巨蛛之母
幽魂 | N |
---|---|
地區 | 織網者巢穴 |
標籤 | animal_claw_weapon, beast, 法術, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
生命
700%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
700%
抗性
40 40 40 25
傷害
446%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 19
攻擊間隔
0.945 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
WeaverBoss
Metadata
SpiderBossWeaver
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
18
生命
1,211
護甲
482
閃避
493
能量護盾
87
傷害
95
法術傷害
95
命中
34
攻擊間隔
0.945
經驗值
1,192
異常狀態臨界值
1,211
冰緩
4
感電
4
易碎
22
焦灼
4
殘喘
11
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 76–114
暴擊率: 5%
攻擊間隔: 0.945 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
虛空匕首
暴擊率: 5%
施放時間: 0.6 秒
冷卻時間: 5 秒
向前依弧形射出虛空匕首,造成物理傷害。
造成 30.1 至 38.7 物理傷害
20% 更少施放速度
發射 6 個額外投射物
增加 20% 施放速度
增加 80% 投射物速度
base is projectile [1]
visual hit effect chaos is green [1]
20% 更少施放速度
發射 6 個額外投射物
增加 20% 施放速度
增加 80% 投射物速度
base is projectile [1]
visual hit effect chaos is green [1]
WeaverHide
持續時間
+20 秒基礎持續時間
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
WeaverWebProjectile
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
迫擊砲
施放時間: 1.5 秒
冷卻時間: 10 秒
如同怪物迫擊砲技能,但是在地上留下衝擊效果。
造成 71.74 至 107.6 物理傷害
+12 秒基礎持續時間
基礎額外效果持續時間 8 秒
減少 8% 移動速度
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
+12 秒基礎持續時間
基礎額外效果持續時間 8 秒
減少 8% 移動速度
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider" Actor { slow_animations_go_to_idle = false } Transitionable { num_states = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" Transitionable { create_state_1 = "PlayAnimation( drop_down ); PauseAnimation();" create_state_3 = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" on_transition_to_3 = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaver"] = { name = "The Weaver", life = 7, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4.46, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnives", "WeaverHide", "WeaverWebProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverHide"] = { name = "WeaverHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {20000, levelRequirement = 18, statInterpolation = {1}, cost = { }, }, [2] = {8000, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, [3] = {10000, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [4] = {12000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverWebProjectile"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3}, cost = { }, }, }, }
50% 物理傷害轉換為混沌傷害
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 4500% 物品掉落稀有度
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
範圍: 120
heal aura owner % max life on death [0]
巨蛛之母
野獸
50% 物理傷害轉換為混沌傷害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 4500% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 4500% 物品掉落稀有度
The Weaver
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, 法術, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, ranged, spider |
生命
700%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
700%
抗性
40 40 40 25
傷害
446%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 19
攻擊間隔
0.945 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
WeaverBoss
Metadata
SpiderBossWeaverStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
45,033
護甲
43,185
閃避
4,739
能量護盾
3,064
傷害
1,666
法術傷害
1,666
命中
290
攻擊間隔
0.945
經驗值
20,510
異常狀態臨界值
45,033
冰緩
142
感電
142
易碎
806
焦灼
142
殘喘
393
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1333–1999
暴擊率: 5%
攻擊間隔: 0.945 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
虛空匕首
暴擊率: 5%
施放時間: 0.6 秒
冷卻時間: 4 秒
向前依弧形射出虛空匕首,造成物理傷害。
造成 141.2 至 211.8 物理傷害
20% 更少施放速度
發射 20 個額外投射物
增加 20% 施放速度
增加 200% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
20% 更少施放速度
發射 20 個額外投射物
增加 20% 施放速度
增加 200% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
WeaverWebProjectile
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
迫擊砲
施放時間: 1.5 秒
冷卻時間: 10 秒
如同怪物迫擊砲技能,但是在地上留下衝擊效果。
造成 948.9 至 1423 物理傷害
+12 秒基礎持續時間
基礎額外效果持續時間 8 秒
減少 8% 移動速度
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
+12 秒基礎持續時間
基礎額外效果持續時間 8 秒
減少 8% 移動速度
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider" extends "Metadata/Monsters/StandaloneMonster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaverStandalone"] = { name = "The Weaver", life = 7, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4.46, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnives", "WeaverWebProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverWebProjectile"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3}, cost = { }, }, }, }
50% 物理傷害轉換為混沌傷害
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 4500% 物品掉落稀有度
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
織網者
野獸
50% 物理傷害轉換為混沌傷害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Weaver
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, 法術, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
生命
700%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
700%
抗性
40 40 40 25
傷害
446%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 19
攻擊間隔
0.945 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
WeaverBoss
Metadata
SpiderBossWeaverMenagerie
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
45,033
護甲
43,185
閃避
4,739
能量護盾
3,064
傷害
1,666
法術傷害
1,666
命中
290
攻擊間隔
0.945
經驗值
20,510
異常狀態臨界值
45,033
冰緩
142
感電
142
易碎
806
焦灼
142
殘喘
393
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1333–1999
暴擊率: 5%
攻擊間隔: 0.945 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
虛空匕首
暴擊率: 5%
施放時間: 0.6 秒
冷卻時間: 4 秒
向前依弧形射出虛空匕首,造成物理傷害。
造成 141.2 至 211.8 物理傷害
20% 更少施放速度
發射 20 個額外投射物
增加 20% 施放速度
增加 200% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
20% 更少施放速度
發射 20 個額外投射物
增加 20% 施放速度
增加 200% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider"
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" BaseEvents { on_construction_complete = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaverMenagerie"] = { name = "The Weaver", life = 7, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4.46, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnives", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, }
50% 物理傷害轉換為混沌傷害
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
The Weaver
野獸
50% 物理傷害轉換為混沌傷害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 4500% 物品掉落稀有度
heal aura owner % max life on death [0]
% 額外物理傷害減免
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 4500% 物品掉落稀有度
heal aura owner % max life on death [0]
% 額外物理傷害減免
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, 法術, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
生命
700%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
700%
抗性
40 40 40 25
傷害
446%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 19
攻擊間隔
0.945 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
WeaverBoss
Metadata
SpiderBossWeaverGauntlet
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
45,033
護甲
43,185
閃避
4,739
能量護盾
3,064
傷害
1,666
法術傷害
1,666
命中
290
攻擊間隔
0.945
經驗值
20,510
異常狀態臨界值
45,033
冰緩
142
感電
142
易碎
806
焦灼
142
殘喘
393
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1333–1999
暴擊率: 5%
攻擊間隔: 0.945 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
虛空匕首
暴擊率: 5%
施放時間: 0.6 秒
冷卻時間: 4 秒
向前依弧形射出虛空匕首,造成物理傷害。
造成 141.2 至 211.8 物理傷害
20% 更少施放速度
發射 20 個額外投射物
增加 20% 施放速度
增加 200% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
20% 更少施放速度
發射 20 個額外投射物
增加 20% 施放速度
增加 200% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
WeaverHide
持續時間
+10 秒基礎持續時間
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
WeaverWebProjectile
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
迫擊砲
施放時間: 1.5 秒
冷卻時間: 10 秒
如同怪物迫擊砲技能,但是在地上留下衝擊效果。
造成 948.9 至 1423 物理傷害
+12 秒基礎持續時間
基礎額外效果持續時間 8 秒
減少 8% 移動速度
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
+12 秒基礎持續時間
基礎額外效果持續時間 8 秒
減少 8% 移動速度
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider" Actor { slow_animations_go_to_idle = false } Transitionable { num_states = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" Transitionable { create_state_1 = "PlayAnimation( drop_down ); PauseAnimation();" create_state_3 = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" on_transition_to_3 = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaverGauntlet"] = { name = "The Weaver", life = 7, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4.46, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnives", "WeaverHide", "WeaverWebProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverHide"] = { name = "WeaverHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {20000, levelRequirement = 18, statInterpolation = {1}, cost = { }, }, [2] = {8000, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, [3] = {10000, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [4] = {12000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverWebProjectile"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3}, cost = { }, }, }, }
50% 物理傷害轉換為混沌傷害
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 4500% 物品掉落稀有度
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
範圍: 120
heal aura owner % max life on death [0]
% 額外物理傷害減免
Id | MonsterModArakaaliTouchedGauntlet |
---|---|
Name | Arakaali-touched |
Family | MonsterModArakaaliTouched |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Spawn Tags | sanctum_monster: 0 magic: 0 no_pantheon_mod: 0 default: 60 |