| 幽魂 | |
|---|---|
| 地區 | 寂靈之淵, 火山炎口 |
| 標籤 | flesh_armour, has_bow, humanoid, large_height, physical_affinity, red_blood, slashing_weapon, slow_movement |
生命
400%
異常狀態臨界值
400%
抗性
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
125%
類型
KaruiElderMapBoss
Metadata
MapKaruiElder1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
82
生命
114,246
護甲值
85,651
閃避值
7,608
傷害
850
法術傷害
850
命中
998
攻擊間隔
1.5
經驗值
26,012
召喚物生命
21,962
召喚物傷害
715
異常狀態臨界值
114,246
冰緩
361
感電
361
易碎
2,044
焦灼
361
殘喘
998
Phys Convert Ele
300%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MapKaruiElderDropArrow
攻擊, 範圍, 持續時間
基本傷害: 680—1020
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 1.5 秒
每秒造成 4779.7 基本火焰傷害
基礎持續時間為 2.5 秒
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
MapKaruiElderDropArrowBlink
攻擊, 範圍, 持續時間
基本傷害: 680—1020
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
每秒造成 4779.7 基本火焰傷害
基礎持續時間為 2.5 秒
增加 100% 箭矢速度
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
Actor
{
main_hand_unarmed_type = "Bow"
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/MapKaruiElder1"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Vindicated Queen",
life = 4,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 40,
accuracy = 1,
skillList = {
"MapKaruiElderDropArrow",
"MapKaruiElderDropArrowBlink",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MapKaruiElderDropArrow"] = {
name = "MapKaruiElderDropArrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
},
levels = {
[1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapKaruiElderDropArrowBlink"] = {
name = "MapKaruiElderDropArrowBlink",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
attack = true,
area = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_fire_art_variation",
"base_arrow_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
},
levels = {
[1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















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