La Tejedora
Bestia
Género: Brujas marinas
Grupo: Arácnidos
Familia: Las Cavernas
El 50% del daño físico se convierte en daño de caos
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
heal aura owner % max life on death [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
heal aura owner % max life on death [0]
The Weaver
Spectre | N |
---|---|
Area | El aposento de la tejedora |
Tags | animal_claw_weapon, beast, Lanzador de hechizos, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Vida
700%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
700%
Resistencia
40 40 40 25
Damage
446%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
WeaverBoss
Metadata
SpiderBossWeaver
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
18
Vida
1,211
Armadura
482
Evasión
493
Escudo de energía
87
Damage
95
Daño de hechizos
95
Precisión
34
Attack Time
0.945
Experiencia
1,192
Ailment Threshold
1,211
Chill
4
Shock
4
Brittle
22
Scorch
4
Sap
11
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 76–114
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Cuchillos etéreos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 5 seg
Dispara un arco de cuchillos hacia fuera delante del personaje que infligen daño físico.
Inflige de 30.1 a 38.7 de daño físico
20% menos de velocidad de lanzamiento de hechizos
Dispara 6 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 80%
base is projectile [1]
visual hit effect chaos is green [1]
20% menos de velocidad de lanzamiento de hechizos
Dispara 6 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 80%
base is projectile [1]
visual hit effect chaos is green [1]
WeaverHide
Duration
La duración base es de 20 segundos
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
WeaverWebProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortero
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
Inflige de 71.74 a 107.6 de daño físico
La duración base es de 12 segundos
La duración secundaria base es de 8 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
La duración base es de 12 segundos
La duración secundaria base es de 8 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider" Actor { slow_animations_go_to_idle = false } Transitionable { num_states = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" Transitionable { create_state_1 = "PlayAnimation( drop_down ); PauseAnimation();" create_state_3 = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" on_transition_to_3 = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaver"] = { name = "The Weaver", life = 7, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4.46, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnives", "WeaverHide", "WeaverWebProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverHide"] = { name = "WeaverHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {20000, levelRequirement = 18, statInterpolation = {1}, cost = { }, }, [2] = {8000, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, [3] = {10000, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [4] = {12000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverWebProjectile"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de caos
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
La Tejedora
Bestia
El 50% del daño físico se convierte en daño de caos
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
The Weaver
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, ranged, spider |
Vida
700%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
700%
Resistencia
40 40 40 25
Damage
446%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
WeaverBoss
Metadata
SpiderBossWeaverStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
45,033
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
1,666
Daño de hechizos
1,666
Precisión
290
Attack Time
0.945
Experiencia
20,510
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1333–1999
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Cuchillos etéreos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 4 seg
Dispara un arco de cuchillos hacia fuera delante del personaje que infligen daño físico.
Inflige de 141.2 a 211.8 de daño físico
20% menos de velocidad de lanzamiento de hechizos
Dispara 20 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 200%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
20% menos de velocidad de lanzamiento de hechizos
Dispara 20 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 200%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
WeaverWebProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortero
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
Inflige de 948.9 a 1423 de daño físico
La duración base es de 12 segundos
La duración secundaria base es de 8 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
La duración base es de 12 segundos
La duración secundaria base es de 8 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider" extends "Metadata/Monsters/StandaloneMonster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaverStandalone"] = { name = "The Weaver", life = 7, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4.46, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnives", "WeaverWebProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverWebProjectile"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de caos
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La Tejedora
Bestia
El 50% del daño físico se convierte en daño de caos
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Weaver
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Vida
700%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
700%
Resistencia
40 40 40 25
Damage
446%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
WeaverBoss
Metadata
SpiderBossWeaverMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
45,033
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
1,666
Daño de hechizos
1,666
Precisión
290
Attack Time
0.945
Experiencia
20,510
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1333–1999
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Cuchillos etéreos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 4 seg
Dispara un arco de cuchillos hacia fuera delante del personaje que infligen daño físico.
Inflige de 141.2 a 211.8 de daño físico
20% menos de velocidad de lanzamiento de hechizos
Dispara 20 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 200%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
20% menos de velocidad de lanzamiento de hechizos
Dispara 20 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 200%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider"
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" BaseEvents { on_construction_complete = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaverMenagerie"] = { name = "The Weaver", life = 7, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4.46, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnives", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de caos
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
The Weaver
Bestia
El 50% del daño físico se convierte en daño de caos
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
heal aura owner % max life on death [0]
% de reducción adicional de daño físico
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
heal aura owner % max life on death [0]
% de reducción adicional de daño físico
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanzador de hechizos, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Vida
700%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
700%
Resistencia
40 40 40 25
Damage
446%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
WeaverBoss
Metadata
SpiderBossWeaverGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
45,033
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
1,666
Daño de hechizos
1,666
Precisión
290
Attack Time
0.945
Experiencia
20,510
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1333–1999
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Cuchillos etéreos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 4 seg
Dispara un arco de cuchillos hacia fuera delante del personaje que infligen daño físico.
Inflige de 141.2 a 211.8 de daño físico
20% menos de velocidad de lanzamiento de hechizos
Dispara 20 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 200%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
20% menos de velocidad de lanzamiento de hechizos
Dispara 20 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 200%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
WeaverHide
Duration
La duración base es de 10 segundos
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
WeaverWebProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortero
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
Igual que la habilidad de mortero de monstruo, pero deja un efecto de suelo al impactar.
Inflige de 948.9 a 1423 de daño físico
La duración base es de 12 segundos
La duración secundaria base es de 8 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
La duración base es de 12 segundos
La duración secundaria base es de 8 segundos
Velocidad de movimiento reducida un 8%
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider" Actor { slow_animations_go_to_idle = false } Transitionable { num_states = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" Transitionable { create_state_1 = "PlayAnimation( drop_down ); PauseAnimation();" create_state_3 = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" on_transition_to_3 = "DetachAllOfType( Metadata/QuestObjects/poison_spear.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaverGauntlet"] = { name = "The Weaver", life = 7, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4.46, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnives", "WeaverHide", "WeaverWebProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverHide"] = { name = "WeaverHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {20000, levelRequirement = 18, statInterpolation = {1}, cost = { }, }, [2] = {8000, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, [3] = {10000, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, [4] = {12000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WeaverWebProjectile"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de caos
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
% de reducción adicional de daño físico
Id | MonsterModArakaaliTouchedGauntlet |
---|---|
Name | Arakaali-touched |
Family | MonsterModArakaaliTouched |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Spawn Tags | sanctum_monster: 0 magic: 0 no_pantheon_mod: 0 default: 60 |