineReaperBossComboLeftSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossComboRightSlash"] = {
        name = "GAFellshrineReaperBossComboRightSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossReaperDash"] = {
        name = "GAFellshrineReaperBossReaperDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossDashImpactSlash"] = {
        name = "GAFellshrineReaperBossDashImpactSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossLacerate"] = {
        name = "GAFellshrineReaperBossLacerate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAFellshrineReaperBossComboAttack"] = {
        name = "EAAFellshrineReaperBossComboAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAFellshrineReaperBossDualStrike"] = {
        name = "EAAFellshrineReaperBossDualStrike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFellshrineReaperBossSummonDivineFlares"] = {
        name = "GTFellshrineReaperBossSummonDivineFlares",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFellshrineReaperBoss"] = {
        name = "DTTFellshrineReaperBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-9, 40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • monster dropped item rarity +% [25000]
    monster slain experience +% [250]
    unique monster guarantee one rare [0]
    FamilyMonsterActBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Stats
  • monster slain experience +% 250 — 250 Global
  • monster dropped item rarity +% 25000 — 25000 Global
  • 忘れられた娘
    不死者
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [25000]
    monster slain experience +% [250]
    unique monster guarantee one rare [0]
    monster dropped item rarity +% [10000]
    monster slain experience +% [100]
    unique monster guarantee one rare [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Forgotten Daughter
    Spectre
    Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    ライフ
    858%
    Energy Shield From Life
    50%
    アーマー
    +50%
    回避力
    +50%
    Ailment Threshold
    440%
    耐性
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    624%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    8 ~ 20
    Attack Time
    1.455 Second
    Damage Spread
    ±20%
    経験値
    200%
    Model Size
    130%
    Type
    FellshrineTemplarReaperBoss
    Metadata
    TemplarReaperBoss_fellshrineMapBossStandalone_
    レベル
    68
    ライフ
    1,195,592
    アーマー
    43,185
    回避力
    7,109
    エナジーシールド
    26,285
    Damage
    2,655
    スペルダメージ
    3,963
    命中
    580
    Attack Time
    0.97485
    経験値
    112,805
    Minion Life
    259,334
    Minion Energy Shield
    5,701
    Minion Damage
    2,120
    Ailment Threshold
    386,268
    Chill
    1,221
    Shock
    1,221
    Brittle
    6,910
    Scorch
    1,221
    Sap
    3,374
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 4216—6324
    クリティカル率: 5%
    Attack Time: 1.455 秒
    強力な一撃で敵を打ち倒す。
    ヒット時に敵をノックバックする
    ノックバック距離が100%増加する
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAFellshrineReaperBossComboAttack
    Attack
    Base Damage: 4216—6324
    クリティカル率: 5%
    Attack Time: 1.455 秒
    クールダウン時間: 6 秒
    近接ストライク距離 +0.3m
    cast time overrides attack duration [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GAFellshrineReaperBossComboLeftSlash
    Triggerable, Attack
    Base Damage: 4216—6324
    クリティカル率: 5%
    アタックダメージ: 60%
    Attack Time: 1.455 秒
    ヒット時に敵をノックバックする
    アタックダメージが40%低下する
    determine knockback direction from melee pattern [1]
    is area damage [1]
    GAFellshrineReaperBossComboRightSlash
    Triggerable, Attack
    Base Damage: 4216—6324
    クリティカル率: 5%
    アタックダメージ: 60%
    Attack Time: 1.455 秒
    ヒット時に敵をノックバックする
    アタックダメージが40%低下する
    determine knockback direction from melee pattern [1]
    is area damage [1]
    DTTFellshrineReaperBoss
    Spell, Movement
    キャストタイム: 1.5 秒
    クールダウン時間: 4 秒
    leap slam minimum distance [40]
    walk emerge extra distance [-9]
    GAFellshrineReaperBossReaperDash
    Triggerable, Attack
    Base Damage: 4216—6324
    クリティカル率: 5%
    Attack Time: 1.455 秒
    is area damage [1]
    GAFellshrineReaperBossDashImpactSlash
    Triggerable, Attack
    Base Damage: 4216—6324
    クリティカル率: 5%
    Attack Time: 1.455 秒
    ヒット時に敵をノックバックする
    determine knockback direction from melee pattern [1]
    is area damage [1]
    GAFellshrineReaperBossLacerate
    Triggerable, Attack
    Base Damage: 4216—6324
    クリティカル率: 5%
    アタックダメージ: 200%
    Attack Time: 1.455 秒
    アタックダメージが100%上昇する
    is area damage [1]
    EAAFellshrineReaperBossDualStrike
    Attack
    Base Damage: 4216—6324
    クリティカル率: 5%
    Attack Time: 1.455 秒
    クールダウン時間: 8 秒
    近接ストライク距離 +5m
    cast time overrides attack duration [1]
    GTFellshrineReaperBossSummonDivineFlares
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 25 秒
    SSMFellshrineReaperBossSummonDivineFlare
    Spell, Multicastable, Triggerable
    キャストタイム: 1.5 秒
    alternate minion [656]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }
    
    Stats
    {
    	base_sanctum_gold_to_drop = 160
    	base_sanctum_gold_piles = 15
    	is_sanctum_floor_boss = 1
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Boss/TemplarReaperBoss_fellshrineMapBossStandalone_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "The Forgotten Daughter",
        life = 8.58,
        energyShield = 0.5,
        damage = 6.24,
        damageSpread = 0.2,
        attackTime = 1.455,
        attackRange = 20,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "SSMFellshrineReaperBossSummonDivineFlare",
            "GAFellshrineReaperBossComboLeftSlash",
            "GAFellshrineReaperBossComboRightSlash",
            "GAFellshrineReaperBossReaperDash",
            "GAFellshrineReaperBossDashImpactSlash",
            "GAFellshrineReaperBossLacerate",
            "EAAFellshrineReaperBossComboAttack",
            "EAAFellshrineReaperBossDualStrike",
            "GTFellshrineReaperBossSummonDivineFlares",
            "DTTFellshrineReaperBoss",
            "MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMFellshrineReaperBossSummonDivineFlare"] = {
        name = "SSMFellshrineReaperBossSummonDivineFlare",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 656, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossComboLeftSlash"] = {
        name = "GAFellshrineReaperBossComboLeftSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossComboRightSlash"] = {
        name = "GAFellshrineReaperBossComboRightSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossReaperDash"] = {
        name = "GAFellshrineReaperBossReaperDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossDashImpactSlash"] = {
        name = "GAFellshrineReaperBossDashImpactSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFellshrineReaperBossLacerate"] = {
        name = "GAFellshrineReaperBossLacerate",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAFellshrineReaperBossComboAttack"] = {
        name = "EAAFellshrineReaperBossComboAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAFellshrineReaperBossDualStrike"] = {
        name = "EAAFellshrineReaperBossDualStrike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFellshrineReaperBossSummonDivineFlares"] = {
        name = "GTFellshrineReaperBossSummonDivineFlares",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFellshrineReaperBoss"] = {
        name = "DTTFellshrineReaperBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
        },
        levels = {
            [1] = {-9, 40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedWithDirectionalKnockbackFellshrineReaperBoss"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [25000]
    monster slain experience +% [250]
    unique monster guarantee one rare [0]
    FamilyMonsterActBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Stats
  • monster slain experience +% 250 — 250 Global
  • monster dropped item rarity +% 25000 — 25000 Global
  • monster dropped item rarity +% [10000]
    monster slain experience +% [100]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — スケールできない値
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • Edit

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