MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Die Weberin
Bestie
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Gattung: Seehexen
Gruppe: Arachniden
Familie: Höhlen
50% des physischen Schadens werden in Chaosschaden umgewandelt
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [4500]
monster slain experience +% [250]
The Weaver
Spectre
AreaDie Gewölbe der Weberin
Tagsanimal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
Leben
700%
Energy Shield From Life
50%
Rüstung
+50%
Ailment Threshold
700%
Widerstand
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
446%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
WeaverBoss
Metadata
SpiderBossWeaver
Stufe
18
Leben
1,211
Rüstung
482
Ausweichwert
493
Energieschild
606
Damage
95
Zauberschaden
95
Genauigkeit
68
Attack Time
0.945
Erfahrung
1,192
Minion Life
455
Minion Energy Shield
228
Minion Damage
77
Ailment Threshold
1,211
Chill
4
Shock
4
Brittle
22
Scorch
4
Sap
11
Phys Convert Ele
0%
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 76114
Kritische Trefferchance: 5%
Attack Time: 0.945 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
SpiderBossEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Ätherische Klingen
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Abklingzeit: 5 Sek.
Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
20% weniger Zaubergeschwindigkeit
Feuert 6 zusätzliche Projektile
20% erhöhte Zaubergeschwindigkeit
80% erhöhte Projektilgeschwindigkeit
base is projectile [1]
spell maximum base physical damage [38.7]
spell minimum base physical damage [30.1]
visual hit effect chaos is green [1]
shadowprojectiles
WeaverHide
Duration
Basisdauer beträgt 20 Sekunden
skill cannot be interrupted [1]
skill cannot be stunned [1]
WeaverWebProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Zauberzeit: 1.5 Sek.
Abklingzeit: 10 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Basisdauer beträgt 12 Sekunden
Die sekundäre Basisdauer beträgt 8 Sekunden
8% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]
spell maximum base physical damage [107.6]
spell minimum base physical damage [71.74]

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"

Actor
{
	slow_animations_go_to_idle = false
}


Transitionable
{
	num_states = 3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderBossWeaver"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "The Weaver",
    life = 7,
    energyShield = 0.5,
    damage = 4.46,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SpiderBossEtherealKnives",
        "WeaverHide",
        "WeaverWebProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_cast_speed_+%",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WeaverHide"] = {
    name = "WeaverHide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {20000, levelRequirement = 18, statInterpolation = {1},  cost = { }, },
        [2] = {8000, levelRequirement = 46, statInterpolation = {1},  cost = { }, },
        [3] = {10000, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
        [4] = {12000, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WeaverWebProjectile"] = {
    name = "Mortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3},  cost = { }, },
    },
}
50% des physischen Schadens werden in Chaosschaden umgewandelt
FamilyChaosDamageAsPortionOfDamage
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • base physical damage % to convert to chaos 50 50 Global
  • Craft Tagsphysical_damage chaos_damage Schaden Physisch Chaos
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 4500 4500 Global
  • FamilyBossHealOnPlayerDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radius: 120
    heal aura owner % max life on death [0]
    Die Weberin
    Bestie
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    The Weaver
    Spectre
    Tagsanimal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, melee, not_dex, physical_affinity, ranged, spider
    Leben
    700%
    Energy Shield From Life
    50%
    Rüstung
    +50%
    Ailment Threshold
    700%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    446%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    200%
    Type
    WeaverBoss
    Metadata
    SpiderBossWeaverStandalone
    Stufe
    68
    Leben
    45,033
    Rüstung
    43,185
    Ausweichwert
    4,739
    Energieschild
    21,445
    Damage
    1,666
    Zauberschaden
    1,666
    Genauigkeit
    580
    Attack Time
    0.945
    Erfahrung
    20,510
    Minion Life
    9,768
    Minion Energy Shield
    4,652
    Minion Damage
    1,330
    Ailment Threshold
    45,033
    Chill
    142
    Shock
    142
    Brittle
    806
    Scorch
    142
    Sap
    393
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 13331999
    Kritische Trefferchance: 5%
    Attack Time: 0.945 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    SpiderBossEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ätherische Klingen
    Kritische Trefferchance: 5%
    Zauberzeit: 0.6 Sek.
    Abklingzeit: 4 Sek.
    Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
    20% weniger Zaubergeschwindigkeit
    Feuert 20 zusätzliche Projektile
    20% erhöhte Zaubergeschwindigkeit
    200% erhöhte Projektilgeschwindigkeit
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base physical damage [592.8]
    spell minimum base physical damage [395.2]
    visual hit effect chaos is green [1]
    shadowprojectiles
    WeaverWebProjectile
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mörser
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 10 Sek.
    Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
    Basisdauer beträgt 12 Sekunden
    Die sekundäre Basisdauer beträgt 8 Sekunden
    8% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [10]
    projectile minimum range [20]
    projectile spread radius [8]
    spell maximum base physical damage [3985]
    spell minimum base physical damage [2656]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderBossWeaverStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "The Weaver",
        life = 7,
        energyShield = 0.5,
        damage = 4.46,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnives",
            "WeaverWebProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverWebProjectile"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos 50 50 Global
  • Craft Tagsphysical_damage chaos_damage Schaden Physisch Chaos
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 4500 4500 Global
  • Die Weberin
    Bestie
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Weaver
    Spectre
    Tagsanimal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
    Leben
    700%
    Energy Shield From Life
    50%
    Rüstung
    +50%
    Ailment Threshold
    700%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    446%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    200%
    Type
    WeaverBoss
    Metadata
    SpiderBossWeaverMenagerie
    Stufe
    68
    Leben
    45,033
    Rüstung
    43,185
    Ausweichwert
    4,739
    Energieschild
    21,445
    Damage
    1,666
    Zauberschaden
    1,666
    Genauigkeit
    580
    Attack Time
    0.945
    Erfahrung
    20,510
    Minion Life
    9,768
    Minion Energy Shield
    4,652
    Minion Damage
    1,330
    Ailment Threshold
    45,033
    Chill
    142
    Shock
    142
    Brittle
    806
    Scorch
    142
    Sap
    393
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 13331999
    Kritische Trefferchance: 5%
    Attack Time: 0.945 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    SpiderBossEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ätherische Klingen
    Kritische Trefferchance: 5%
    Zauberzeit: 0.6 Sek.
    Abklingzeit: 4 Sek.
    Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
    20% weniger Zaubergeschwindigkeit
    Feuert 20 zusätzliche Projektile
    20% erhöhte Zaubergeschwindigkeit
    200% erhöhte Projektilgeschwindigkeit
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base physical damage [592.8]
    spell minimum base physical damage [395.2]
    visual hit effect chaos is green [1]
    shadowprojectiles

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderBossWeaverMenagerie"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "The Weaver",
        life = 7,
        energyShield = 0.5,
        damage = 4.46,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnives",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos 50 50 Global
  • Craft Tagsphysical_damage chaos_damage Schaden Physisch Chaos
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Die Weberin
    Bestie
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    % zusätzliche physische Schadensminderung
    The Weaver
    Spectre
    Tagsanimal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
    Leben
    700%
    Energy Shield From Life
    50%
    Rüstung
    +50%
    Ailment Threshold
    700%
    Widerstand
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    446%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    200%
    Type
    WeaverBoss
    Metadata
    SpiderBossWeaverGauntlet
    Stufe
    68
    Leben
    45,033
    Rüstung
    43,185
    Ausweichwert
    4,739
    Energieschild
    21,445
    Damage
    1,666
    Zauberschaden
    1,666
    Genauigkeit
    580
    Attack Time
    0.945
    Erfahrung
    20,510
    Minion Life
    9,768
    Minion Energy Shield
    4,652
    Minion Damage
    1,330
    Ailment Threshold
    45,033
    Chill
    142
    Shock
    142
    Brittle
    806
    Scorch
    142
    Sap
    393
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 13331999
    Kritische Trefferchance: 5%
    Attack Time: 0.945 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    SpiderBossEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ätherische Klingen
    Kritische Trefferchance: 5%
    Zauberzeit: 0.6 Sek.
    Abklingzeit: 4 Sek.
    Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
    20% weniger Zaubergeschwindigkeit
    Feuert 20 zusätzliche Projektile
    20% erhöhte Zaubergeschwindigkeit
    200% erhöhte Projektilgeschwindigkeit
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-35]
    spell maximum base physical damage [592.8]
    spell minimum base physical damage [395.2]
    visual hit effect chaos is green [1]
    shadowprojectiles
    WeaverHide
    Duration
    Basisdauer beträgt 10 Sekunden
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    WeaverWebProjectile
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mörser
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 10 Sek.
    Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
    Basisdauer beträgt 12 Sekunden
    Die sekundäre Basisdauer beträgt 8 Sekunden
    8% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [10]
    projectile minimum range [20]
    projectile spread radius [8]
    spell maximum base physical damage [3985]
    spell minimum base physical damage [2656]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    
    Transitionable
    {
    	num_states = 3
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderBossWeaverGauntlet"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "The Weaver",
        life = 7,
        energyShield = 0.5,
        damage = 4.46,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnives",
            "WeaverHide",
            "WeaverWebProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverHide"] = {
        name = "WeaverHide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {20000, levelRequirement = 18, statInterpolation = {1},  cost = { }, },
            [2] = {8000, levelRequirement = 46, statInterpolation = {1},  cost = { }, },
            [3] = {10000, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [4] = {12000, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverWebProjectile"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 18, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos 50 50 Global
  • Craft Tagsphysical_damage chaos_damage Schaden Physisch Chaos
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • monster dropped item rarity +% [4500]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 4500 4500 Global
  • FamilyBossHealOnPlayerDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radius: 120
    heal aura owner % max life on death [0]
    % zusätzliche physische Schadensminderung
    NameVon Arakaali berührt
    FamilyMonsterModArakaaliTouched
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • damage +% 0 0 Global
  • base resist all elements % 0 0 Global
  • base chaos damage resistance % 0 0 Global
  • base additional physical damage reduction % 0 0 Global
  • Spawn Tagssanctum_monster: 0 magic: 0 no_pantheon_mod: 0 default: 60
    Edit

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