Le Masque furieux
Fabrication
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
300% d'Augmentation des Chances de coup critique Globales
+65% au Multiplicateur de coup critique Global
monster base type attack cast speed +% and damage -% final [33]
300% d'Augmentation de la Quantité d'Objets cédés
800% d'Augmentation de la Rareté des Objets cédés
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
The Furious Mask
SpectreN
AreaInvasionBoss
End Game50% d'Augmentation de la Vie maximale
Tagsconstruct, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, invasion_boss, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
Packs
  • InvasionBoss: Le Masque furieux, Le Masque insensible, Le Masque capricieux, Ruban d'assaut
  • Vie
    144%
    Évasion
    +30%
    Ailment Threshold
    144%
    Résistance
    30 30 30 20
    Damage
    117%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    2.505 Second
    Damage Spread
    ±20%
    Expérience
    90%
    Model Size
    130%
    Type
    GuardianBossInvasion
    Metadata
    GuardianHeadFireBossInvasion
    Niveau
    68
    Vie
    9,264
    Armure
    28,790
    Évasion
    6,161
    Bouclier d'énergie
    0
    Damage
    437
    Dégâts des sorts
    437
    Précision
    290
    Attack Time
    2.505
    Expérience
    9,230
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 350–524
    Chances de coup critique: 5%
    Attack Time: 2.505 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Guardians/Guardian"
    
    Render
    {
    	has_light = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianHeadFireBossInvasion"] = {
        name = "The Furious Mask",
        life = 1.44,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.17,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
    IdMonsterAuraAddedFireDamage
    FamilyMonsterAura
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    Aura de Dégâts de feu
    Rayon: 50
    Ses Alliés infligent des Dégâts de feu supplémentaires
    Rajoutez 25% de vos Dégâts physiques sous forme de Dégâts de feu
    Fire Damage Aura
    300% d'Augmentation des Chances de coup critique Globales
    +65% au Multiplicateur de coup critique Global
    IdMonsterImplicitCriticals1
    FamilyMonsterCriticalStrikes
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% Min: 300 Max: 300 Global
  • base critical strike multiplier + Min: 65 Max: 65 Global
  • Craft Tagsdamage critical
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    300% d'Augmentation de la Quantité d'Objets cédés
    800% d'Augmentation de la Rareté des Objets cédés
    IdMonsterInvasionBoss
    FamilyMonsterInvasionBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 800 Max: 800 Global
  • monster dropped item quantity +% Min: 300 Max: 300 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage