The Furious Mask
Construct
Gain 25% of Physical Damage as Extra Fire Damage
300% increased Global Critical Strike Chance
+65% to Global Critical Strike Multiplier
monster base type attack cast speed +% and damage -% final [33]
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
SpectreN
AreaInvasionBoss
End Game50% increased maximum Life
Tagsconstruct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Packs
  • InvasionBoss: The Furious Mask, The Callous Mask, The Capricious Mask, Assault Ribbon
  • Life
    144%
    Evasion
    +30%
    Ailment Threshold
    144%
    Resistance
    30 30 30 20
    Damage
    117%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    2.505 Second
    Damage Spread
    ±20%
    Experience
    90%
    Model Size
    130%
    Type
    GuardianBossInvasion
    Metadata
    GuardianHeadFireBossInvasion
    Level
    68
    Life
    9,264
    Armour
    28,790
    Evasion
    6,161
    Energy Shield
    0
    Damage
    437
    Spell Damage
    437
    Accuracy
    290
    Attack Time
    2.505
    Experience
    9,230
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 350–524
    Critical Strike Chance: 5%
    Attack Time: 2.505 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"
    
    Render
    {
    	has_light = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianHeadFireBossInvasion"] = {
        name = "The Furious Mask",
        life = 1.44,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.17,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Gain 25% of Physical Damage as Extra Fire Damage
    IdMonsterAuraAddedFireDamage
    FamilyMonsterAura
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    Fire Damage Aura
    Radius: 50
    Allies deal additional fire damage
    Gain 25% of your Physical Damage as Extra Fire Damage
    300% increased Global Critical Strike Chance
    +65% to Global Critical Strike Multiplier
    IdMonsterImplicitCriticals1
    FamilyMonsterCriticalStrikes
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% Min: 300 Max: 300 Global
  • base critical strike multiplier + Min: 65 Max: 65 Global
  • Craft Tagsdamage critical
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    IdMonsterInvasionBoss
    FamilyMonsterInvasionBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 800 Max: 800 Global
  • monster dropped item quantity +% Min: 300 Max: 300 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage