凜冬之球
創造物
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Winter Orb
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, 法術, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
生命
100%
生命轉為護盾
33%
閃避
+33%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SaplingIcedOrb
Metadata
FrozenCrystalOrbBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
6,303
能量護盾
2,022
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTIceSaplingOrbSpikeWall
可觸發, 法術
施放時間: 1 秒
冷卻時間: 5 秒
GPSIceSaplingOrbSpikeWall
法術, 可觸發
施放時間: 1 秒
造成 2946 至 4419 冰冷傷害
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
GTIceSaplingOrbRuneBarrage
可觸發, 法術
施放時間: 1 秒
冷卻時間: 5 秒
SOIceSaplingRuneOrb
可觸發, 法術
施放時間: 1 秒
GSIceSaplingOrbRuneBarrage
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 855.9 至 1284 物理傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
MDIceSaplingOrbReturningBall
法術可重複, 可觸發
冷卻時間: 2 秒
GTIceSaplingOrbSpikeWallUber
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
GTIceSaplingOrbRuneBarrageUber
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
MDIceSaplingOrbReturningBallUber
法術可重複, 可觸發
冷卻時間: 10 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "LockOrientation();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_crystal_travel.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/air_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_orb_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spike_beam_travel.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaplingMonster/Objects/FrozenCrystalOrbBoss"] = { name = "The Winter Orb", life = 1, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GPSIceSaplingOrbSpikeWall", "GSIceSaplingOrbRuneBarrage", "MDIceSaplingOrbReturningBall", "MDIceSaplingOrbReturningBallUber", "SOIceSaplingRuneOrb", "GTIceSaplingOrbSpikeWall", "GTIceSaplingOrbRuneBarrage", "GTIceSaplingOrbSpikeWallUber", "GTIceSaplingOrbRuneBarrageUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingOrbSpikeWall"] = { name = "GPSIceSaplingOrbSpikeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceSaplingOrbRuneBarrage"] = { name = "GSIceSaplingOrbRuneBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBall"] = { name = "MDIceSaplingOrbReturningBall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBallUber"] = { name = "MDIceSaplingOrbReturningBallUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIceSaplingRuneOrb"] = { name = "SOIceSaplingRuneOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWall"] = { name = "GTIceSaplingOrbSpikeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrage"] = { name = "GTIceSaplingOrbRuneBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWallUber"] = { name = "GTIceSaplingOrbSpikeWallUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrageUber"] = { name = "GTIceSaplingOrbRuneBarrageUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
凜冬之球
創造物
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Winter Orb
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, 法術, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
生命
100%
生命轉為護盾
33%
閃避
+33%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
70%
類型
SaplingIcedOrb
Metadata
FrozenCrystalOrbBossStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
6,303
能量護盾
2,022
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTStandaloneIceSaplingOrbSpikeWall
可觸發, 法術
施放時間: 1 秒
冷卻時間: 5 秒
GPSIceSaplingOrbSpikeWall
法術, 可觸發
施放時間: 1 秒
造成 2946 至 4419 冰冷傷害
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
GTIceSaplingOrbRuneBarrage
可觸發, 法術
施放時間: 1 秒
冷卻時間: 5 秒
SOIceSaplingRuneOrb
可觸發, 法術
施放時間: 1 秒
GSIceSaplingOrbRuneBarrage
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 855.9 至 1284 物理傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
MDIceSaplingOrbReturningBall
法術可重複, 可觸發
冷卻時間: 2 秒
GTIceSaplingOrbSpikeWallUber
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
GTIceSaplingOrbRuneBarrageUber
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
MDIceSaplingOrbReturningBallUber
法術可重複, 可觸發
冷卻時間: 10 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "LockOrientation();" } Render { height_offset = 50 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaplingMonster/Objects/FrozenCrystalOrbBossStandalone"] = { name = "The Winter Orb", life = 1, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GPSIceSaplingOrbSpikeWall", "GSIceSaplingOrbRuneBarrage", "MDIceSaplingOrbReturningBall", "MDIceSaplingOrbReturningBallUber", "SOIceSaplingRuneOrb", "GTIceSaplingOrbRuneBarrage", "GTIceSaplingOrbSpikeWallUber", "GTIceSaplingOrbRuneBarrageUber", "GTStandaloneIceSaplingOrbSpikeWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingOrbSpikeWall"] = { name = "GPSIceSaplingOrbSpikeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceSaplingOrbRuneBarrage"] = { name = "GSIceSaplingOrbRuneBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBall"] = { name = "MDIceSaplingOrbReturningBall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBallUber"] = { name = "MDIceSaplingOrbReturningBallUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIceSaplingRuneOrb"] = { name = "SOIceSaplingRuneOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrage"] = { name = "GTIceSaplingOrbRuneBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWallUber"] = { name = "GTIceSaplingOrbSpikeWallUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrageUber"] = { name = "GTIceSaplingOrbRuneBarrageUber", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneIceSaplingOrbSpikeWall"] = { name = "GTStandaloneIceSaplingOrbSpikeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
凜冬之球
創造物
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Winter Orb
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, 法術, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
生命
100%
生命轉為護盾
33%
閃避
+33%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
SaplingIcedOrb
Metadata
IcedSaplingBossOrb
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
6,303
能量護盾
2,022
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTIceSaplingOrbSpikeWallAzmeri
可觸發, 法術
施放時間: 0.95 秒
冷卻時間: 4.5 秒
GPSIceSaplingOrbSpikeWall
法術, 可觸發
施放時間: 1 秒
造成 2946 至 4419 冰冷傷害
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
GTIceSaplingOrbRuneBarrageAzmeri
可觸發, 法術
施放時間: 0.95 秒
冷卻時間: 4.5 秒
SOIceSaplingRuneOrb
可觸發, 法術
施放時間: 1 秒
GSIceSaplingOrbRuneBarrage
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 855.9 至 1284 物理傷害
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
造成 45.25% 更多傷害
50% 物理傷害轉化至冰冷傷害
is area damage [1]
MDIceSaplingOrbReturningBallAzmeri
法術可重複, 可觸發
冷卻時間: 4.5 秒
GTIceSaplingOrbSpikeWallUberAzmeri
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
GTIceSaplingOrbRuneBarrageUberAzmeri
可觸發, 法術
施放時間: 1 秒
冷卻時間: 10 秒
MDIceSaplingOrbReturningBallUberAzmeri
法術可重複, 可觸發
冷卻時間: 10 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "LockOrientation();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_crystal_travel.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/air_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_orb_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spike_beam_travel.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/IcedSaplingBossOrb"] = { name = "The Winter Orb", life = 1, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GPSIceSaplingOrbSpikeWall", "GSIceSaplingOrbRuneBarrage", "MDIceSaplingOrbReturningBallAzmeri", "MDIceSaplingOrbReturningBallUberAzmeri", "SOIceSaplingRuneOrb", "GTIceSaplingOrbSpikeWallAzmeri", "GTIceSaplingOrbRuneBarrageAzmeri", "GTIceSaplingOrbSpikeWallUberAzmeri", "GTIceSaplingOrbRuneBarrageUberAzmeri", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingOrbSpikeWall"] = { name = "GPSIceSaplingOrbSpikeWall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceSaplingOrbRuneBarrage"] = { name = "GSIceSaplingOrbRuneBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBallAzmeri"] = { name = "MDIceSaplingOrbReturningBallAzmeri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.95, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBallUberAzmeri"] = { name = "MDIceSaplingOrbReturningBallUberAzmeri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIceSaplingRuneOrb"] = { name = "SOIceSaplingRuneOrb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWallAzmeri"] = { name = "GTIceSaplingOrbSpikeWallAzmeri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.95, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrageAzmeri"] = { name = "GTIceSaplingOrbRuneBarrageAzmeri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.95, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWallUberAzmeri"] = { name = "GTIceSaplingOrbSpikeWallUberAzmeri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrageUberAzmeri"] = { name = "GTIceSaplingOrbRuneBarrageUberAzmeri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |