憤怒之面
創造物
地區: InvasionBoss
獲得 25% 物理傷害的火焰傷害
增加 300% 全域暴擊率
+65% 全域暴擊加成
monster base type attack cast speed +% and damage -% final [33]
增加 300% 物品掉落數量
增加 800% 物品掉落稀有度
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
The Furious Mask
幽魂N
地區InvasionBoss
End Game增加 50% 最大生命
標籤construct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Packs
  • InvasionBoss: 憤怒之面, 無情之面, 無信之面, 突襲者緞帶
  • 生命
    144%
    閃避
    +30%
    異常狀態臨界值
    144%
    抗性
    30 30 30 20
    傷害
    117%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 7
    攻擊間隔
    2.505 秒
    傷害分佈
    ±20%
    經驗值
    90%
    Model Size
    130%
    類型
    GuardianBossInvasion
    Metadata
    GuardianHeadFireBossInvasion
    等級
    68
    生命
    9,264
    護甲
    28,790
    閃避
    6,161
    能量護盾
    0
    傷害
    437
    法術傷害
    437
    命中
    290
    攻擊間隔
    2.505
    經驗值
    9,230
    異常狀態臨界值
    9,264
    冰緩
    29
    感電
    29
    易碎
    166
    焦灼
    29
    殘喘
    81
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 350–524
    暴擊率: 5%
    攻擊間隔: 2.505 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"
    
    Render
    {
    	has_light = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianHeadFireBossInvasion"] = {
        name = "The Furious Mask",
        life = 1.44,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.17,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    獲得 25% 物理傷害的火焰傷害
    IdMonsterAuraAddedFireDamage
    FamilyMonsterAura
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    火焰傷害光環
    範圍: 50
    周圍友方造成額外火焰傷害
    獲得等同 25% 物理傷害的額外火焰傷害
    Fire Damage Aura
    增加 300% 全域暴擊率
    +65% 全域暴擊加成
    IdMonsterImplicitCriticals1
    FamilyMonsterCriticalStrikes
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • critical strike chance +% Min: 300 Max: 300 全域
  • base critical strike multiplier + Min: 65 Max: 65 全域
  • Craft Tagsdamage critical
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 全域
  • Craft Tagscaster_damage damage attack caster speed
    增加 300% 物品掉落數量
    增加 800% 物品掉落稀有度
    IdMonsterInvasionBoss
    FamilyMonsterInvasionBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 800 Max: 800 全域
  • monster dropped item quantity +% Min: 300 Max: 300 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 全域
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 全域
  • level 33 or lower damage +% final Min: -20 Max: -20 全域
  • Craft Tagsresource life damage